| /* | |
| * Copyright 2006 The Android Open Source Project | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef SkFixed_DEFINED | |
| #define SkFixed_DEFINED | |
| #include "SkTypes.h" | |
| /** \file SkFixed.h | |
| Types and macros for 16.16 fixed point | |
| */ | |
| /** 32 bit signed integer used to represent fractions values with 16 bits to the right of the decimal point | |
| */ | |
| typedef int32_t SkFixed; | |
| #define SK_Fixed1 (1 << 16) | |
| #define SK_FixedHalf (1 << 15) | |
| #define SK_FixedMax (0x7FFFFFFF) | |
| #define SK_FixedMin (-SK_FixedMax) | |
| #define SK_FixedPI (0x3243F) | |
| #define SK_FixedSqrt2 (92682) | |
| #define SK_FixedTanPIOver8 (0x6A0A) | |
| #define SK_FixedRoot2Over2 (0xB505) | |
| #define SkFixedToFloat(x) ((x) * 1.52587890625e-5f) | |
| #if 1 | |
| #define SkFloatToFixed(x) ((SkFixed)((x) * SK_Fixed1)) | |
| #else | |
| // pins over/under flows to max/min int32 (slower than just a cast) | |
| static inline SkFixed SkFloatToFixed(float x) { | |
| int64_t n = x * SK_Fixed1; | |
| return (SkFixed)n; | |
| } | |
| #endif | |
| #ifdef SK_DEBUG | |
| static inline SkFixed SkFloatToFixed_Check(float x) { | |
| int64_t n64 = (int64_t)(x * SK_Fixed1); | |
| SkFixed n32 = (SkFixed)n64; | |
| SkASSERT(n64 == n32); | |
| return n32; | |
| } | |
| #else | |
| #define SkFloatToFixed_Check(x) SkFloatToFixed(x) | |
| #endif | |
| #define SkFixedToDouble(x) ((x) * 1.52587890625e-5) | |
| #define SkDoubleToFixed(x) ((SkFixed)((x) * SK_Fixed1)) | |
| /** Converts an integer to a SkFixed, asserting that the result does not overflow | |
| a 32 bit signed integer | |
| */ | |
| #ifdef SK_DEBUG | |
| inline SkFixed SkIntToFixed(int n) | |
| { | |
| SkASSERT(n >= -32768 && n <= 32767); | |
| // Left shifting a negative value has undefined behavior in C, so we cast to unsigned before | |
| // shifting. | |
| return (unsigned)n << 16; | |
| } | |
| #else | |
| // Left shifting a negative value has undefined behavior in C, so we cast to unsigned before | |
| // shifting. Then we force the cast to SkFixed to ensure that the answer is signed (like the | |
| // debug version). | |
| #define SkIntToFixed(n) (SkFixed)((unsigned)(n) << 16) | |
| #endif | |
| #define SkFixedRoundToInt(x) (((x) + SK_FixedHalf) >> 16) | |
| #define SkFixedCeilToInt(x) (((x) + SK_Fixed1 - 1) >> 16) | |
| #define SkFixedFloorToInt(x) ((x) >> 16) | |
| #define SkFixedRoundToFixed(x) (((x) + SK_FixedHalf) & 0xFFFF0000) | |
| #define SkFixedCeilToFixed(x) (((x) + SK_Fixed1 - 1) & 0xFFFF0000) | |
| #define SkFixedFloorToFixed(x) ((x) & 0xFFFF0000) | |
| #define SkFixedAbs(x) SkAbs32(x) | |
| #define SkFixedAve(a, b) (((a) + (b)) >> 1) | |
| // Blink layout tests are baselined to Clang optimizing through undefined behavior in SkDivBits. | |
| #if defined(SK_SUPPORT_LEGACY_DIVBITS_UB) | |
