| /* |
| * Copyright 2021 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "include/core/SkMesh.h" |
| #include "include/core/SkRefCnt.h" |
| #include "include/core/SkSpan.h" |
| #include "include/core/SkString.h" |
| #include "include/core/SkTypes.h" |
| #include "src/base/SkZip.h" |
| #include "src/core/SkMeshPriv.h" |
| #include "tests/Test.h" |
| |
| #include <algorithm> |
| #include <cstddef> |
| #include <cstdint> |
| #include <initializer_list> |
| #include <limits> |
| #include <string> |
| #include <string_view> |
| #include <tuple> |
| #include <utility> |
| #include <vector> |
| |
| using Attribute = SkMeshSpecification::Attribute; |
| using Varying = SkMeshSpecification::Varying; |
| |
| static const char* attr_type_str(const Attribute::Type type) { |
| switch (type) { |
| case Attribute::Type::kFloat: return "float"; |
| case Attribute::Type::kFloat2: return "float2"; |
| case Attribute::Type::kFloat3: return "float3"; |
| case Attribute::Type::kFloat4: return "float4"; |
| case Attribute::Type::kUByte4_unorm: return "ubyte4_unorm"; |
| } |
| SkUNREACHABLE; |
| } |
| |
| static const char* var_type_str(const Varying::Type type) { |
| switch (type) { |
| case Varying::Type::kFloat: return "float"; |
| case Varying::Type::kFloat2: return "float2"; |
| case Varying::Type::kFloat3: return "float3"; |
| case Varying::Type::kFloat4: return "float4"; |
| case Varying::Type::kHalf: return "half"; |
| case Varying::Type::kHalf2: return "half2"; |
| case Varying::Type::kHalf3: return "half3"; |
| case Varying::Type::kHalf4: return "half4"; |
| } |
| SkUNREACHABLE; |
| } |
| |
| static SkString make_description(SkSpan<const Attribute> attributes, |
| size_t stride, |
| SkSpan<const Varying> varyings, |
| const SkString& vs, |
| const SkString& fs) { |
| static constexpr size_t kMax = 10; |
| SkString result; |
| result.appendf("Attributes (count=%zu, stride=%zu):\n", attributes.size(), stride); |
| for (size_t i = 0; i < std::min(kMax, attributes.size()); ++i) { |
| const auto& a = attributes[i]; |
| result.appendf(" {%-10s, %3zu, \"%s\"}\n", attr_type_str(a.type), a.offset, a.name.c_str()); |
| } |
| if (kMax < attributes.size()) { |
| result.append(" ...\n"); |
| } |
| |
| result.appendf("Varyings (count=%zu):\n", varyings.size()); |
| for (size_t i = 0; i < std::min(kMax, varyings.size()); ++i) { |
| const auto& v = varyings[i]; |
| result.appendf(" {%5s, \"%s\"}\n", var_type_str(v.type), v.name.c_str()); |
| } |
| if (kMax < varyings.size()) { |
| result.append(" ...\n"); |
| } |
| |
| result.appendf("\n--VS--\n%s\n------\n", vs.c_str()); |
| result.appendf("\n--FS--\n%s\n------\n", fs.c_str()); |
| return result; |
| } |
| |
| static bool check_for_failure(skiatest::Reporter* r, |
| SkSpan<const Attribute> attributes, |
| size_t stride, |
| SkSpan<const Varying> varyings, |
| const SkString& vs, |
| const SkString& fs) { |
| auto [spec, error] = SkMeshSpecification::Make(attributes, stride, varyings, vs, fs); |
| SkString description; |
| if (!spec) { |
| return true; |
| } |
| ERRORF(r, |
| "Expected to fail but succeeded:\n%s", |
| make_description(attributes, stride, varyings, vs, fs).c_str()); |
| return false; |
| } |
| |
| static bool check_for_success(skiatest::Reporter* r, |
| SkSpan<const Attribute> attributes, |
| size_t stride, |
| SkSpan<const Varying> varyings, |
| const SkString& vs, |
| const SkString& fs, |
| sk_sp<SkMeshSpecification>* spec = nullptr) { |
| auto [s, error] = SkMeshSpecification::Make(attributes, stride, varyings, vs, fs); |
| if (s) { |
| REPORTER_ASSERT(r, error.isEmpty()); |
| if (spec) { |
| *spec = std::move(s); |
| } |
| return true; |
| } |
| ERRORF(r, |
