| /* | 
 |  * Copyright 2017 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 |  | 
 | #include "gm/gm.h" | 
 | #include "include/core/SkCanvas.h" | 
 | #include "include/core/SkPaint.h" | 
 | #include "include/core/SkPath.h" | 
 | #include "include/core/SkScalar.h" | 
 |  | 
 | namespace { | 
 | // Test thin stroked rect (stroked "by hand", not by stroking). | 
 | void draw_thin_stroked_rect(SkCanvas* canvas, const SkPaint& paint, SkScalar width) { | 
 |     SkPath path; | 
 |     path.moveTo(10 + width, 10 + width); | 
 |     path.lineTo(40,         10 + width); | 
 |     path.lineTo(40,         20); | 
 |     path.lineTo(10 + width, 20); | 
 |     path.moveTo(10,         10); | 
 |     path.lineTo(10,         20 + width); | 
 |     path.lineTo(40 + width, 20 + width); | 
 |     path.lineTo(40 + width, 10); | 
 |     canvas->drawPath(path, paint); | 
 | } | 
 |  | 
 | void draw_thin_right_angle(SkCanvas* canvas, const SkPaint& paint, SkScalar width) { | 
 |     SkPath path; | 
 |     path.moveTo(10 + width, 10 + width); | 
 |     path.lineTo(40,         10 + width); | 
 |     path.lineTo(40,         20); | 
 |     path.lineTo(40 + width, 20 + width); | 
 |     path.lineTo(40 + width, 10); | 
 |     path.lineTo(10,         10); | 
 |     canvas->drawPath(path, paint); | 
 | } | 
 |  | 
 | // Test thin horizontal line (<1 pixel) which should give lower alpha. | 
 | void draw_golf_club(SkCanvas* canvas, const SkPaint& paint, SkScalar width) { | 
 |     SkPath path; | 
 |     path.moveTo(20, 10); | 
 |     path.lineTo(80, 10); | 
 |     path.lineTo(80, 10 + width); | 
 |     path.lineTo(30, 10 + width); | 
 |     path.lineTo(30, 20); | 
 |     path.lineTo(20, 20); | 
 |     canvas->drawPath(path, paint); | 
 | } | 
 |  | 
 | // Test thin lines between two filled regions. The outer edges overlap, but | 
 | // there are no inverted edges to fix. | 
 | void draw_barbell(SkCanvas* canvas, const SkPaint& paint, SkScalar width) { | 
 |     SkScalar offset = width * 0.5f; | 
 |     SkPath path; | 
 |     path.moveTo(30,  5); | 
 |     path.lineTo(40 - offset, 15 - offset); | 
 |     path.lineTo(60 + offset, 15 - offset); | 
 |     path.lineTo(70,  5); | 
 |     path.lineTo(70, 25); | 
 |     path.lineTo(60 + offset, 15 + offset); | 
 |     path.lineTo(40 - offset, 15 + offset); | 
 |     path.lineTo(30, 25); | 
 |     canvas->drawPath(path, paint); | 
 | } | 
 |  | 
 | // Test a thin rectangle and triangle. The top and bottom inner edges of the | 
 | // rectangle and all inner edges of the triangle invert on stroking. | 
 | void draw_thin_rect_and_triangle(SkCanvas* canvas, const SkPaint& paint, SkScalar width) { | 
 |     SkPath path; | 
 |     path.moveTo(30,  5); | 
 |     path.lineTo(30 + width,  5); | 
 |     path.lineTo(30 + width,  25); | 
 |     path.lineTo(30,  25); | 
 |     path.moveTo(40,  5); | 
 |     path.lineTo(40 + width,  5); | 
 |     path.lineTo(40,  25); | 
 |     canvas->drawPath(path, paint); | 
 | } | 
 |  | 
 | // Two triangles joined by a very thin bridge. The tiny triangle formed | 
 | // by the inner edges at the bridge is inverted. | 
 | // (These are actually now more phat pants than hipster pants.) | 
 | void draw_hipster_pants(SkCanvas* canvas, const SkPaint& paint, SkScalar width) { | 
 |     SkPath path; | 
 |     path.moveTo(10, 10); | 
 |     path.lineTo(10, 20); | 
 |     path.lineTo(50, 10 + width); | 
 |     path.lineTo(90, 20); | 
 |     path.lineTo(90, 10); | 
 |     canvas->drawPath(path, paint); | 
 | } | 
 |  | 
 | // A thin z-shape whose interior inverts on stroking. The top and bottom inner edges invert, and | 
 | // the connector edges at the "elbows" intersect the inner edges. | 
 | void draw_skinny_snake(SkCanvas* canvas, const SkPaint& paint, SkScalar width) { | 
 |     SkPath path; | 
 |     path.moveTo(20 + width, 10); | 
 |     path.lineTo(20 + width, 20); | 
 |     path.lineTo(10 + width, 30); | 
