| /* | 
 |  * Copyright 2012 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 | #include "PathOpsTestCommon.h" | 
 | #include "SkPathOpsCubic.h" | 
 | #include "SkPathOpsLine.h" | 
 | #include "SkPathOpsQuad.h" | 
 | #include "SkPathOpsRect.h" | 
 | #include "Test.h" | 
 |  | 
 | static const SkDLine lineTests[] = { | 
 |     {{{2, 1}, {2, 1}}}, | 
 |     {{{2, 1}, {1, 1}}}, | 
 |     {{{2, 1}, {2, 2}}}, | 
 |     {{{1, 1}, {2, 2}}}, | 
 |     {{{3, 0}, {2, 1}}}, | 
 |     {{{3, 2}, {1, 1}}}, | 
 | }; | 
 |  | 
 | static const SkDQuad quadTests[] = { | 
 |     {{{1, 1}, {2, 1}, {0, 2}}}, | 
 |     {{{0, 0}, {1, 1}, {3, 1}}}, | 
 |     {{{2, 0}, {1, 1}, {2, 2}}}, | 
 |     {{{4, 0}, {0, 1}, {4, 2}}}, | 
 |     {{{0, 0}, {0, 1}, {1, 1}}}, | 
 | }; | 
 |  | 
 | static const SkDCubic cubicTests[] = { | 
 |     {{{2, 0}, {3, 1}, {2, 2}, {1, 1}}}, | 
 |     {{{3, 1}, {2, 2}, {1, 1}, {2, 0}}}, | 
 |     {{{3, 0}, {2, 1}, {3, 2}, {1, 1}}}, | 
 | }; | 
 |  | 
 | static const size_t lineTests_count = SK_ARRAY_COUNT(lineTests); | 
 | static const size_t quadTests_count = SK_ARRAY_COUNT(quadTests); | 
 | static const size_t cubicTests_count = SK_ARRAY_COUNT(cubicTests); | 
 |  | 
 | DEF_TEST(PathOpsDRect, reporter) { | 
 |     size_t index; | 
 |     SkDRect rect, rect2; | 
 |     for (index = 0; index < lineTests_count; ++index) { | 
 |         const SkDLine& line = lineTests[index]; | 
 |         SkASSERT(ValidLine(line)); | 
 |         rect.setBounds(line); | 
 |         REPORTER_ASSERT(reporter, rect.fLeft == SkTMin(line[0].fX, line[1].fX)); | 
 |         REPORTER_ASSERT(reporter, rect.fTop == SkTMin(line[0].fY, line[1].fY)); | 
 |         REPORTER_ASSERT(reporter, rect.fRight == SkTMax(line[0].fX, line[1].fX)); | 
 |         REPORTER_ASSERT(reporter, rect.fBottom == SkTMax(line[0].fY, line[1].fY)); | 
 |         rect2.set(line[0]); | 
 |         rect2.add(line[1]); | 
 |         REPORTER_ASSERT(reporter, rect2.fLeft == SkTMin(line[0].fX, line[1].fX)); | 
 |         REPORTER_ASSERT(reporter, rect2.fTop == SkTMin(line[0].fY, line[1].fY)); | 
 |         REPORTER_ASSERT(reporter, rect2.fRight == SkTMax(line[0].fX, line[1].fX)); | 
 |         REPORTER_ASSERT(reporter, rect2.fBottom == SkTMax(line[0].fY, line[1].fY)); | 
 |         REPORTER_ASSERT(reporter, rect.contains(line[0])); | 
 |         REPORTER_ASSERT(reporter, rect.intersects(&rect2)); | 
 |     } | 
 |     for (index = 0; index < quadTests_count; ++index) { | 
 |         const SkDQuad& quad = quadTests[index]; | 
 |         SkASSERT(ValidQuad(quad)); | 
 |         rect.setRawBounds(quad); | 
 |         REPORTER_ASSERT(reporter, rect.fLeft == SkTMin(quad[0].fX, | 
 |                 SkTMin(quad[1].fX, quad[2].fX))); | 
 |         REPORTER_ASSERT(reporter, rect.fTop == SkTMin(quad[0].fY, | 
 |                 SkTMin(quad[1].fY, quad[2].fY))); | 
 |         REPORTER_ASSERT(reporter, rect.fRight == SkTMax(quad[0].fX, | 
 |                 SkTMax(quad[1].fX, quad[2].fX))); | 
 |         REPORTER_ASSERT(reporter, rect.fBottom == SkTMax(quad[0].fY, | 
 |                 SkTMax(quad[1].fY, quad[2].fY))); | 
 |         rect2.setBounds(quad); | 
 |         REPORTER_ASSERT(reporter, rect.intersects(&rect2)); | 
 |         // FIXME: add a recursive box subdivision method to verify that tight bounds is correct | 
 |         SkDPoint leftTop = {rect2.fLeft, rect2.fTop}; | 
 |         REPORTER_ASSERT(reporter, rect.contains(leftTop)); | 
 |         SkDPoint rightBottom = {rect2.fRight, rect2.fBottom}; | 
 |         REPORTER_ASSERT(reporter, rect.contains(rightBottom)); | 
 |     } | 
 |     for (index = 0; index < cubicTests_count; ++index) { | 
 |         const SkDCubic& cubic = cubicTests[index]; | 
 |         SkASSERT(ValidCubic(cubic)); | 
 |         rect.setRawBounds(cubic); | 
 |         REPORTER_ASSERT(reporter, rect.fLeft == SkTMin(cubic[0].fX, | 
 |                 SkTMin(cubic[1].fX, SkTMin(cubic[2].fX, cubic[3].fX)))); | 
 |         REPORTER_ASSERT(reporter, rect.fTop == SkTMin(cubic[0].fY, | 
 |                 SkTMin(cubic[1].fY, SkTMin(cubic[2].fY, cubic[3].fY)))); | 
 |         REPORTER_ASSERT(reporter, rect.fRight == SkTMax(cubic[0].fX, | 
 |                 SkTMax(cubic[1].fX, SkTMax(cubic[2].fX, cubic[3].fX)))); | 
 |         REPORTER_ASSERT(reporter, rect.fBottom == SkTMax(cubic[0].fY, | 
 |                 SkTMax(cubic[1].fY, SkTMax(cubic[2].fY, cubic[3].fY)))); | 
 |         rect2.setBounds(cubic); | 
 |         REPORTER_ASSERT(reporter, rect.intersects(&rect2)); | 
 |         // FIXME: add a recursive box subdivision method to verify that tight bounds is correct | 
 |         SkDPoint leftTop = {rect2.fLeft, rect2.fTop}; | 
 |         REPORTER_ASSERT(reporter, rect.contains(leftTop)); | 
 |         SkDPoint rightBottom = {rect2.fRight, rect2.fBottom}; | 
 |         REPORTER_ASSERT(reporter, rect.contains(rightBottom)); | 
 |     } | 
 | } |