blob: 7b3fad65d1a6362d1d2ff4c076050ccf201c5da9 [file] [log] [blame]
out vec4 sk_FragColor;
float foo(float v[2]) {
return v[0] * v[1];
}
void bar(inout float x) {
float y[2];
y[0] = x;
y[1] = x * 2.0;
foo(y);
}
void main() {
float x = 10.0;
bar(x);
sk_FragColor = vec4(x);
}