blob: 45fa428ef812dc6ad87c3756dd2da5a6456a6870 [file] [log] [blame]
/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
/**************************************************************************************************
*** This file was autogenerated from GrRRectBlurEffect.fp; do not modify.
**************************************************************************************************/
#include "GrRRectBlurEffect.h"
std::unique_ptr<GrFragmentProcessor> GrRRectBlurEffect::Make(
std::unique_ptr<GrFragmentProcessor> inputFP,
GrRecordingContext* context,
float sigma,
float xformedSigma,
const SkRRect& srcRRect,
const SkRRect& devRRect) {
SkASSERT(!SkRRectPriv::IsCircle(devRRect) &&
!devRRect.isRect()); // Should've been caught up-stream
// TODO: loosen this up
if (!SkRRectPriv::IsSimpleCircular(devRRect)) {
return nullptr;
}
// Make sure we can successfully ninepatch this rrect -- the blur sigma has to be
// sufficiently small relative to both the size of the corner radius and the
// width (and height) of the rrect.
SkRRect rrectToDraw;
SkISize dimensions;
SkScalar ignored[kSkBlurRRectMaxDivisions];
int ignoredSize;
uint32_t ignored32;
bool ninePatchable = SkComputeBlurredRRectParams(
srcRRect, devRRect, SkRect::MakeEmpty(), sigma, xformedSigma, &rrectToDraw, &dimensions,
ignored, ignored, ignored, ignored, &ignoredSize, &ignoredSize, &ignored32);
if (!ninePatchable) {
return nullptr;
}
std::unique_ptr<GrFragmentProcessor> maskFP =
find_or_create_rrect_blur_mask_fp(context, rrectToDraw, dimensions, xformedSigma);
if (!maskFP) {
return nullptr;
}
return std::unique_ptr<GrFragmentProcessor>(
new GrRRectBlurEffect(std::move(inputFP), xformedSigma, devRRect.getBounds(),
SkRRectPriv::GetSimpleRadii(devRRect).fX, std::move(maskFP)));
}
#include "src/gpu/GrTexture.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
#include "src/sksl/SkSLCPP.h"
#include "src/sksl/SkSLUtil.h"
class GrGLSLRRectBlurEffect : public GrGLSLFragmentProcessor {
public:
GrGLSLRRectBlurEffect() {}
void emitCode(EmitArgs& args) override {
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
const GrRRectBlurEffect& _outer = args.fFp.cast<GrRRectBlurEffect>();
(void)_outer;
auto sigma = _outer.sigma;
(void)sigma;
auto rect = _outer.rect;
(void)rect;
auto cornerRadius = _outer.cornerRadius;
(void)cornerRadius;
cornerRadiusVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag,
kHalf_GrSLType, "cornerRadius");
proxyRectVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag,
kFloat4_GrSLType, "proxyRect");
blurRadiusVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag,
kHalf_GrSLType, "blurRadius");
fragBuilder->codeAppendf(
R"SkSL(half2 translatedFragPos = half2(sk_FragCoord.xy - %s.xy);
half2 proxyCenter = half2((%s.zw - %s.xy) * 0.5);
half edgeSize = (2.0 * %s + %s) + 0.5;
translatedFragPos -= proxyCenter;
half2 fragDirection = sign(translatedFragPos);
translatedFragPos = abs(translatedFragPos);
translatedFragPos -= proxyCenter - edgeSize;
translatedFragPos = max(translatedFragPos, 0.0);
translatedFragPos *= fragDirection;
translatedFragPos += half2(edgeSize);
half2 proxyDims = half2(2.0 * edgeSize);
half2 texCoord = translatedFragPos / proxyDims;)SkSL",
args.fUniformHandler->getUniformCStr(proxyRectVar),
