| OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %sk_FragColor %sk_Clockwise |
| OpExecutionMode %main OriginUpperLeft |
| OpName %sk_FragColor "sk_FragColor" |
| OpName %sk_Clockwise "sk_Clockwise" |
| OpName %this_function_is_defined_before_use "this_function_is_defined_before_use" |
| OpName %main "main" |
| OpName %this_function_is_defined_after_use "this_function_is_defined_after_use" |
| OpDecorate %sk_FragColor RelaxedPrecision |
| OpDecorate %sk_FragColor Location 0 |
| OpDecorate %sk_FragColor Index 0 |
| OpDecorate %sk_Clockwise RelaxedPrecision |
| OpDecorate %sk_Clockwise BuiltIn FrontFacing |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %sk_FragColor = OpVariable %_ptr_Output_v4float Output |
| %bool = OpTypeBool |
| %_ptr_Input_bool = OpTypePointer Input %bool |
| %sk_Clockwise = OpVariable %_ptr_Input_bool Input |
| %12 = OpTypeFunction %v4float |
| %float_1 = OpConstant %float 1 |
| %15 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1 |
| %void = OpTypeVoid |
| %17 = OpTypeFunction %void |
| %float_2 = OpConstant %float 2 |
| %23 = OpConstantComposite %v4float %float_2 %float_2 %float_2 %float_2 |
| %this_function_is_defined_before_use = OpFunction %v4float None %12 |
| %13 = OpLabel |
| OpReturnValue %15 |
| OpFunctionEnd |
| %main = OpFunction %void None %17 |
| %18 = OpLabel |
| %19 = OpFunctionCall %v4float %this_function_is_defined_before_use |
| OpStore %sk_FragColor %19 |
| %20 = OpFunctionCall %v4float %this_function_is_defined_after_use |
| OpStore %sk_FragColor %20 |
| OpReturn |
| OpFunctionEnd |
| %this_function_is_defined_after_use = OpFunction %v4float None %12 |
| %21 = OpLabel |
| OpReturnValue %23 |
| OpFunctionEnd |