|  |  | 
|  | /* | 
|  | * Copyright 2011 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #ifndef GrTexture_DEFINED | 
|  | #define GrTexture_DEFINED | 
|  |  | 
|  | #include "GrSurface.h" | 
|  | #include "SkPoint.h" | 
|  | #include "GrRenderTarget.h" | 
|  |  | 
|  | class GrResourceKey; | 
|  | class GrTextureParams; | 
|  | class GrTextureImpl; | 
|  |  | 
|  | class GrTexture : public GrSurface { | 
|  | public: | 
|  | /** | 
|  | *  Approximate number of bytes used by the texture | 
|  | */ | 
|  | virtual size_t gpuMemorySize() const SK_OVERRIDE; | 
|  |  | 
|  | // GrSurface overrides | 
|  | virtual bool readPixels(int left, int top, int width, int height, | 
|  | GrPixelConfig config, | 
|  | void* buffer, | 
|  | size_t rowBytes = 0, | 
|  | uint32_t pixelOpsFlags = 0) SK_OVERRIDE; | 
|  |  | 
|  | virtual void writePixels(int left, int top, int width, int height, | 
|  | GrPixelConfig config, | 
|  | const void* buffer, | 
|  | size_t rowBytes = 0, | 
|  | uint32_t pixelOpsFlags = 0) SK_OVERRIDE; | 
|  |  | 
|  | virtual GrTexture* asTexture() SK_OVERRIDE { return this; } | 
|  | virtual const GrTexture* asTexture() const SK_OVERRIDE { return this; } | 
|  | virtual GrRenderTarget* asRenderTarget() SK_OVERRIDE { return fRenderTarget.get(); } | 
|  | virtual const GrRenderTarget* asRenderTarget() const SK_OVERRIDE { return fRenderTarget.get(); } | 
|  |  | 
|  | /** | 
|  | * Convert from texels to normalized texture coords for POT textures only. Please don't add | 
|  | * new callsites for these functions. They are slated for removal. | 
|  | */ | 
|  | SkFixed normalizeFixedX(SkFixed x) const { | 
|  | SkASSERT(SkIsPow2(fDesc.fWidth)); | 
|  | return x >> fShiftFixedX; | 
|  | } | 
|  | SkFixed normalizeFixedY(SkFixed y) const { | 
|  | SkASSERT(SkIsPow2(fDesc.fHeight)); | 
|  | return y >> fShiftFixedY; | 
|  | } | 
|  |  | 
|  | /** | 
|  | *  Return the native ID or handle to the texture, depending on the | 
|  | *  platform. e.g. on OpenGL, return the texture ID. | 
|  | */ | 
|  | virtual GrBackendObject getTextureHandle() const = 0; | 
|  |  | 
|  | /** | 
|  | * This function indicates that the texture parameters (wrap mode, filtering, ...) have been | 
|  | * changed externally to Skia. | 
|  | */ | 
|  | virtual void textureParamsModified() = 0; | 
|  | SK_ATTR_DEPRECATED("Renamed to textureParamsModified.") | 
|  | void invalidateCachedState() { this->textureParamsModified(); } | 
|  |  | 
|  | /** | 
|  | * Informational texture flags. This will be moved to the private GrTextureImpl class soon. | 
|  | */ | 
|  | enum FlagBits { | 
|  | kFirstBit = (kLastPublic_GrTextureFlagBit << 1), | 
|  |  | 
|  | /** | 
|  | * This texture should be returned to the texture cache when | 
|  | * it is no longer reffed | 
|  | */ | 
|  | kReturnToCache_FlagBit        = kFirstBit, | 
|  | }; | 
|  |  | 
|  | void resetFlag(GrTextureFlags flags) { | 
|  | fDesc.fFlags = fDesc.fFlags & ~flags; | 
|  | } | 
|  |  | 
|  | #ifdef SK_DEBUG | 
|  | void validate() const { | 
|  | this->INHERITED::validate(); | 
|  |  | 
|  | this->validateDesc(); | 
|  | } | 
|  | #endif | 
|  |  | 
|  | GrTextureImpl* impl() { return reinterpret_cast<GrTextureImpl*>(this); } | 
|  | const GrTextureImpl* impl() const { return reinterpret_cast<const GrTextureImpl*>(this); } | 
|  |  | 
|  | protected: | 
|  | // A texture refs its rt representation but not vice-versa. It is up to | 
|  | // the subclass constructor to initialize this pointer. | 
|  | SkAutoTUnref<GrRenderTarget> fRenderTarget; | 
|  |  | 
|  | GrTexture(GrGpu* gpu, bool isWrapped, const GrTextureDesc& desc) | 
|  | : INHERITED(gpu, isWrapped, desc) | 