| "Expected to succeed but failed:\n%sError:\n%s", |
| make_description(attributes, stride, varyings, vs, fs).c_str(), |
| error.c_str()); |
| return false; |
| } |
| |
| // Simple valid strings to make specifications |
| static const SkString kValidVS {R"( |
| Varyings main(const Attributes attrs) { |
| Varyings v; |
| return v; |
| })"}; |
| |
| // There are multiple valid VS signatures. |
| static const SkString kValidFSes[]{ |
| SkString{"float2 main(const Varyings varyings) { return float2(10); }"}, |
| SkString{R"( |
| float2 main(const Varyings varyings, out half4 color) { |
| color = half4(.2); |
| return float2(10); |
| } |
| )"}, |
| }; |
| |
| // Simple valid attributes, stride, and varyings to make specifications |
| static const Attribute kValidAttrs[] = { |
| {Attribute::Type::kFloat4, 0, SkString{"pos"}}, |
| }; |
| static constexpr size_t kValidStride = 4*4; |
| static const Varying kValidVaryings[] = { |
| {Varying::Type::kFloat2, SkString{"uv"}}, |
| }; |
| |
| static void test_good(skiatest::Reporter* r) { |
| for (const auto& validFS : kValidFSes) { |
| if (!check_for_success(r, |
| kValidAttrs, |
| kValidStride, |
| kValidVaryings, |
| kValidVS, |
| validFS)) { |
| return; |
| } |
| } |
| } |
| |
| static void test_bad_sig(skiatest::Reporter* r) { |
| static constexpr const char* kVSBody = "{ return float2(10); }"; |
| |
| static constexpr const char* kInvalidVSSigs[] { |
| "float3 main(const Attributes attrs)", // bad return |
| "Varyings main(Attributes attrs)", // non-const Attributes |
| "Varyings main(out Attributes attrs)", // out Varyings |
| "Varyings main()", // no Attributes |
| "Varyings main(const Varyings v, float2)" // extra arg |
| }; |
| |
| static constexpr const char* kNoColorFSBody = "{ return float2(10); }"; |
| |
| static constexpr const char* kInvalidNoColorFSSigs[] { |
| "half2 main(const Varyings v)", // bad return |
| "float2 main(const Attributes v)", // wrong param type |
| "float2 main(inout Varyings attrs)", // inout Varyings |
| "float2 main(Varyings v)", // non-const Varyings |
| "float2 main()", // no args |
| "float2 main(const Varyings, float)" // extra arg |
| }; |
| |
| static constexpr const char* kColorFSBody = "{ color = half4(.2); return float2(10); }"; |
| |
| static constexpr const char* kInvalidColorFSSigs[] { |
| "half2 main(const Varyings v, out half4 color)", // bad return |
| "float2 main(const Attributes v, out half4 color)", // wrong first param type |
| "float2 main(const Varyings v, out half3 color)", // wrong second param type |
| "float2 main(out Varyings v, out half4 color)", // out Varyings |
| "float2 main(const Varyings v, half4 color)", // in color |
| "float2 main(const Varyings v, out half4 color, float)" // extra arg |
| }; |
| |
| for (const char* vsSig : kInvalidVSSigs) { |
| SkString invalidVS; |
| invalidVS.appendf("%s %s", vsSig, kVSBody); |
| for (const auto& validFS : kValidFSes) { |
| if (!check_for_failure(r, |
| kValidAttrs, |
| kValidStride, |
| kValidVaryings, |
| invalidVS, |
| validFS)) { |
| return; |
| } |
| } |
| } |
| |
| for (const char* noColorFSSig : kInvalidNoColorFSSigs) { |
| SkString invalidFS; |
| invalidFS.appendf("%s %s", noColorFSSig, kNoColorFSBody); |
| if (!check_for_failure(r, |
| kValidAttrs, |
| kValidStride, |
| kValidVaryings, |
| kValidVS, |
| invalidFS)) { |
| return; |
| } |
| } |
| |
| for (const char* colorFSSig : kInvalidColorFSSigs) { |
| SkString invalidFS; |
| invalidFS.appendf("%s %s", colorFSSig, kColorFSBody); |
| if (!check_for_failure(r, |
| kValidAttrs, |
| kValidStride, |
| kValidVaryings, |
| kValidVS, |
| invalidFS)) { |
| return; |
| } |
| } |
| } |
| |
| // We allow the optional out color from the FS to either be float4 or half4 |