| #define SkFixedDiv(numer, denom) SkDivBits(numer, denom, 16) | |
| #else | |
| // The divide may exceed 32 bits. Clamp to a signed 32 bit result. | |
| #define SkFixedDiv(numer, denom) \ | |
| SkToS32(SkTPin<int64_t>((SkLeftShift((int64_t)numer, 16) / denom), SK_MinS32, SK_MaxS32)) | |
| #endif | |
| ////////////////////////////////////////////////////////////////////////////////////////////////////// | |
| // Now look for ASM overrides for our portable versions (should consider putting this in its own file) | |
| inline SkFixed SkFixedMul_longlong(SkFixed a, SkFixed b) { | |
| return (SkFixed)((int64_t)a * b >> 16); | |
| } | |
| #define SkFixedMul(a,b) SkFixedMul_longlong(a,b) | |
| #if defined(SK_CPU_ARM32) | |
| /* This guy does not handle NaN or other obscurities, but is faster than | |
| than (int)(x*65536). When built on Android with -Os, needs forcing | |
| to inline or we lose the speed benefit. | |
| */ | |
| SK_ALWAYS_INLINE SkFixed SkFloatToFixed_arm(float x) | |
| { | |
| int32_t y, z; | |
| asm("movs %1, %3, lsl #1 \n" | |
| "mov %2, #0x8E \n" | |
| "sub %1, %2, %1, lsr #24 \n" | |
| "mov %2, %3, lsl #8 \n" | |
| "orr %2, %2, #0x80000000 \n" | |
| "mov %1, %2, lsr %1 \n" | |
| "it cs \n" | |
| "rsbcs %1, %1, #0 \n" | |
| : "=r"(x), "=&r"(y), "=&r"(z) | |
| : "r"(x) | |
| : "cc" | |
| ); | |
| return y; | |
| } | |
| inline SkFixed SkFixedMul_arm(SkFixed x, SkFixed y) | |
| { | |
| int32_t t; | |
| asm("smull %0, %2, %1, %3 \n" | |
| "mov %0, %0, lsr #16 \n" | |
| "orr %0, %0, %2, lsl #16 \n" | |
| : "=r"(x), "=&r"(y), "=r"(t) | |
| : "r"(x), "1"(y) | |
| : | |
| ); | |
| return x; | |
| } | |
| #undef SkFixedMul | |
| #define SkFixedMul(x, y) SkFixedMul_arm(x, y) | |
| #undef SkFloatToFixed | |
| #define SkFloatToFixed(x) SkFloatToFixed_arm(x) | |
| #endif | |
| /////////////////////////////////////////////////////////////////////////////// | |
| typedef int64_t SkFixed3232; // 32.32 | |
| #define SkIntToFixed3232(x) (SkLeftShift((SkFixed3232)(x), 32)) | |
| #define SkFixed3232ToInt(x) ((int)((x) >> 32)) | |
| #define SkFixedToFixed3232(x) (SkLeftShift((SkFixed3232)(x), 16)) | |
| #define SkFixed3232ToFixed(x) ((SkFixed)((x) >> 16)) | |
| #define SkFloatToFixed3232(x) ((SkFixed3232)((x) * (65536.0f * 65536.0f))) | |
| #define SkScalarToFixed3232(x) SkFloatToFixed3232(x) | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // 64bits wide, with a 16bit bias. Useful when accumulating lots of 16.16 so | |
| // we don't overflow along the way | |
| typedef int64_t Sk48Dot16; | |
| #define Sk48Dot16FloorToInt(x) static_cast<int>((x) >> 16) | |
| static inline float Sk48Dot16ToScalar(Sk48Dot16 x) { | |
| return static_cast<float>(x * 1.5258789e-5); // x * (1.0f / (1 << 16)) | |
| } | |
| #define SkFloatTo48Dot16(x) (static_cast<Sk48Dot16>((x) * (1 << 16))) | |
| #define SkScalarTo48Dot16(x) SkFloatTo48Dot16(x) | |
| #endif |