args.fUniformHandler->getUniformCStr(proxyRectVar),
args.fUniformHandler->getUniformCStr(proxyRectVar),
args.fUniformHandler->getUniformCStr(blurRadiusVar),
args.fUniformHandler->getUniformCStr(cornerRadiusVar));
SkString _input9604(args.fInputColor);
SkString _sample9604;
if (_outer.inputFP_index >= 0) {
_sample9604 = this->invokeChild(_outer.inputFP_index, _input9604.c_str(), args);
} else {
_sample9604.swap(_input9604);
}
fragBuilder->codeAppendf(
R"SkSL(
half4 inputColor = %s;)SkSL",
_sample9604.c_str());
SkString _coords9664("float2(texCoord)");
SkString _sample9664;
_sample9664 = this->invokeChild(_outer.ninePatchFP_index, args, _coords9664.c_str());
fragBuilder->codeAppendf(
R"SkSL(
%s = inputColor * %s;
)SkSL",
args.fOutputColor, _sample9664.c_str());
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
const GrFragmentProcessor& _proc) override {
const GrRRectBlurEffect& _outer = _proc.cast<GrRRectBlurEffect>();
{ pdman.set1f(cornerRadiusVar, (_outer.cornerRadius)); }
auto sigma = _outer.sigma;
(void)sigma;
auto rect = _outer.rect;
(void)rect;
UniformHandle& cornerRadius = cornerRadiusVar;
(void)cornerRadius;
UniformHandle& proxyRect = proxyRectVar;
(void)proxyRect;
UniformHandle& blurRadius = blurRadiusVar;
(void)blurRadius;
float blurRadiusValue = 3.f * SkScalarCeilToScalar(sigma - 1 / 6.0f);
pdman.set1f(blurRadius, blurRadiusValue);
SkRect outset = rect;
outset.outset(blurRadiusValue, blurRadiusValue);
pdman.set4f(proxyRect, outset.fLeft, outset.fTop, outset.fRight, outset.fBottom);
}
UniformHandle proxyRectVar;
UniformHandle blurRadiusVar;
UniformHandle cornerRadiusVar;
};
GrGLSLFragmentProcessor* GrRRectBlurEffect::onCreateGLSLInstance() const {
return new GrGLSLRRectBlurEffect();
}
void GrRRectBlurEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {}
bool GrRRectBlurEffect::onIsEqual(const GrFragmentProcessor& other) const {
const GrRRectBlurEffect& that = other.cast<GrRRectBlurEffect>();
(void)that;
if (sigma != that.sigma) return false;
if (rect != that.rect) return false;
if (cornerRadius != that.cornerRadius) return false;
return true;
}
GrRRectBlurEffect::GrRRectBlurEffect(const GrRRectBlurEffect& src)
: INHERITED(kGrRRectBlurEffect_ClassID, src.optimizationFlags())
, sigma(src.sigma)
, rect(src.rect)
, cornerRadius(src.cornerRadius) {
if (src.inputFP_index >= 0) {
inputFP_index = this->cloneAndRegisterChildProcessor(src.childProcessor(src.inputFP_index));
}
{
ninePatchFP_index =
this->cloneAndRegisterChildProcessor(src.childProcessor(src.ninePatchFP_index));
}
}
std::unique_ptr<GrFragmentProcessor> GrRRectBlurEffect::clone() const {
return std::unique_ptr<GrFragmentProcessor>(new GrRRectBlurEffect(*this));
}
GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrRRectBlurEffect);
#if GR_TEST_UTILS
std::unique_ptr<GrFragmentProcessor> GrRRectBlurEffect::TestCreate(GrProcessorTestData* d) {
SkScalar w = d->fRandom->nextRangeScalar(100.f, 1000.f);
SkScalar h = d->fRandom->nextRangeScalar(100.f, 1000.f);
SkScalar r = d->fRandom->nextRangeF(1.f, 9.f);
SkScalar sigma = d->fRandom->nextRangeF(1.f, 10.f);
SkRRect rrect;
rrect.setRectXY(SkRect::MakeWH(w, h), r, r);
return GrRRectBlurEffect::Make(/*inputFP=*/nullptr, d->context(), sigma, sigma, rrect, rrect);
}
#endif