|  | , fRenderTarget(NULL) { | 
|  | // only make sense if alloc size is pow2 | 
|  | fShiftFixedX = 31 - SkCLZ(fDesc.fWidth); | 
|  | fShiftFixedY = 31 - SkCLZ(fDesc.fHeight); | 
|  | } | 
|  |  | 
|  | virtual ~GrTexture(); | 
|  |  | 
|  | // GrResource overrides | 
|  | virtual void onRelease() SK_OVERRIDE; | 
|  | virtual void onAbandon() SK_OVERRIDE; | 
|  |  | 
|  | void validateDesc() const; | 
|  |  | 
|  | private: | 
|  | virtual void internal_dispose() const SK_OVERRIDE; | 
|  |  | 
|  | // these two shift a fixed-point value into normalized coordinates | 
|  | // for this texture if the texture is power of two sized. | 
|  | int                 fShiftFixedX; | 
|  | int                 fShiftFixedY; | 
|  |  | 
|  | typedef GrSurface INHERITED; | 
|  | }; | 
|  |  | 
|  | class GrTextureImpl : public GrTexture { | 
|  | public: | 
|  | SK_DECLARE_INST_COUNT(GrTextureImpl) | 
|  |  | 
|  | void setFlag(GrTextureFlags flags) { | 
|  | fDesc.fFlags = fDesc.fFlags | flags; | 
|  | } | 
|  | void resetFlag(GrTextureFlags flags) { | 
|  | fDesc.fFlags = fDesc.fFlags & ~flags; | 
|  | } | 
|  | bool isSetFlag(GrTextureFlags flags) const { | 
|  | return 0 != (fDesc.fFlags & flags); | 
|  | } | 
|  |  | 
|  | void dirtyMipMaps(bool mipMapsDirty); | 
|  |  | 
|  | bool mipMapsAreDirty() const { | 
|  | return kValid_MipMapsStatus != fMipMapsStatus; | 
|  | } | 
|  |  | 
|  | bool hasMipMaps() const { | 
|  | return kNotAllocated_MipMapsStatus != fMipMapsStatus; | 
|  | } | 
|  |  | 
|  | static GrResourceKey ComputeKey(const GrGpu* gpu, | 
|  | const GrTextureParams* params, | 
|  | const GrTextureDesc& desc, | 
|  | const GrCacheID& cacheID); | 
|  | static GrResourceKey ComputeScratchKey(const GrTextureDesc& desc); | 
|  | static bool NeedsResizing(const GrResourceKey& key); | 
|  | static bool NeedsBilerp(const GrResourceKey& key); | 
|  |  | 
|  | protected: | 
|  | GrTextureImpl(GrGpu* gpu, bool isWrapped, const GrTextureDesc& desc) | 
|  | : INHERITED(gpu, isWrapped, desc) | 
|  | , fMipMapsStatus(kNotAllocated_MipMapsStatus) { | 
|  | } | 
|  |  | 
|  | private: | 
|  | enum MipMapsStatus { | 
|  | kNotAllocated_MipMapsStatus, | 
|  | kAllocated_MipMapsStatus, | 
|  | kValid_MipMapsStatus | 
|  | }; | 
|  |  | 
|  | MipMapsStatus       fMipMapsStatus; | 
|  |  | 
|  | typedef GrTexture INHERITED; | 
|  | }; | 
|  |  | 
|  | /** | 
|  | * Represents a texture that is intended to be accessed in device coords with an offset. | 
|  | */ | 
|  | class GrDeviceCoordTexture { | 
|  | public: | 
|  | GrDeviceCoordTexture() { fOffset.set(0, 0); } | 
|  |  | 
|  | GrDeviceCoordTexture(const GrDeviceCoordTexture& other) { | 
|  | *this = other; | 
|  | } | 
|  |  | 
|  | GrDeviceCoordTexture(GrTexture* texture, const SkIPoint& offset) | 
|  | : fTexture(SkSafeRef(texture)) | 
|  | , fOffset(offset) { | 
|  | } | 
|  |  | 
|  | GrDeviceCoordTexture& operator=(const GrDeviceCoordTexture& other) { | 
|  | fTexture.reset(SkSafeRef(other.fTexture.get())); | 
|  | fOffset = other.fOffset; | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | const SkIPoint& offset() const { return fOffset; } | 
|  |  | 
|  | void setOffset(const SkIPoint& offset) { fOffset = offset; } | 
|  | void setOffset(int ox, int oy) { fOffset.set(ox, oy); } | 
|  |  | 
|  | GrTexture* texture() const { return fTexture.get(); } | 
|  |  | 
|  | GrTexture* setTexture(GrTexture* texture) { | 
|  | fTexture.reset(SkSafeRef(texture)); | 
|  | return texture; | 
|  | } | 
|  |  | 
|  | private: | 
|  | SkAutoTUnref<GrTexture> fTexture; | 
|  | SkIPoint                fOffset; | 
|  | }; | 
|  |  | 
|  | #endif |