| /* | 
 |  * Copyright 2011 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 |  | 
 | #include "gm.h" | 
 | #include "SkShader.h" | 
 | using namespace skiagm; | 
 |  | 
 | GM::GM() { | 
 |     fMode = kGM_Mode; | 
 |     fBGColor = SK_ColorWHITE; | 
 |     fCanvasIsDeferred = false; | 
 |     fHaveCalledOnceBeforeDraw = false; | 
 |     fStarterMatrix.reset(); | 
 | } | 
 |  | 
 | GM::~GM() {} | 
 |  | 
 | void GM::draw(SkCanvas* canvas) { | 
 |     this->drawBackground(canvas); | 
 |     this->drawContent(canvas); | 
 | } | 
 |  | 
 | void GM::drawContent(SkCanvas* canvas) { | 
 |     if (!fHaveCalledOnceBeforeDraw) { | 
 |         fHaveCalledOnceBeforeDraw = true; | 
 |         this->onOnceBeforeDraw(); | 
 |     } | 
 |     this->onDraw(canvas); | 
 | } | 
 |  | 
 | void GM::drawBackground(SkCanvas* canvas) { | 
 |     if (!fHaveCalledOnceBeforeDraw) { | 
 |         fHaveCalledOnceBeforeDraw = true; | 
 |         this->onOnceBeforeDraw(); | 
 |     } | 
 |     this->onDrawBackground(canvas); | 
 | } | 
 |  | 
 | const char* GM::getName() { | 
 |     if (fShortName.size() == 0) { | 
 |         fShortName = this->onShortName(); | 
 |     } | 
 |     return fShortName.c_str(); | 
 | } | 
 |  | 
 | void GM::setBGColor(SkColor color) { | 
 |     fBGColor = color; | 
 | } | 
 |  | 
 | bool GM::animate(const SkAnimTimer& timer) { | 
 |     return this->onAnimate(timer); | 
 | } | 
 |  | 
 | ///////////////////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | void GM::onDrawBackground(SkCanvas* canvas) { | 
 |     canvas->drawColor(fBGColor, SkXfermode::kSrc_Mode); | 
 | } | 
 |  | 
 | void GM::drawSizeBounds(SkCanvas* canvas, SkColor color) { | 
 |     SkISize size = this->getISize(); | 
 |     SkRect r = SkRect::MakeWH(SkIntToScalar(size.width()), | 
 |                               SkIntToScalar(size.height())); | 
 |     SkPaint paint; | 
 |     paint.setColor(color); | 
 |     canvas->drawRect(r, paint); | 
 | } | 
 |  | 
 | void GM::DrawGpuOnlyMessage(SkCanvas* canvas) { | 
 |     SkBitmap bmp; | 
 |     bmp.allocN32Pixels(128, 64); | 
 |     SkCanvas bmpCanvas(bmp); | 
 |     bmpCanvas.drawColor(SK_ColorWHITE); | 
 |     SkPaint paint; | 
 |     paint.setAntiAlias(true); | 
 |     paint.setTextSize(20); | 
 |     paint.setColor(SK_ColorRED); | 
 |     sk_tool_utils::set_portable_typeface(&paint); | 
 |     static const char kTxt[] = "GPU Only"; | 
 |     bmpCanvas.drawText(kTxt, strlen(kTxt), 20, 40, paint); | 
 |     SkMatrix localM; | 
 |     localM.setRotate(35.f); | 
 |     localM.postTranslate(10.f, 0.f); | 
 |     paint.setShader(SkShader::MakeBitmapShader(bmp, SkShader::kMirror_TileMode, | 
 |                                                SkShader::kMirror_TileMode, | 
 |                                                &localM)); | 
 |     paint.setFilterQuality(kMedium_SkFilterQuality); | 
 |     canvas->drawPaint(paint); | 
 |     return; | 
 | } | 
 |  | 
 | // need to explicitly declare this, or we get some weird infinite loop llist | 
 | template GMRegistry* GMRegistry::gHead; | 
 |  | 
 | void skiagm::SimpleGM::onDraw(SkCanvas* canvas) { | 
 |     fDrawProc(canvas); | 
 | } | 
 |  | 
 | SkISize skiagm::SimpleGM::onISize() { | 
 |     return fSize; | 
 | } | 
 |  | 
 | SkString skiagm::SimpleGM::onShortName() { | 
 |     return fName; | 
 | } |