| static void test_float4_color(skiatest::Reporter* r) { |
| static const SkString kFloat4FS { |
| R"( |
| float2 main(const Varyings varyings, out float4 color) { |
| color = float4(.2); return float2(10); |
| } |
| )" |
| }; |
| check_for_success(r, |
| kValidAttrs, |
| kValidStride, |
| kValidVaryings, |
| kValidVS, |
| kFloat4FS); |
| } |
| |
| // We don't allow child effects in custom meshes currently. |
| static void test_bad_globals(skiatest::Reporter* r) { |
| static constexpr const char* kBadGlobals[] { |
| "uniform shader myshader;" |
| }; |
| for (const auto& global : kBadGlobals) { |
| SkString badVS = kValidVS; |
| badVS.prepend(global); |
| if (!check_for_failure(r, |
| kValidAttrs, |
| kValidStride, |
| kValidVaryings, |
| badVS, |
| kValidFSes[0])) { |
| return; |
| } |
| } |
| for (const auto& global : kBadGlobals) { |
| SkString badFS = kValidFSes[0]; |
| badFS.prepend(global); |
| if (!check_for_failure(r, |
| kValidAttrs, |
| kValidStride, |
| kValidVaryings, |
| kValidVS, |
| badFS)) { |
| return; |
| } |
| } |
| } |
| |
| static void test_good_uniforms(skiatest::Reporter* r) { |
| using Uniform = SkMeshSpecification::Uniform; |
| using Type = Uniform::Type; |
| using Flags = Uniform::Flags; |
| |
| constexpr Flags kVS = Uniform::kVertex_Flag; |
| constexpr Flags kFS = Uniform::kFragment_Flag; |
| constexpr Flags kColor = Uniform::kColor_Flag; |
| constexpr Flags kHalfP = Uniform::kHalfPrecision_Flag; |
| |
| auto make_uni = [](Type type, |
| std::string_view name, |
| size_t offset, |
| uint32_t flags, |
| int count = 0) { |
| if (count) { |
| return Uniform{name, offset, type, count, flags | Uniform::kArray_Flag}; |
| } else { |
| SkASSERT(!(flags & Uniform::kArray_Flag)); |
| return Uniform{name, offset, type, 1, flags}; |
| } |
| }; |
| |
| // Each test case is a set of VS and FS uniform declarations followed and the expected output |
| // of SkMeshSpecification::uniforms(). |
| struct { |
| const std::vector<const char*> vsUniformDecls; |
| const std::vector<const char*> fsUniformDecls; |
| const std::vector<SkMeshSpecification::Uniform> expectations; |
| } static kTestCases[] { |
| // A single VS uniform. |
| { |
| { |
| "uniform float x;" |
| }, |
| {}, |
| { |
| make_uni(Type::kFloat, "x", 0, kVS) |
| } |
| }, |
| |
| // A single FS uniform. |
| { |
| {}, |
| { |
| "uniform float2 v;" |
| }, |
| { |
| make_uni(Type::kFloat2, "v", 0, kFS) |
| } |
| }, |
| |
| // A single uniform in both that uses color layout. |
| { |
| { |
| "layout(color) uniform float4 color;", |
| }, |
| { |
| "layout(color) uniform float4 color;", |
| }, |
| { |
| make_uni(Type::kFloat4, "color", 0, kVS|kFS|kColor) |
| } |
| }, |
| |
| // A shared uniform after an unshared vertex uniform |
| { |
| { |
| "layout(color) uniform float4 color;", |
| " uniform float x[5];", |
| }, |
| { |
| "uniform float x[5];", |
| }, |
| { |
| make_uni(Type::kFloat4, "color", 0, kVS|kColor, 0), |
| make_uni(Type::kFloat , "x" , 16, kVS|kFS , 5) |
| } |
| }, |
| |
| // A shared uniform before an unshared vertex uniform |
| { |
| { |
| "uniform half x[2];", |
| "uniform int y;", |
| }, |
| { |
| "uniform half x[2];", |
| }, |
| { |
| make_uni(Type::kFloat, "x", 0, kVS|kFS|kHalfP, 2), |
| make_uni(Type::kInt, "y", 8, kVS , 0) |
| } |
| }, |
| |
| // A shared uniform after an unshared fragment uniform |
| { |
| { |
| "uniform float3x3 m;", |
| }, |
| { |
| "uniform int2 i2;", |
| "uniform float3x3 m;", |
| }, |
| { |
| make_uni(Type::kFloat3x3, "m" , 0, kVS|kFS), |
| make_uni(Type::kInt2 , "i2", 36, kFS ) |
| } |
| }, |
| |
| // A shared uniform before an unshared fragment uniform |
| { |
| { |
| "uniform half4x4 m[4];", |
| }, |
| { |
