void main() { | |
float x = 1.0; | |
float y = 2.0; | |
int z = 3; | |
x = 2.0; | |
y = 0.5; | |
z = 8; | |
bool b = false == false || 2.0 >= sqrt(2.0); | |
bool c = sqrt(2.0) > 2.0; | |
bool d = b ^^ c; | |
bool e = b && c; | |
bool f = b || c; | |
x += 12.0; | |
x -= 12.0; | |
x *= (y /= 10.0); | |
z |= 0; | |
z &= -1; | |
z ^= 0; | |
z >>= 2; | |
z <<= 4; | |
z %= 5; | |
x = float((vec2(sqrt(1.0)) , 6)); | |
y = ((((float(b) * float(c)) * float(d)) * float(e)) * float(f) , 6.0); | |
z = int((vec2(sqrt(1.0)) , 6)); | |
} |