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/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkAutoPixmapStorage.h"
#include "GrCaps.h"
#include "GrContext.h"
#include "GrDrawContext.h"
#include "GrImageIDTextureAdjuster.h"
#include "effects/GrYUVEffect.h"
#include "SkCanvas.h"
#include "SkBitmapCache.h"
#include "SkGpuDevice.h"
#include "SkGrPixelRef.h"
#include "SkGrPriv.h"
#include "SkImageFilter.h"
#include "SkImage_Gpu.h"
#include "SkPixelRef.h"
SkImage_Gpu::SkImage_Gpu(int w, int h, uint32_t uniqueID, SkAlphaType at, GrTexture* tex,
SkBudgeted budgeted)
: INHERITED(w, h, uniqueID)
, fTexture(SkRef(tex))
, fAlphaType(at)
, fBudgeted(budgeted)
, fAddedRasterVersionToCache(false)
{
SkASSERT(tex->width() == w);
SkASSERT(tex->height() == h);
}
SkImage_Gpu::~SkImage_Gpu() {
if (fAddedRasterVersionToCache.load()) {
SkNotifyBitmapGenIDIsStale(this->uniqueID());
}
}
extern void SkTextureImageApplyBudgetedDecision(SkImage* image) {
if (as_IB(image)->peekTexture()) {
((SkImage_Gpu*)image)->applyBudgetDecision();
}
}
static SkImageInfo make_info(int w, int h, bool isOpaque) {
return SkImageInfo::MakeN32(w, h, isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType);
}
bool SkImage_Gpu::getROPixels(SkBitmap* dst, CachingHint chint) const {
if (SkBitmapCache::Find(this->uniqueID(), dst)) {
SkASSERT(dst->getGenerationID() == this->uniqueID());
SkASSERT(dst->isImmutable());
SkASSERT(dst->getPixels());
return true;
}
if (!dst->tryAllocPixels(make_info(this->width(), this->height(), this->isOpaque()))) {
return false;
}
if (!fTexture->readPixels(0, 0, dst->width(), dst->height(), kSkia8888_GrPixelConfig,
dst->getPixels(), dst->rowBytes())) {
return false;
}
dst->pixelRef()->setImmutableWithID(this->uniqueID());
if (kAllow_CachingHint == chint) {
SkBitmapCache::Add(this->uniqueID(), *dst);
fAddedRasterVersionToCache.store(true);
}
return true;
}
bool SkImage_Gpu::asBitmapForImageFilters(SkBitmap* bitmap) const {
bitmap->setInfo(make_info(this->width(), this->height(), this->isOpaque()));
bitmap->setPixelRef(new SkGrPixelRef(bitmap->info(), fTexture))->unref();
bitmap->pixelRef()->setImmutableWithID(this->uniqueID());
return true;
}
GrTexture* SkImage_Gpu::asTextureRef(GrContext* ctx, const GrTextureParams& params) const {
return GrImageTextureAdjuster(as_IB(this)).refTextureSafeForParams(params, nullptr);
}
bool SkImage_Gpu::isOpaque() const {
return GrPixelConfigIsOpaque(fTexture->config()) || fAlphaType == kOpaque_SkAlphaType;
}
static void apply_premul(const SkImageInfo& info, void* pixels, size_t rowBytes) {
switch (info.colorType()) {
case kRGBA_8888_SkColorType:
case kBGRA_8888_SkColorType:
break;
default:
return; // nothing to do
}
// SkColor is not necesarily RGBA or BGRA, but it is one of them on little-endian,
// and in either case, the alpha-byte is always in the same place, so we can safely call
// SkPreMultiplyColor()
//
SkColor* row = (SkColor*)pixels;
for (int y = 0; y < info.height(); ++y) {
for (int x = 0; x < info.width(); ++x) {
row[x] = SkPreMultiplyColor(row[x]);
}
}
}
bool SkImage_Gpu::onReadPixels(const SkImageInfo& info, void* pixels, size_t rowBytes,
int srcX, int srcY, CachingHint) const {
GrPixelConfig config = SkImageInfo2GrPixelConfig(info.colorType(), info.alphaType(),
info.profileType(),
*fTexture->getContext()->caps());
uint32_t flags = 0;
if (kUnpremul_SkAlphaType == info.alphaType() && kPremul_SkAlphaType == fAlphaType) {
// let the GPU perform this transformation for us
flags = GrContext::kUnpremul_PixelOpsFlag;
}
if (!fTexture->readPixels(srcX, srcY, info.width(), info.height(), config,
pixels, rowBytes, flags)) {
return false;
}
// do we have to manually fix-up the alpha channel?
