| /* | 
 |  * Copyright 2015 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 |  | 
 | #include "gm/gm.h" | 
 | #include "include/core/SkBlendMode.h" | 
 | #include "include/core/SkCanvas.h" | 
 | #include "include/core/SkColor.h" | 
 | #include "include/core/SkColorFilter.h" | 
 | #include "include/core/SkFilterQuality.h" | 
 | #include "include/core/SkImage.h" | 
 | #include "include/core/SkImageFilter.h" | 
 | #include "include/core/SkImageInfo.h" | 
 | #include "include/core/SkMaskFilter.h" | 
 | #include "include/core/SkMatrix.h" | 
 | #include "include/core/SkPaint.h" | 
 | #include "include/core/SkRRect.h" | 
 | #include "include/core/SkRect.h" | 
 | #include "include/core/SkRefCnt.h" | 
 | #include "include/core/SkScalar.h" | 
 | #include "include/core/SkSurface.h" | 
 | #include "include/core/SkTypes.h" | 
 | #include "include/effects/SkColorMatrix.h" | 
 | #include "include/effects/SkGradientShader.h" | 
 | #include "include/effects/SkHighContrastFilter.h" | 
 | #include "include/effects/SkImageFilters.h" | 
 | #include "include/effects/SkShaderMaskFilter.h" | 
 | #include "include/gpu/GrDirectContext.h" | 
 | #include "tools/Resources.h" | 
 | #include "tools/ToolUtils.h" | 
 |  | 
 | #include <utility> | 
 |  | 
 | /** | 
 |  *  Test drawing a primitive w/ an imagefilter (in this case, just matrix w/ identity) to see | 
 |  *  that we apply the xfermode *after* the image has been created and filtered, and not during | 
 |  *  the creation step (i.e. before it is filtered). | 
 |  * | 
 |  *  see https://bug.skia.org/3741 | 
 |  */ | 
 | static void do_draw(SkCanvas* canvas, SkBlendMode mode, sk_sp<SkImageFilter> imf) { | 
 |         SkAutoCanvasRestore acr(canvas, true); | 
 |         canvas->clipRect(SkRect::MakeWH(220, 220)); | 
 |  | 
 |         // want to force a layer, so modes like DstIn can combine meaningfully, but the final | 
 |         // image can still be shown against our default (opaque) background. non-opaque GMs | 
 |         // are a lot more trouble to compare/triage. | 
 |         canvas->saveLayer(nullptr, nullptr); | 
 |         canvas->drawColor(SK_ColorGREEN); | 
 |  | 
 |         SkPaint paint; | 
 |         paint.setAntiAlias(true); | 
 |  | 
 |         SkRect r0 = SkRect::MakeXYWH(10, 60, 200, 100); | 
 |         SkRect r1 = SkRect::MakeXYWH(60, 10, 100, 200); | 
 |  | 
 |         paint.setColor(SK_ColorRED); | 
 |         canvas->drawOval(r0, paint); | 
 |  | 
 |         paint.setColor(0x660000FF); | 
 |         paint.setImageFilter(std::move(imf)); | 
 |         paint.setBlendMode(mode); | 
 |         canvas->drawOval(r1, paint); | 
 | } | 
 |  | 
 | DEF_SIMPLE_GM(imagefilters_xfermodes, canvas, 480, 480) { | 
 |         canvas->translate(10, 10); | 
 |  | 
 |         // just need an imagefilter to trigger the code-path (which creates a tmp layer) | 
 |         sk_sp<SkImageFilter> imf(SkImageFilters::MatrixTransform(SkMatrix::I(), | 
 |                                                                  SkSamplingOptions(), | 
 |                                                                  nullptr)); | 
 |  | 
 |         const SkBlendMode modes[] = { | 
 |             SkBlendMode::kSrcATop, SkBlendMode::kDstIn | 
 |         }; | 
 |  | 
 |         for (size_t i = 0; i < SK_ARRAY_COUNT(modes); ++i) { | 
 |             canvas->save(); | 
 |             do_draw(canvas, modes[i], nullptr); | 
 |             canvas->translate(240, 0); | 
 |             do_draw(canvas, modes[i], imf); | 
 |             canvas->restore(); | 
 |  | 
 |             canvas->translate(0, 240); | 
 |         } | 
 | } | 
 |  | 
 | static sk_sp<SkImage> make_image(SkCanvas* canvas) { | 
 |     const SkImageInfo info = SkImageInfo::MakeS32(100, 100, kPremul_SkAlphaType); | 
 |     auto              surface(ToolUtils::makeSurface(canvas, info)); | 
 |     surface->getCanvas()->drawRect(SkRect::MakeXYWH(25, 25, 50, 50), SkPaint()); | 
 |     return surface->makeImageSnapshot(); | 
 | } | 
 |  | 
 | // Compare blurs when we're tightly clipped (fast) and not as tightly (slower) | 
 | // | 
 | // Expect the two to draw the same (modulo the extra border of pixels when the clip is larger) | 
 | // | 
 | DEF_SIMPLE_GM(fast_slow_blurimagefilter, canvas, 620, 260) { | 
