| /* | 
 |  * Copyright 2015 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 |  | 
 | #include "SkGradientShader.h" | 
 | #include "SkSurface.h" | 
 | #include "gm.h" | 
 |  | 
 | static void make_transparency(SkCanvas* canvas, SkScalar width, SkScalar height) { | 
 |     SkPoint pts[2]; | 
 |     pts[0] = SkPoint::Make(0, 0); | 
 |     pts[1] = SkPoint::Make(width, 0); | 
 |     const SkColor kColors[] = { | 
 |             SK_ColorBLACK, | 
 |             SK_ColorGRAY, | 
 |             SK_ColorWHITE, | 
 |             SK_ColorRED, | 
 |             SK_ColorYELLOW, | 
 |             SK_ColorGREEN, | 
 |             SK_ColorCYAN, | 
 |             SK_ColorBLUE, | 
 |             SK_ColorMAGENTA, | 
 |     }; | 
 |     const SkScalar kRowHeight = height / SK_ARRAY_COUNT(kColors); | 
 |     for (size_t i = 0; i < SK_ARRAY_COUNT(kColors); ++i) { | 
 |         SkColor shaderColors[2]; | 
 |         shaderColors[0] = SK_AlphaTRANSPARENT; | 
 |         shaderColors[1] = kColors[i]; | 
 |         SkPaint p; | 
 |         p.setShader(SkGradientShader::MakeLinear(pts, shaderColors, nullptr, 2, | 
 |                                                  SkShader::kClamp_TileMode)); | 
 |         canvas->drawRect(SkRect::MakeXYWH(0, i * kRowHeight, width, kRowHeight), p); | 
 |     } | 
 | } | 
 |  | 
 | // http://crrev.com/834303005 | 
 | static sk_sp<SkShader> create_checkerboard_shader(SkColor c1, SkColor c2, int size) { | 
 |     SkBitmap bm; | 
 |     bm.allocN32Pixels(2 * size, 2 * size); | 
 |     bm.eraseColor(c1); | 
 |     bm.eraseArea(SkIRect::MakeLTRB(0, 0, size, size), c2); | 
 |     bm.eraseArea(SkIRect::MakeLTRB(size, size, 2 * size, 2 * size), c2); | 
 |     return SkShader::MakeBitmapShader(bm, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode); | 
 | } | 
 |  | 
 | // http://crrev.com/834303005 | 
 | static void checkerboard(SkCanvas* canvas, SkColor c1, SkColor c2, int size) { | 
 |     SkPaint paint; | 
 |     paint.setShader(create_checkerboard_shader(c1, c2, size)); | 
 |     canvas->drawPaint(paint); | 
 | } | 
 |  | 
 | /** | 
 |  *  This GM verifies that a transparent bitmap drawn over a | 
 |  *  checkerboard pattern looks correct. | 
 |  */ | 
 | DEF_SIMPLE_GM(transparency_check, canvas, 1792, 1080) { | 
 |     checkerboard(canvas, sk_tool_utils::color_to_565(0xFF999999), | 
 |             sk_tool_utils::color_to_565(0xFF666666), 8); | 
 |     { | 
 |         SkAutoCanvasRestore autoCanvasRestore(canvas, true); | 
 |         auto surface(SkSurface::MakeRasterN32Premul(256, 9)); | 
 |         make_transparency(surface->getCanvas(), 256.0f, 9.0f); | 
 |         canvas->scale(7.0f, 120.0f); | 
 |         surface->draw(canvas, 0, 0, nullptr); | 
 |     } | 
 | } |