// src dst
// unpremul premul fix manually
// premul unpremul done by kUnpremul_PixelOpsFlag
// all other combos need to change.
//
// Should this be handled by Ganesh? todo:?
//
if (kPremul_SkAlphaType == info.alphaType() && kUnpremul_SkAlphaType == fAlphaType) {
apply_premul(info, pixels, rowBytes);
}
return true;
}
sk_sp<SkImage> SkImage_Gpu::onMakeSubset(const SkIRect& subset) const {
GrContext* ctx = fTexture->getContext();
GrSurfaceDesc desc = fTexture->desc();
desc.fWidth = subset.width();
desc.fHeight = subset.height();
GrTexture* subTx = ctx->textureProvider()->createTexture(desc, fBudgeted);
if (!subTx) {
return nullptr;
}
ctx->copySurface(subTx, fTexture, subset, SkIPoint::Make(0, 0));
return sk_make_sp<SkImage_Gpu>(desc.fWidth, desc.fHeight, kNeedNewImageUniqueID,
fAlphaType, subTx, fBudgeted);
}
///////////////////////////////////////////////////////////////////////////////////////////////////
static sk_sp<SkImage> new_wrapped_texture_common(GrContext* ctx, const GrBackendTextureDesc& desc,
SkAlphaType at, GrWrapOwnership ownership,
SkImage::TextureReleaseProc releaseProc,
SkImage::ReleaseContext releaseCtx) {
if (desc.fWidth <= 0 || desc.fHeight <= 0) {
return nullptr;
}
SkAutoTUnref<GrTexture> tex(ctx->textureProvider()->wrapBackendTexture(desc, ownership));
if (!tex) {
return nullptr;
}
if (releaseProc) {
tex->setRelease(releaseProc, releaseCtx);
}
const SkBudgeted budgeted = SkBudgeted::kNo;
return sk_make_sp<SkImage_Gpu>(desc.fWidth, desc.fHeight, kNeedNewImageUniqueID,
at, tex, budgeted);
}
sk_sp<SkImage> SkImage::MakeFromTexture(GrContext* ctx, const GrBackendTextureDesc& desc,
SkAlphaType at, TextureReleaseProc releaseP,
ReleaseContext releaseC) {
return new_wrapped_texture_common(ctx, desc, at, kBorrow_GrWrapOwnership, releaseP, releaseC);
}
sk_sp<SkImage> SkImage::MakeFromAdoptedTexture(GrContext* ctx, const GrBackendTextureDesc& desc,
SkAlphaType at) {
return new_wrapped_texture_common(ctx, desc, at, kAdopt_GrWrapOwnership, nullptr, nullptr);
}
sk_sp<SkImage> SkImage::MakeFromTextureCopy(GrContext* ctx, const GrBackendTextureDesc& desc,
SkAlphaType at) {
if (desc.fWidth <= 0 || desc.fHeight <= 0) {
return nullptr;
}
SkAutoTUnref<GrTexture> src(ctx->textureProvider()->wrapBackendTexture(
desc, kBorrow_GrWrapOwnership));
if (!src) {
return nullptr;
}
SkAutoTUnref<GrTexture> dst(GrDeepCopyTexture(src, SkBudgeted::kYes));
if (!dst) {
return nullptr;
}
return sk_make_sp<SkImage_Gpu>(desc.fWidth, desc.fHeight, kNeedNewImageUniqueID, at, dst,
SkBudgeted::kYes);
}
sk_sp<SkImage> SkImage::MakeFromYUVTexturesCopy(GrContext* ctx , SkYUVColorSpace colorSpace,
const GrBackendObject yuvTextureHandles[3],
const SkISize yuvSizes[3],
GrSurfaceOrigin origin) {
const SkBudgeted budgeted = SkBudgeted::kYes;
if (yuvSizes[0].fWidth <= 0 || yuvSizes[0].fHeight <= 0 ||
yuvSizes[1].fWidth <= 0 || yuvSizes[1].fHeight <= 0 ||
yuvSizes[2].fWidth <= 0 || yuvSizes[2].fHeight <= 0) {
return nullptr;
}
static const GrPixelConfig kConfig = kAlpha_8_GrPixelConfig;
GrBackendTextureDesc yDesc;
yDesc.fConfig = kConfig;
yDesc.fOrigin = origin;
yDesc.fSampleCnt = 0;
yDesc.fTextureHandle = yuvTextureHandles[0];
yDesc.fWidth = yuvSizes[0].fWidth;
yDesc.fHeight = yuvSizes[0].fHeight;
GrBackendTextureDesc uDesc;
uDesc.fConfig = kConfig;
uDesc.fOrigin = origin;
uDesc.fSampleCnt = 0;
uDesc.fTextureHandle = yuvTextureHandles[1];
uDesc.fWidth = yuvSizes[1].fWidth;
uDesc.fHeight = yuvSizes[1].fHeight;
GrBackendTextureDesc vDesc;
vDesc.fConfig = kConfig;
vDesc.fOrigin = origin;
vDesc.fSampleCnt = 0;
vDesc.fTextureHandle = yuvTextureHandles[2];
vDesc.fWidth = yuvSizes[2].fWidth;
vDesc.fHeight = yuvSizes[2].fHeight;
SkAutoTUnref<GrTexture> yTex(ctx->textureProvider()->wrapBackendTexture(
yDesc, kBorrow_GrWrapOwnership));
SkAutoTUnref<GrTexture> uTex(ctx->textureProvider()->wrapBackendTexture(
uDesc, kBorrow_GrWrapOwnership));
SkAutoTUnref<GrTexture> vTex(ctx->textureProvider()->wrapBackendTexture(
vDesc, kBorrow_GrWrapOwnership));
if (!yTex || !uTex || !vTex) {
return nullptr;
}
GrSurfaceDesc dstDesc;
// Needs to be a render target in order to draw to it for the yuv->rgb conversion.