| "uniform half4x4 m[4];", |
| "uniform int3 i3[1];", |
| }, |
| { |
| make_uni(Type::kFloat4x4, "m", 0, kVS|kFS|kHalfP, 4), |
| make_uni(Type::kInt3, "i3", 256, kFS , 1) |
| } |
| }, |
| |
| // Complex case with 2 shared uniforms that are declared in the opposite order. |
| { |
| { |
| "uniform float x;" |
| "uniform half4x4 m[4];", // shared |
| "uniform int2 i2[2];" |
| "uniform float3 v[8];" // shared |
| "uniform int3 i3;" |
| }, |
| { |
| "uniform float y;" |
| "uniform float3 v[8];" // shared |
| "uniform int4 i4[2];" |
| "uniform half4x4 m[4];", // shared |
| "uniform int i;" |
| }, |
| { |
| make_uni(Type::kFloat, "x" , 0, kVS , 0), |
| make_uni(Type::kFloat4x4, "m" , 4, kVS|kFS|kHalfP, 4), |
| make_uni(Type::kInt2, "i2", 260, kVS , 2), |
| make_uni(Type::kFloat3, "v" , 276, kVS|kFS , 8), |
| make_uni(Type::kInt3, "i3", 372, kVS , 0), |
| make_uni(Type::kFloat, "y" , 384, kFS , 0), |
| make_uni(Type::kInt4, "i4", 388, kFS , 2), |
| make_uni(Type::kInt, "i" , 420, kFS , 0), |
| } |
| }, |
| }; |
| |
| for (const auto& c : kTestCases) { |
| SkString vs = kValidVS; |
| SkString unis; |
| for (const auto u : c.vsUniformDecls) { |
| unis.append(u); |
| } |
| vs.prepend(unis); |
| |
| SkString fs = kValidFSes[0]; |
| unis = {}; |
| for (const auto u : c.fsUniformDecls) { |
| unis.append(u); |
| } |
| fs.prepend(unis); |
| |
| auto attrs = SkSpan(kValidAttrs); |
| auto varys = SkSpan(kValidVaryings); |
| sk_sp<SkMeshSpecification> spec; |
| if (!check_for_success(r, attrs, kValidStride, varys, vs, fs, &spec)) { |
| return; |
| } |
| SkString desc = make_description(attrs, kValidStride, varys, vs, fs); |
| SkSpan<const Uniform> uniforms = spec->uniforms(); |
| if (uniforms.size() != c.expectations.size()) { |
| ERRORF(r, |
| "Expected %zu uniforms but actually %zu:\n%s", |
| c.expectations.size(), |
| uniforms.size(), |
| desc.c_str()); |
| return; |
| } |
| for (const auto& [actual, expected] : SkMakeZip(uniforms, c.expectations)) { |
| std::string name = std::string(actual.name); |
| if (name != expected.name) { |
| ERRORF(r, |
| "Actual uniform name (%s) does not match expected name (%.*s)", |
| name.c_str(), |
| (int)expected.name.size(), expected.name.data()); |
| return; |
| } |
| if (actual.type != expected.type) { |
| ERRORF(r, |
| "Uniform %s: Actual type (%d) does not match expected type (%d)", |
| name.c_str(), |
| static_cast<int>(actual.type), |
| static_cast<int>(expected.type)); |
| return; |
| } |
| if (actual.count != expected.count) { |
| ERRORF(r, |
| "Uniform %s: Actual count (%d) does not match expected count (%d)", |
| name.c_str(), |
| actual.count, |
| expected.count); |
| return; |
| } |
| if (actual.flags != expected.flags) { |
| ERRORF(r, |
| "Uniform %s: Actual flags (0x%04x) do not match expected flags (0x%04x)", |
| name.c_str(), |
| actual.flags, |
| expected.flags); |
| return; |
| } |
| if (actual.offset != expected.offset) { |
| ERRORF(r, |
| "Uniform %s: Actual offset (%zu) does not match expected offset (%zu)", |
| name.c_str(), |
| actual.offset, |
| expected.offset); |
| return; |
| } |
| } |
| } |
| } |
| |
| static void test_bad_uniforms(skiatest::Reporter* r) { |
| // We assume general uniform declarations are broadly tested generically in SkSL. Here we are |
| // concerned with agreement between VS and FS declarations, which is a unique aspect of |
| // SkMeshSpecification. |
| |
| // Each test case is a fs and vs uniform declaration with the same name but some other |
| // difference that should make them incompatible. |
| static std::tuple<const char*, const char*> kTestCases[]{ |
| // different types |
| {"uniform float x;", "uniform int x;"}, |
| // array vs non-array |
