| /* |
| * Copyright 2018 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkImage_Lazy_DEFINED |
| #define SkImage_Lazy_DEFINED |
| |
| #include "include/private/SkIDChangeListener.h" |
| #include "include/private/SkMutex.h" |
| #include "src/image/SkImage_Base.h" |
| |
| #if SK_SUPPORT_GPU |
| #include "include/core/SkYUVAPixmaps.h" |
| #endif |
| |
| class SharedGenerator; |
| |
| class SkImage_Lazy : public SkImage_Base { |
| public: |
| struct Validator { |
| Validator(sk_sp<SharedGenerator>, const SkColorType*, sk_sp<SkColorSpace>); |
| |
| operator bool() const { return fSharedGenerator.get(); } |
| |
| sk_sp<SharedGenerator> fSharedGenerator; |
| SkImageInfo fInfo; |
| sk_sp<SkColorSpace> fColorSpace; |
| uint32_t fUniqueID; |
| }; |
| |
| SkImage_Lazy(Validator* validator); |
| |
| bool onHasMipmaps() const override { |
| // TODO: Should we defer to the generator? The generator interface currently doesn't have |
| // a way to provide content for levels other than via SkImageGenerator::generateTexture(). |
| return false; |
| } |
| |
| bool onReadPixels(GrDirectContext*, const SkImageInfo&, void*, size_t, int srcX, int srcY, |
| CachingHint) const override; |
| sk_sp<SkData> onRefEncoded() const override; |
| sk_sp<SkImage> onMakeSubset(const SkIRect&, GrDirectContext*) const override; |
| bool getROPixels(GrDirectContext*, SkBitmap*, CachingHint) const override; |
| bool onIsLazyGenerated() const override { return true; } |
| sk_sp<SkImage> onMakeColorTypeAndColorSpace(SkColorType, sk_sp<SkColorSpace>, |
| GrDirectContext*) const override; |
| sk_sp<SkImage> onReinterpretColorSpace(sk_sp<SkColorSpace>) const final; |
| |
| bool onIsValid(GrRecordingContext*) const override; |
| |
| #if SK_SUPPORT_GPU |
| // Returns the texture proxy. CachingHint refers to whether the generator's output should be |
| // cached in CPU memory. We will always cache the generated texture on success. |
| GrSurfaceProxyView lockTextureProxyView(GrRecordingContext*, |
| GrImageTexGenPolicy, |
| GrMipmapped) const; |
| |
| // Returns the GrColorType to use with the GrTextureProxy returned from lockTextureProxy. This |
| // may be different from the color type on the image in the case where we need up upload CPU |
| // data to a texture but the GPU doesn't support the format of CPU data. In this case we convert |
| // the data to RGBA_8888 unorm on the CPU then upload that. |
| GrColorType colorTypeOfLockTextureProxy(const GrCaps* caps) const; |
| #endif |
| |
| private: |
| void addUniqueIDListener(sk_sp<SkIDChangeListener>) const; |
| #if SK_SUPPORT_GPU |
| std::tuple<GrSurfaceProxyView, GrColorType> onAsView(GrRecordingContext*, |
| GrMipmapped, |
| GrImageTexGenPolicy) const override; |
| std::unique_ptr<GrFragmentProcessor> onAsFragmentProcessor(GrRecordingContext*, |
| SkSamplingOptions, |
| const SkTileMode[], |
| const SkMatrix&, |
| const SkRect*, |
| const SkRect*) const override; |
| |
| GrSurfaceProxyView textureProxyViewFromPlanes(GrRecordingContext*, SkBudgeted) const; |
| sk_sp<SkCachedData> getPlanes(const SkYUVAPixmapInfo::SupportedDataTypes& supportedDataTypes, |
| SkYUVAPixmaps* pixmaps) const; |
| #endif |
| |
| class ScopedGenerator; |
| |
| // Note that this->imageInfo() is not necessarily the info from the generator. It may be |
| // cropped by onMakeSubset and its color type/space may be changed by |
| // onMakeColorTypeAndColorSpace. |
| sk_sp<SharedGenerator> fSharedGenerator; |
| |
| // Repeated calls to onMakeColorTypeAndColorSpace will result in a proliferation of unique IDs |
| // and SkImage_Lazy instances. Cache the result of the last successful call. |
| mutable SkMutex fOnMakeColorTypeAndSpaceMutex; |
| mutable sk_sp<SkImage> fOnMakeColorTypeAndSpaceResult; |
| |
| #if SK_SUPPORT_GPU |
| // When the SkImage_Lazy goes away, we will iterate over all the listeners to inform them |
| // of the unique ID's demise. This is used to remove cached textures from GrContext. |
| mutable SkIDChangeListener::List fUniqueIDListeners; |
| #endif |
| |
| using INHERITED = SkImage_Base; |
| }; |
| |
| #endif |