dstDesc.fFlags = kRenderTarget_GrSurfaceFlag;
dstDesc.fOrigin = origin;
dstDesc.fWidth = yuvSizes[0].fWidth;
dstDesc.fHeight = yuvSizes[0].fHeight;
dstDesc.fConfig = kRGBA_8888_GrPixelConfig;
dstDesc.fSampleCnt = 0;
SkAutoTUnref<GrTexture> dst(ctx->textureProvider()->createTexture(dstDesc, SkBudgeted::kYes));
if (!dst) {
return nullptr;
}
GrPaint paint;
paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
paint.addColorFragmentProcessor(GrYUVEffect::CreateYUVToRGB(yTex, uTex, vTex, yuvSizes,
colorSpace))->unref();
const SkRect rect = SkRect::MakeWH(SkIntToScalar(dstDesc.fWidth),
SkIntToScalar(dstDesc.fHeight));
SkAutoTUnref<GrDrawContext> drawContext(ctx->drawContext(dst->asRenderTarget()));
if (!drawContext) {
return nullptr;
}
drawContext->drawRect(GrClip::WideOpen(), paint, SkMatrix::I(), rect);
ctx->flushSurfaceWrites(dst);
return sk_make_sp<SkImage_Gpu>(dstDesc.fWidth, dstDesc.fHeight, kNeedNewImageUniqueID,
kOpaque_SkAlphaType, dst, budgeted);
}
static sk_sp<SkImage> create_image_from_maker(GrTextureMaker* maker, SkAlphaType at, uint32_t id) {
SkAutoTUnref<GrTexture> texture(maker->refTextureForParams(GrTextureParams::ClampNoFilter()));
if (!texture) {
return nullptr;
}
return sk_make_sp<SkImage_Gpu>(texture->width(), texture->height(), id, at, texture,
SkBudgeted::kNo);
}
sk_sp<SkImage> SkImage::makeTextureImage(GrContext *context) const {
if (!context) {
return nullptr;
}
if (GrTexture* peek = as_IB(this)->peekTexture()) {
return peek->getContext() == context ? sk_ref_sp(const_cast<SkImage*>(this)) : nullptr;
}
// No way to check whether a image is premul or not?
SkAlphaType at = this->isOpaque() ? kOpaque_SkAlphaType : kPremul_SkAlphaType;
if (SkImageCacherator* cacher = as_IB(this)->peekCacherator()) {
GrImageTextureMaker maker(context, cacher, this, kDisallow_CachingHint);
return create_image_from_maker(&maker, at, this->uniqueID());
}
SkBitmap bmp;
if (!this->asLegacyBitmap(&bmp, kRO_LegacyBitmapMode)) {
return nullptr;
}
GrBitmapTextureMaker maker(context, bmp);
return create_image_from_maker(&maker, at, this->uniqueID());
}
sk_sp<SkImage> SkImage::MakeTextureFromPixmap(GrContext* ctx, const SkPixmap& pixmap,
SkBudgeted budgeted) {
if (!ctx) {
return nullptr;
}
SkAutoTUnref<GrTexture> texture(GrUploadPixmapToTexture(ctx, pixmap));
if (!texture) {
return nullptr;
}
return sk_make_sp<SkImage_Gpu>(texture->width(), texture->height(), kNeedNewImageUniqueID,
pixmap.alphaType(), texture, budgeted);
}
///////////////////////////////////////////////////////////////////////////////////////////////////
class DeferredTextureImage {
public:
SkImage* newImage(GrContext* context, SkBudgeted) const;
private:
uint32_t fContextUniqueID;
struct Data {
SkImageInfo fInfo;
void* fPixelData;
size_t fRowBytes;
int fColorTableCnt;
uint32_t* fColorTableData;
};
Data fData;
friend class SkImage;
};
size_t SkImage::getDeferredTextureImageData(const GrContextThreadSafeProxy& proxy,
const DeferredTextureImageUsageParams[],
int paramCnt, void* buffer) const {
const bool fillMode = SkToBool(buffer);
if (fillMode && !SkIsAlign8(reinterpret_cast<intptr_t>(buffer))) {
return 0;
}
SkAutoPixmapStorage pixmap;
SkImageInfo info;
size_t pixelSize = 0;
size_t ctSize = 0;
int ctCount = 0;
if (this->peekPixels(&pixmap)) {
info = pixmap.info();
pixelSize = SkAlign8(pixmap.getSafeSize());
if (pixmap.ctable()) {
ctCount = pixmap.ctable()->count();
ctSize = SkAlign8(pixmap.ctable()->count() * 4);
}
} else {
// Here we're just using presence of data to know whether there is a codec behind the image.