| {"uniform float2x2 m[1];", "uniform float2x2 m;"}, |
| // array count mismatch |
| {"uniform int3 i[1];", "uniform int3 i[2];"}, |
| // layout difference |
| {"layout(color) uniform float4 color;", "uniform float4 color;"}, |
| }; |
| |
| for (bool reverse : {false, true}) { |
| for (auto [u1, u2] : kTestCases) { |
| if (reverse) { |
| using std::swap; |
| swap(u1, u2); |
| } |
| SkString vs = kValidVS; |
| vs.prepend(u1); |
| |
| SkString fs = kValidFSes[0]; |
| fs.prepend(u2); |
| |
| auto attrs = SkSpan(kValidAttrs); |
| auto varys = SkSpan(kValidVaryings); |
| if (!check_for_failure(r, attrs, kValidStride, varys, vs, fs)) { |
| return; |
| } |
| } |
| } |
| } |
| |
| static void test_no_main(skiatest::Reporter* r) { |
| static const SkString kHelper{"float2 swiz(float2 x) { return z.yx; }"}; |
| |
| // Empty VS |
| if (!check_for_failure(r, |
| kValidAttrs, |
| kValidStride, |
| kValidVaryings, |
| SkString{}, |
| kValidFSes[0])) { |
| return; |
| } |
| |
| // VS with helper function but no main |
| if (!check_for_failure(r, |
| kValidAttrs, |
| kValidStride, |
| kValidVaryings, |
| kHelper, |
| kValidFSes[0])) { |
| return; |
| } |
| |
| // Empty FS |
| if (!check_for_failure(r, |
| kValidAttrs, |
| kValidStride, |
| kValidVaryings, |
| kValidVS, |
| SkString{})) { |
| return; |
| } |
| |
| // VS with helper function but no main |
| if (!check_for_failure(r, |
| kValidAttrs, |
| kValidStride, |
| kValidVaryings, |
| kValidVS, |
| kHelper)) { |
| return; |
| } |
| } |
| |
| static void test_zero_attrs(skiatest::Reporter* r) { |
| // We require at least one attribute |
| check_for_failure(r, |
| SkSpan<Attribute>(), |
| kValidStride, |
| kValidVaryings, |
| kValidVS, |
| kValidFSes[0]); |
| } |
| |
| static void test_zero_varyings(skiatest::Reporter* r) { |
| // Varyings are not required. |
| check_for_success(r, |
| kValidAttrs, |
| kValidStride, |
| SkSpan<Varying>(), |
| kValidVS, |
| kValidFSes[0]); |
| } |
| |
| static void test_bad_strides(skiatest::Reporter* r) { |
| // Zero stride |
| if (!check_for_failure(r, |
| kValidAttrs, |
| 0, |
| kValidVaryings, |
| kValidVS, |
| kValidFSes[0])) { |
| return; |
| } |
| |
| // Unaligned |
| if (!check_for_failure(r, |
| kValidAttrs, |
| kValidStride + 1, |
| kValidVaryings, |
| kValidVS, |
| kValidFSes[0])) { |
| return; |
| } |
| |
| // Too large |
| if (!check_for_failure(r, |
| kValidAttrs, |
| 1 << 20, |
| kValidVaryings, |
| kValidVS, |
| kValidFSes[0])) { |
| return; |
| } |
| } |
| |
| static void test_bad_offsets(skiatest::Reporter* r) { |
| { // offset isn't aligned |
| static const Attribute kAttributes[] { |
| {Attribute::Type::kFloat4, 1, SkString{"var"}}, |
| }; |
| if (!check_for_failure(r, |
| kAttributes, |
| 32, |
| kValidVaryings, |
| kValidVS, |
| kValidFSes[0])) { |
| return; |
| } |
| } |
| { // straddles stride boundary |
| static const Attribute kAttributes[] { |
| {Attribute::Type::kFloat4, 0, SkString{"var"}}, |
| {Attribute::Type::kFloat2, 16, SkString{"var"}}, |
| }; |
| if (!check_for_failure(r, |
| kAttributes, |
| 20, |
| kValidVaryings, |
| kValidVS, |
| kValidFSes[0])) { |
| return; |
| } |
| } |
| { // straddles stride boundary with attempt to overflow |
| static const Attribute kAttributes[] { |
| {Attribute::Type::kFloat, std::numeric_limits<size_t>::max() - 3, SkString{"var"}}, |
| }; |
| if (!check_for_failure(r, |
| kAttributes, |
| 4, |
| kValidVaryings, |
| kValidVS, |
| kValidFSes[0])) { |
| return; |
| } |
| } |
| } |
| |
| static void test_too_many_attrs(skiatest::Reporter* r) { |
| static constexpr size_t kN = 500; |
| std::vector<Attribute> attrs; |
| attrs.reserve(kN); |
| for (size_t i = 0; i < kN; ++i) { |
