blob: b01afa4f0e687d64f2017f7f220180b1fdda656f [file] [log] [blame]
/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkCanvas.h"
#include "include/core/SkColor.h"
#include "include/core/SkColorFilter.h"
#include "include/core/SkImageInfo.h"
#include "include/core/SkPaint.h"
#include "include/core/SkPoint.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkSamplingOptions.h"
#include "include/core/SkScalar.h"
#include "include/core/SkSurface.h"
#include "include/core/SkTileMode.h"
#include "include/core/SkTypes.h"
#include "include/effects/SkGradientShader.h"
#include "include/gpu/GpuTypes.h"
#include "include/gpu/GrDirectContext.h"
#include "tests/CtsEnforcement.h"
#include "tests/Test.h"
#include "tools/Resources.h"
#include <cstdint>
#include <utility>
class SkImage;
struct GrContextOptions;
// The gradient shader will use the texture strip atlas if it has too many colors. Make sure
// abandoning the context works.
DEF_GANESH_TEST_FOR_RENDERING_CONTEXTS(TextureStripAtlasManagerGradientTest,
reporter,
ctxInfo,
CtsEnforcement::kApiLevel_T) {
auto context = ctxInfo.directContext();
static const SkColor gColors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE,
SK_ColorCYAN, SK_ColorMAGENTA, SK_ColorYELLOW,
SK_ColorBLACK };
static const SkScalar gPos[] = { 0, 0.17f, 0.32f, 0.49f, 0.66f, 0.83f, 1.0f };
SkPaint p;
p.setShader(SkGradientShader::MakeTwoPointConical(SkPoint::Make(0, 0),
1.0f,
SkPoint::Make(10.0f, 20.0f),
2.0f,
gColors,
gPos,
7,
SkTileMode::kClamp));
SkImageInfo info = SkImageInfo::MakeN32Premul(128, 128);
auto surface(SkSurface::MakeRenderTarget(context, skgpu::Budgeted::kNo, info));
SkCanvas* canvas = surface->getCanvas();
SkRect r = SkRect::MakeXYWH(10, 10, 100, 100);
canvas->drawRect(r, p);
context->abandonContext();
}
// The table color filter uses the texture strip atlas. Make sure abandoning the context works.
DEF_GANESH_TEST_FOR_RENDERING_CONTEXTS(TextureStripAtlasManagerColorFilterTest,
reporter,
ctxInfo,
CtsEnforcement::kApiLevel_T) {
auto context = ctxInfo.directContext();
sk_sp<SkImage> img = GetResourceAsImage("images/mandrill_128.png");
uint8_t identity[256];
for (int i = 0; i < 256; i++) {
identity[i] = i;
}
SkPaint p;
p.setColorFilter(SkColorFilters::Table(identity));
SkImageInfo info = SkImageInfo::MakeN32Premul(128, 128);
auto surface(SkSurface::MakeRenderTarget(context, skgpu::Budgeted::kNo, info));
SkCanvas* canvas = surface->getCanvas();
canvas->drawImage(std::move(img), 0, 0, SkSamplingOptions(), &p);
context->abandonContext();
}