 |     sk_sp<SkImage> image(make_image(canvas)); | 
 |     const SkRect r = SkRect::MakeIWH(image->width(), image->height()); | 
 |  | 
 |     canvas->translate(10, 10); | 
 |     for (SkScalar sigma = 8; sigma <= 128; sigma *= 2) { | 
 |         SkPaint paint; | 
 |         paint.setImageFilter(SkImageFilters::Blur(sigma, sigma, nullptr)); | 
 |  | 
 |         canvas->save(); | 
 |         // we outset the clip by 1, to fall out of the fast-case in drawImage | 
 |         // i.e. the clip is larger than the image | 
 |         for (SkScalar outset = 0; outset <= 1; ++outset) { | 
 |             canvas->save(); | 
 |             canvas->clipRect(r.makeOutset(outset, outset)); | 
 |             canvas->drawImage(image, 0, 0, SkSamplingOptions(), &paint); | 
 |             canvas->restore(); | 
 |             canvas->translate(0, r.height() + 20); | 
 |         } | 
 |         canvas->restore(); | 
 |         canvas->translate(r.width() + 20, 0); | 
 |     } | 
 | } | 
 |  | 
 | /////////////////////////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | static void draw_set(SkCanvas* canvas, sk_sp<SkImageFilter> filters[], int count) { | 
 |     const SkRect r = SkRect::MakeXYWH(30, 30, 200, 200); | 
 |     const SkScalar offset = 250; | 
 |     SkScalar dx = 0, dy = 0; | 
 |  | 
 |     for (int i = 0; i < count; ++i) { | 
 |         canvas->save(); | 
 |         SkRRect rr = SkRRect::MakeRectXY(r.makeOffset(dx, dy), 20, 20); | 
 |         canvas->clipRRect(rr, true); | 
 |         canvas->saveLayer(SkCanvas::SaveLayerRec(&rr.getBounds(), nullptr, filters[i].get(), 0)); | 
 |         canvas->drawColor(0x40FFFFFF); | 
 |         canvas->restore(); | 
 |         canvas->restore(); | 
 |  | 
 |         if (0 == dx) { | 
 |             dx = offset; | 
 |         } else { | 
 |             dx = 0; | 
 |             dy = offset; | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | class SaveLayerWithBackdropGM : public skiagm::GM { | 
 | protected: | 
 |     bool runAsBench() const override { return true; } | 
 |     SkString onShortName() override { return SkString("savelayer_with_backdrop"); } | 
 |     SkISize onISize() override { return SkISize::Make(830, 550); } | 
 |  | 
 |     void onDraw(SkCanvas* canvas) override { | 
 |         SkColorMatrix cm; | 
 |         cm.setSaturation(10); | 
 |         sk_sp<SkColorFilter> cf(SkColorFilters::Matrix(cm)); | 
 |         const SkScalar kernel[] = { 4, 0, 4, 0, -15, 0, 4, 0, 4 }; | 
 |         sk_sp<SkImageFilter> filters[] = { | 
 |             SkImageFilters::Blur(10, 10, nullptr), | 
 |             SkImageFilters::Dilate(8, 8, nullptr), | 
 |             SkImageFilters::MatrixConvolution({ 3, 3 }, kernel, 1, 0, { 0, 0 }, | 
 |                                               SkTileMode::kDecal, true, nullptr), | 
 |             SkImageFilters::ColorFilter(std::move(cf), nullptr), | 
 |         }; | 
 |  | 
 |         const struct { | 
 |             SkScalar    fSx, fSy, fTx, fTy; | 
 |         } xforms[] = { | 
 |             { 1, 1, 0, 0 }, | 
 |             { 0.5f, 0.5f, 530, 0 }, | 
 |             { 0.25f, 0.25f, 530, 275 }, | 
 |             { 0.125f, 0.125f, 530, 420 }, | 
 |         }; | 
 |  | 
 |         SkSamplingOptions sampling(SkFilterMode::kLinear, | 
 |                                    SkMipmapMode::kLinear); | 
 |         sk_sp<SkImage> image(GetResourceAsImage("images/mandrill_512.png")); | 
 |  | 
 |         canvas->translate(20, 20); | 
 |         for (const auto& xform : xforms) { | 
 |             canvas->save(); | 
 |             canvas->translate(xform.fTx, xform.fTy); | 
 |             canvas->scale(xform.fSx, xform.fSy); | 
 |             canvas->drawImage(image, 0, 0, sampling, nullptr); | 
 |             draw_set(canvas, filters, SK_ARRAY_COUNT(filters)); | 
 |             canvas->restore(); | 
 |         } | 
 |     } | 
 | }; | 
 |  | 
 | DEF_GM(return new SaveLayerWithBackdropGM();) | 
 |  | 
 | /////////////////////////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | // Test that color filters and mask filters are applied before the image filter, even if it would | 
 | // normally be a sprite draw that could avoid an auto-saveLayer. | 
