blob: 4ca28ed8ae444876d8516eabdb3e992ba37b47f6 [file] [log] [blame]
layout(key) in half one; // always equals 1.0
layout(key, when=one != 1.0f) in half unused; // never used
layout(key) float alsoUnused = one + one; // also never used
half4 main() {
half4 color = half4(0);
// Basic if statement. (00 == 00: true --> color=0001)
if (color.rg == color.ba) color.a = one;
// Basic if statement with Block. (00 == 01: false)
if (color.rg == color.ba) {
color.r = color.a;
}
// TODO(skia:11872): Add test for If statement with comma-expression statement instead of Block.
// Basic if-else statement. (0 == 0: true --> color=1011)
if (color.r == color.g) color = color.araa; else color = color.rrra;
// Chained if-else statements.
if (color.r + color.g + color.b + color.a == one) { // (3 == 1: false)
color = half4(-1);
} else if (color.r + color.g + color.b + color.a == 2) { // (3 == 2: false)
color = half4(-2);
} else {
color = color.ggaa; // (color=0011)
}
// Nested if-else statements.
if (color.r == one) { // (0 == 1: false)
if (color.r == 2) {
color = color.rrrr;
} else {
color = color.gggg;
}
} else {
if (color.b * color.a == one) { // (1*1 == 1: true)
color = color.rbga; // (color = 0101)
} else {
color = color.aaaa;
}
}
@if (one != 1.0) {
color.r = 1;
}
return color;
}