 |     path.lineTo(10 + width, 40); | 
 |     path.lineTo(10 - width, 40); | 
 |     path.lineTo(10 - width, 30); | 
 |     path.lineTo(20 - width, 20); | 
 |     path.lineTo(20 - width, 10); | 
 |     canvas->drawPath(path, paint); | 
 | } | 
 |  | 
 | // Test pointy features whose outer edges extend far to the right on stroking. | 
 | void draw_pointy_golf_club(SkCanvas* canvas, const SkPaint& paint, SkScalar width) { | 
 |     SkPath path; | 
 |     path.moveTo(20, 10); | 
 |     path.lineTo(80, 10 + width * 0.5); | 
 |     path.lineTo(30, 10 + width); | 
 |     path.lineTo(30, 20); | 
 |     path.lineTo(20, 20); | 
 |     canvas->drawPath(path, paint); | 
 | } | 
 |  | 
 | void draw_small_i(SkCanvas* canvas, const SkPaint& paint, SkScalar width) { | 
 |     SkPath path; | 
 |     path.moveTo(1.25 - width, 18.75 + width); | 
 |     path.lineTo(1.25 - width, 12.25 - width); | 
 |     path.lineTo(2.50 + width, 12.25 - width); | 
 |     path.lineTo(2.50 + width, 18.75 + width); | 
 |     path.moveTo(1.25 - width, 11.75 + width); | 
 |     path.lineTo(1.25 - width, 10.25 - width); | 
 |     path.lineTo(2.50 + width, 10.25 - width); | 
 |     path.lineTo(2.50 + width, 11.75 + width); | 
 |     canvas->drawPath(path, paint); | 
 | } | 
 |  | 
 |  | 
 |  | 
 | }  // namespace | 
 |  | 
 | DEF_SIMPLE_GM(thinconcavepaths, canvas, 550, 400) { | 
 |     SkPaint paint; | 
 |  | 
 |     paint.setAntiAlias(true); | 
 |     paint.setStyle(SkPaint::kFill_Style); | 
 |  | 
 |     canvas->save(); | 
 |     for (SkScalar width = 0.5f; width < 2.05f; width += 0.25f) { | 
 |         draw_thin_stroked_rect(canvas, paint, width); | 
 |         canvas->translate(0, 25); | 
 |     } | 
 |     canvas->restore(); | 
 |     canvas->translate(50, 0); | 
 |     canvas->save(); | 
 |     for (SkScalar width = 0.5f; width < 2.05f; width += 0.25f) { | 
 |         draw_thin_right_angle(canvas, paint, width); | 
 |         canvas->translate(0, 25); | 
 |     } | 
 |     canvas->restore(); | 
 |     canvas->translate(40, 0); | 
 |     canvas->save(); | 
 |     for (SkScalar width = 0.2f; width < 2.1f; width += 0.2f) { | 
 |         draw_golf_club(canvas, paint, width); | 
 |         canvas->translate(0, 30); | 
 |     } | 
 |     canvas->restore(); | 
 |     canvas->translate(70, 0); | 
 |     canvas->save(); | 
 |     for (SkScalar width = 0.2f; width < 2.1f; width += 0.2f) { | 
 |         draw_thin_rect_and_triangle(canvas, paint, width); | 
 |         canvas->translate(0, 30); | 
 |     } | 
 |     canvas->restore(); | 
 |     canvas->translate(30, 0); | 
 |     canvas->save(); | 
 |  | 
 |     for (SkScalar width = 0.2f; width < 2.1f; width += 0.2f) { | 
 |         draw_barbell(canvas, paint, width); | 
 |         canvas->translate(0, 30); | 
 |     } | 
 |     canvas->restore(); | 
 |     canvas->translate(80, 0); | 
 |     canvas->save(); | 
 |     for (SkScalar width = 0.2f; width < 2.1f; width += 0.2f) { | 
 |         draw_hipster_pants(canvas, paint, width); | 
 |         canvas->translate(0, 30); | 
 |     } | 
 |     canvas->restore(); | 
 |     canvas->translate(100, 0); | 
 |     canvas->save(); | 
 |     for (SkScalar width = 0.2f; width < 2.1f; width += 0.2f) { | 
 |         draw_skinny_snake(canvas, paint, width); | 
 |         canvas->translate(0, 30); | 
 |     } | 
 |     canvas->restore(); | 
 |     canvas->translate(30, 0); | 
 |     canvas->save(); | 
 |     for (SkScalar width = 0.2f; width < 2.1f; width += 0.2f) { | 
 |         draw_pointy_golf_club(canvas, paint, width); | 
 |         canvas->translate(0, 30); | 
 |     } | 
 |     canvas->restore(); | 
 |     canvas->translate(100, 0); | 
 |     canvas->save(); | 
 |     for (SkScalar width = 0.0f; width < 0.5f; width += 0.05f) { | 
 |         draw_small_i(canvas, paint, width); | 
 |         canvas->translate(0, 30); | 
 |     } | 
 |     canvas->restore(); | 
 |     canvas->translate(100, 0); | 
 | } |