| attrs.push_back({Attribute::Type::kFloat4, 0, SkStringPrintf("attr%zu", i)}); |
| } |
| check_for_failure(r, |
| attrs, |
| 4*4, |
| kValidVaryings, |
| kValidVS, |
| kValidFSes[0]); |
| } |
| |
| static void test_too_many_varyings(skiatest::Reporter* r) { |
| static constexpr size_t kN = 500; |
| std::vector<Varying> varyings; |
| varyings.reserve(kN); |
| for (size_t i = 0; i < kN; ++i) { |
| varyings.push_back({Varying::Type::kFloat4, SkStringPrintf("varying%zu", i)}); |
| } |
| check_for_failure(r, |
| kValidAttrs, |
| kValidStride, |
| SkSpan(varyings), |
| kValidVS, |
| kValidFSes[0]); |
| } |
| |
| static void test_duplicate_attribute_names(skiatest::Reporter* r) { |
| static const Attribute kAttributes[] { |
| {Attribute::Type::kFloat4, 0, SkString{"var"}}, |
| {Attribute::Type::kFloat2, 16, SkString{"var"}} |
| }; |
| check_for_failure(r, |
| kAttributes, |
| 24, |
| kValidVaryings, |
| kValidVS, |
| kValidFSes[0]); |
| } |
| |
| static void test_duplicate_varying_names(skiatest::Reporter* r) { |
| static const Varying kVaryings[] { |
| {Varying::Type::kFloat4, SkString{"var"}}, |
| {Varying::Type::kFloat3, SkString{"var"}} |
| }; |
| check_for_failure(r, |
| kValidAttrs, |
| kValidStride, |
| kVaryings, |
| kValidVS, |
| kValidFSes[0]); |
| } |
| |
| static constexpr const char* kSneakyName = "name; float3 sneaky"; |
| |
| static void test_sneaky_attribute_name(skiatest::Reporter* r) { |
| static const Attribute kAttributes[] { |
| {Attribute::Type::kFloat4, 0, SkString{kSneakyName}}, |
| }; |
| check_for_failure(r, |
| kAttributes, |
| 16, |
| kValidVaryings, |
| kValidVS, |
| kValidFSes[0]); |
| } |
| |
| static void test_sneaky_varying_name(skiatest::Reporter* r) { |
| static const Varying kVaryings[] { |
| {Varying::Type::kFloat4, SkString{kSneakyName}}, |
| }; |
| check_for_failure(r, |
| kValidAttrs, |
| kValidStride, |
| kVaryings, |
| kValidVS, |
| kValidFSes[0]); |
| } |
| |
| static void test_good_position_varying(skiatest::Reporter* r) { |
| // Position varying can be explicit if it is float2 |
| static const Varying kVaryings[] { |
| {Varying::Type::kFloat2, SkString{"position"}}, |
| }; |
| check_for_success(r, |
| kValidAttrs, |
| kValidStride, |
| kVaryings, |
| kValidVS, |
| kValidFSes[0]); |
| } |
| |
| static void test_bad_position_varying(skiatest::Reporter* r) { |
| // Position varying can be explicit but it must be float2 |
| static const Varying kVaryings[] { |
| {Varying::Type::kFloat4, SkString{"position"}}, |
| }; |
| check_for_failure(r, |
| kValidAttrs, |
| kValidStride, |
| kVaryings, |
| kValidVS, |
| kValidFSes[0]); |
| } |
| |
| static void test_empty_attribute_name(skiatest::Reporter* r) { |
| static const Attribute kAttributes[] { |
| {Attribute::Type::kFloat4, 0, SkString{}}, |
| }; |
| check_for_failure(r, |
| kAttributes, |
| 16, |
| kValidVaryings, |
| kValidVS, |
| kValidFSes[0]); |
| } |
| |
| static void test_empty_varying_name(skiatest::Reporter* r) { |
| static const Varying kVaryings[] { |
| {Varying::Type::kFloat4, SkString{}}, |
| }; |
| check_for_failure(r, |
| kValidAttrs, |
| kValidStride, |
| kVaryings, |
| kValidVS, |
| kValidFSes[0]); |
| } |
| |
| DEF_TEST(MeshSpec, reporter) { |
| struct X {}; |
| test_good(reporter); |
| test_bad_sig(reporter); |
| test_float4_color(reporter); |
| test_bad_globals(reporter); |
| test_good_uniforms(reporter); |
| test_bad_uniforms(reporter); |
| test_no_main(reporter); |
| test_zero_attrs(reporter); |
| test_zero_varyings(reporter); |
| test_bad_strides(reporter); |
| test_bad_offsets(reporter); |
| test_too_many_attrs(reporter); |
| test_too_many_varyings(reporter); |
| test_duplicate_attribute_names(reporter); |
| test_duplicate_varying_names(reporter); |