 | DEF_SIMPLE_GM(imagefilters_effect_order, canvas, 512, 512) { | 
 |     sk_sp<SkImage> image(GetResourceAsImage("images/mandrill_256.png")); | 
 |     auto direct = GrAsDirectContext(canvas->recordingContext()); | 
 |     if (direct) { | 
 |         if (sk_sp<SkImage> gpuImage = image->makeTextureImage(direct)) { | 
 |             image = std::move(gpuImage); | 
 |         } | 
 |     } | 
 |  | 
 |     SkISize kernelSize = SkISize::Make(3, 3); | 
 |     SkIPoint kernelOffset = SkIPoint::Make(1, 1); | 
 |     // A Laplacian edge detector, ie https://en.wikipedia.org/wiki/Kernel_(image_processing) | 
 |     SkScalar kernel[9] = {-1.f, -1.f, -1.f, | 
 |                           -1.f,  8.f, -1.f, | 
 |                           -1.f, -1.f, -1.f}; | 
 |     auto edgeDetector = SkImageFilters::MatrixConvolution( | 
 |             kernelSize, kernel, 1.f, 0.f, kernelOffset, SkTileMode::kClamp, false, nullptr); | 
 |     // This uses the high contrast filter because it resembles a pre-processing step you may perform | 
 |     // prior to edge detection. The specifics of the high contrast algorithm don't matter for the GM | 
 |     auto edgeAmplify = SkHighContrastFilter::Make( | 
 |             {false, SkHighContrastConfig::InvertStyle::kNoInvert, 0.5f}); | 
 |  | 
 |     SkPaint testCFPaint; | 
 |     testCFPaint.setColorFilter(edgeAmplify); | 
 |     testCFPaint.setImageFilter(edgeDetector); | 
 |  | 
 |     // The expected result is color filter then image filter, so represent this explicitly in the | 
 |     // image filter graph. | 
 |     SkPaint expectedCFPaint; | 
 |     expectedCFPaint.setImageFilter(SkImageFilters::Compose(edgeDetector, | 
 |             SkImageFilters::ColorFilter(edgeAmplify, nullptr))); | 
 |  | 
 |     // Draw the image twice (expected on the left, test on the right that should match) | 
 |     SkRect crop = SkRect::Make(image->bounds()); | 
 |     canvas->save(); | 
 |     canvas->clipRect(crop); | 
 |     canvas->drawImage(image, 0, 0, SkSamplingOptions(), &expectedCFPaint); // Filter applied by draw's SkPaint | 
 |     canvas->restore(); | 
 |  | 
 |     canvas->save(); | 
 |     canvas->translate(image->width(), 0); | 
 |     canvas->clipRect(crop); | 
 |     canvas->drawImage(image, 0, 0, SkSamplingOptions(), &testCFPaint); | 
 |     canvas->restore(); | 
 |  | 
 |     // Now test mask filters. These should be run before the image filter, and thus have the same | 
 |     // effect as multiplying by an alpha mask. | 
 |  | 
 |     // This mask filter pokes a hole in the center of the image | 
 |     static constexpr SkColor kAlphas[] = { SK_ColorBLACK, SK_ColorTRANSPARENT }; | 
 |     static constexpr SkScalar kPos[] = { 0.4f, 0.9f }; | 
 |     sk_sp<SkShader> alphaMaskShader = SkGradientShader::MakeRadial( | 
 |             {128.f, 128.f}, 128.f, kAlphas, kPos, 2, SkTileMode::kClamp); | 
 |     sk_sp<SkMaskFilter> maskFilter = SkShaderMaskFilter::Make(alphaMaskShader); | 
 |  | 
 |     // If edge detector sees the mask filter, it'll have alpha and then blend with the original | 
 |     // image; otherwise the mask filter will apply late (incorrectly) and none of the original | 
 |     // image will be visible. | 
 |     sk_sp<SkImageFilter> edgeBlend = SkImageFilters::Blend(SkBlendMode::kSrcOver, | 
 |             SkImageFilters::Image(image), edgeDetector); | 
 |  | 
 |     SkPaint testMaskPaint; | 
 |     testMaskPaint.setMaskFilter(maskFilter); | 
 |     testMaskPaint.setImageFilter(edgeBlend); | 
 |  | 
 |     SkPaint expectedMaskPaint; | 
 |     expectedMaskPaint.setImageFilter(SkImageFilters::Compose(edgeBlend, | 
 |             SkImageFilters::Blend(SkBlendMode::kSrcIn, | 
 |                                   SkImageFilters::Shader(alphaMaskShader)))); | 
 |  | 
 |     canvas->save(); | 
 |     canvas->translate(0, image->height()); | 
 |     canvas->clipRect(crop); | 
 |     canvas->drawImage(image, 0, 0, SkSamplingOptions(), &expectedMaskPaint); | 
 |     canvas->restore(); | 
 |  | 
 |     canvas->save(); | 
 |     canvas->translate(image->width(), image->height()); | 
 |     canvas->clipRect(crop); | 
 |     canvas->drawImage(image, 0, 0, SkSamplingOptions(), &testMaskPaint); | 
 |     canvas->restore(); | 
 | } |