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skia
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skia
/
a65441b3c495be834a665c14ae8cd96e69aa4062
/
.
/
tests
/
sksl
/
shared
/
golden
/
VertexEarlyReturn.glsl
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layout
(
set
=
0
)
uniform
float
zoom
;
void
main
()
{
gl_Position
=
vec4
(
1.0
);
if
(
zoom
==
1.0
)
return
;
gl_Position
*=
zoom
;
}