| test_sneaky_attribute_name(reporter); |
| test_sneaky_varying_name(reporter); |
| test_good_position_varying(reporter); |
| test_bad_position_varying(reporter); |
| test_empty_attribute_name(reporter); |
| test_empty_varying_name(reporter); |
| } |
| |
| |
| DEF_TEST(MeshSpecVaryingPassthrough, reporter) { |
| static const Attribute kAttributes[]{ |
| {Attribute::Type::kFloat2, 0, SkString{"position"}}, |
| {Attribute::Type::kFloat2, 8, SkString{"uv"} }, |
| {Attribute::Type::kUByte4_unorm, 16, SkString{"color"} }, |
| }; |
| static const Varying kVaryings[]{ |
| {Varying::Type::kFloat2, SkString{"position"}}, |
| {Varying::Type::kFloat2, SkString{"uv"} }, |
| {Varying::Type::kHalf4, SkString{"color"} }, |
| }; |
| |
| static constexpr char kVS[] = R"( |
| Varyings main(const Attributes a) { |
| Varyings v; |
| v.uv = a.uv; |
| v.position = a.position; |
| v.color = a.color; |
| return v; |
| } |
| )"; |
| auto check = [&] (const char* fs, const char* passthroughAttr) { |
| auto [spec, error] = SkMeshSpecification::Make(kAttributes, |
| /*vertexStride=*/24, |
| kVaryings, |
| SkString(kVS), |
| SkString(fs)); |
| if (!spec) { |
| ERRORF(reporter, "%s\n%s", fs, error.c_str()); |
| return; |
| } |
| int idx = SkMeshSpecificationPriv::PassthroughLocalCoordsVaryingIndex(*spec); |
| const SkString& actualAttr = idx >= 0 ? spec->attributes()[idx].name : SkString("<none>"); |
| if (!passthroughAttr) { |
| if (idx >= 0) { |
| ERRORF(reporter, "Expected no passthrough coords attribute, found %s.\n%s", |
| actualAttr.c_str(), |
| fs); |
| } |
| } else if (!actualAttr.equals(passthroughAttr)) { |
| ERRORF(reporter, "Expected %s as passthrough coords attribute, found %s.\n%s", |
| passthroughAttr, |
| actualAttr.c_str(), |
| fs); |
| } |
| }; |
| |
| // Simple |
| check(R"(float2 main(const Varyings v) { |
| return v.uv; |
| })", |
| "uv"); |
| |
| // Simple, using position |
| check(R"(float2 main(const Varyings v) { |
| return v.position; |
| })", |
| "position"); |
| |
| // Simple, with output color |
| check(R"(float2 main(const Varyings v, out half4 color) { |
| color = v.color; |
| return v.uv; |
| })", |
| "uv"); |
| |
| // Three returns, all the same. |
| check(R"(uniform int selector; |
| |
| float2 main(const Varyings v, out half4 color) { |
| if (selector == 0) { |
| color = half4(1, 0, 0, 1); |
| return v.position; |
| } |
| if (selector == 1) { |
| color = half4(1, 1, 0, 1); |
| return v.position; |
| } |
| color = half4(1, 0, 1, 1); |
| return v.position; |
| })", |
| "position"); |
| |
| // Three returns, one not like the others |
| check(R"(uniform int selector; |
| |
| float2 main(const Varyings v, out half4 color) { |
| if (selector == 0) { |
| color = color.bgra; |
| return v.position; |
| } |
| if (selector == 1) { |
| color = half4(1); |
| return v.uv; |
| } |
| color = color; |
| return v.position; |
| })", |
| nullptr); |
| |
| // Swizzles aren't handled (yet?). |
| check(R"(float2 main(const Varyings v) { |
| return v.uv.yx; |
| })", |
| nullptr); |
| |
| // Return from non-main fools us? |
| check(R"(noinline half4 get_color(const Varyings v) { return v.color; } |
| |
| float2 main(const Varyings v, out half4 color) { |
| color = get_color(v); |
| return v.position; |
| })", |
| "position"); |
| } |
| |
| DEF_TEST(MeshSpecUnusedVaryings, reporter) { |
| static const Attribute kAttributes[]{ |
| {Attribute::Type::kFloat2, 0, SkString{"position"}}, |
| {Attribute::Type::kFloat2, 8, SkString{"uv"} }, |
| {Attribute::Type::kUByte4_unorm, 16, SkString{"color"} }, |
| }; |
| static const Varying kVaryings[]{ |
| {Varying::Type::kFloat2, SkString{"position"}}, |
| {Varying::Type::kFloat2, SkString{"uv"} }, |
