blob: e800ed5b189c2839332c687e8bf042c622149bea [file] [log] [blame]
out vec4 sk_FragColor;
void main() {
sk_FragColor = vec4(float[4](1.0, 2.0, 3.0, 4.0)[0], float[4](1.0, 2.0, 3.0, 4.0)[1u], float[4](1.0, 2.0, 3.0, 4.0)[2], float[4](1.0, 2.0, 3.0, 4.0)[3u]);
}