// In the future we will access the cacherator and get the exact data that we want to (e.g.
// yuv planes) upload.
SkAutoTUnref<SkData> data(this->refEncoded());
if (!data) {
return 0;
}
SkAlphaType at = this->isOpaque() ? kOpaque_SkAlphaType : kPremul_SkAlphaType;
info = SkImageInfo::MakeN32(this->width(), this->height(), at);
pixelSize = SkAlign8(SkAutoPixmapStorage::AllocSize(info, nullptr));
if (fillMode) {
pixmap.alloc(info);
if (!this->readPixels(pixmap, 0, 0, SkImage::kDisallow_CachingHint)) {
return 0;
}
SkASSERT(!pixmap.ctable());
}
}
size_t size = 0;
size_t dtiSize = SkAlign8(sizeof(DeferredTextureImage));
size += dtiSize;
size_t pixelOffset = size;
size += pixelSize;
size_t ctOffset = size;
size += ctSize;
if (!fillMode) {
return size;
}
intptr_t bufferAsInt = reinterpret_cast<intptr_t>(buffer);
void* pixels = reinterpret_cast<void*>(bufferAsInt + pixelOffset);
SkPMColor* ct = nullptr;
if (ctSize) {
ct = reinterpret_cast<SkPMColor*>(bufferAsInt + ctOffset);
}
memcpy(pixels, pixmap.addr(), pixmap.getSafeSize());
if (ctSize) {
memcpy(ct, pixmap.ctable()->readColors(), ctSize);
}
SkASSERT(info == pixmap.info());
size_t rowBytes = pixmap.rowBytes();
DeferredTextureImage* dti = new (buffer) DeferredTextureImage();
dti->fContextUniqueID = proxy.fContextUniqueID;
dti->fData.fInfo = info;
dti->fData.fPixelData = pixels;
dti->fData.fRowBytes = rowBytes;
dti->fData.fColorTableCnt = ctCount;
dti->fData.fColorTableData = ct;
return size;
}
sk_sp<SkImage> SkImage::MakeFromDeferredTextureImageData(GrContext* context, const void* data,
SkBudgeted budgeted) {
if (!data) {
return nullptr;
}
const DeferredTextureImage* dti = reinterpret_cast<const DeferredTextureImage*>(data);
if (!context || context->uniqueID() != dti->fContextUniqueID) {
return nullptr;
}
SkAutoTUnref<SkColorTable> colorTable;
if (dti->fData.fColorTableCnt) {
SkASSERT(dti->fData.fColorTableData);
colorTable.reset(new SkColorTable(dti->fData.fColorTableData, dti->fData.fColorTableCnt));
}
SkPixmap pixmap;
pixmap.reset(dti->fData.fInfo, dti->fData.fPixelData, dti->fData.fRowBytes, colorTable.get());
return SkImage::MakeTextureFromPixmap(context, pixmap, budgeted);
}
///////////////////////////////////////////////////////////////////////////////////////////////////
GrTexture* GrDeepCopyTexture(GrTexture* src, SkBudgeted budgeted) {
GrContext* ctx = src->getContext();
GrSurfaceDesc desc = src->desc();
GrTexture* dst = ctx->textureProvider()->createTexture(desc, budgeted, nullptr, 0);
if (!dst) {
return nullptr;
}
const SkIRect srcR = SkIRect::MakeWH(desc.fWidth, desc.fHeight);
const SkIPoint dstP = SkIPoint::Make(0, 0);
ctx->copySurface(dst, src, srcR, dstP);
ctx->flushSurfaceWrites(dst);
return dst;
}