| {Varying::Type::kHalf4, SkString{"color"} }, |
| }; |
| |
| static constexpr char kVS[] = R"( |
| Varyings main(const Attributes a) { |
| Varyings v; |
| v.uv = a.uv; |
| v.position = a.position; |
| v.color = a.color; |
| return v; |
| } |
| )"; |
| |
| auto check = [&](const char* fs, bool positionDead, bool uvDead, bool colorDead) { |
| static_assert(std::size(kVaryings) == 3); |
| auto [spec, error] = SkMeshSpecification::Make(kAttributes, |
| /*vertexStride=*/24, |
| kVaryings, |
| SkString(kVS), |
| SkString(fs)); |
| if (!spec) { |
| ERRORF(reporter, "%s\n%s", fs, error.c_str()); |
| return; |
| } |
| bool positionActuallyDead = SkMeshSpecificationPriv::VaryingIsDead(*spec, 0); |
| bool uvActuallyDead = SkMeshSpecificationPriv::VaryingIsDead(*spec, 1); |
| bool colorActuallyDead = SkMeshSpecificationPriv::VaryingIsDead(*spec, 2); |
| auto str = [](bool dead) { return dead ? "dead" : "not dead"; }; |
| if (positionActuallyDead != positionDead) { |
| ERRORF(reporter, |
| "Expected position to be detected %s but it is detected %s.\n%s", |
| str(positionDead), |
| str(positionActuallyDead), |
| fs); |
| } |
| if (uvActuallyDead != uvDead) { |
| ERRORF(reporter, |
| "Expected uv to be detected %s but it is detected %s.\n%s", |
| str(uvDead), |
| str(uvActuallyDead), |
| fs); |
| } |
| if (colorActuallyDead != colorDead) { |
| ERRORF(reporter, |
| "Expected color to be detected %s but it is detected %s.\n%s", |
| str(colorDead), |
| str(colorActuallyDead), |
| fs); |
| } |
| }; |
| |
| // Simple |
| check(R"(float2 main(const Varyings v) { |
| return v.uv; |
| })", |
| true, |
| true, |
| true); |
| |
| // Simple, using position |
| check(R"(float2 main(const Varyings v) { |
| return v.position; |
| })", |
| true, |
| true, |
| true); |
| |
| // Two returns that are both passthrough of the same varying |
| check(R"(float2 main(const Varyings v, out half4 color) { |
| if (v.color.r > 0.5) { |
| color = v.color; |
| return v.uv; |
| } else { |
| color = 2*color; |
| return v.uv; |
| } |
| })", |
| true, |
| true, |
| false); |
| |
| // Two returns that are both passthrough of the different varyings and unused other varying |
| check(R"(float2 main(const Varyings v, out half4 color) { |
| if (v.position.x > 10) { |
| color = half4(0); |
| return v.uv; |
| } else { |
| color = half4(1); |
| return v.position; |
| } |
| })", |
| false, |
| false, |
| true); |
| |
| // Passthrough but we also use the varying elsewhere |
| check(R"(float2 main(const Varyings v, out half4 color) { |
| color = half4(v.uv.x, 0, 0, 1); |
| return v.uv; |
| })", |
| true, |
| false, |
| true); |
| |
| // Use two varyings is a return statement |
| check(R"(float2 main(const Varyings v) { |
| return v.uv + v.position; |
| })", |
| false, |
| false, |
| true); |
| |
| // Slightly more complicated varying use. |
| check(R"(noinline vec2 get_pos(const Varyings v) { return v.position; } |
| |
| noinline half4 identity(half4 c) { return c; } |
| |
| float2 main(const Varyings v, out half4 color) { |
| color = identity(v.color); |
| return v.uv + get_pos(v); |
| })", |
| false, |
| false, |
| false); |
| |
| // Go through assignment to another Varyings. |
| check(R"(float2 main(const Varyings v) { |
| Varyings otherVaryings; |
| otherVaryings = v; |
| return otherVaryings.uv; |
| })", |
| true, |
| false, |
| true); |
| |
| // We're not very smart. We just look for any use of the field in any Varyings value and don't |
| // do any data flow analysis. |
| check(R"(float2 main(const Varyings v) { |
| Varyings otherVaryings; |
| otherVaryings.uv = half2(5); |
| otherVaryings.position = half2(10); |
| return otherVaryings.position; |
| })", |
| false, |
| false, |
| true); |
| } |