| /* | |
| * Copyright 2014 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "GrStencilAndCoverTextContext.h" | |
| #include "GrAtlasTextContext.h" | |
| #include "GrBitmapTextContext.h" | |
| #include "GrDrawTarget.h" | |
| #include "GrGpu.h" | |
| #include "GrPath.h" | |
| #include "GrPathRange.h" | |
| #include "SkAutoKern.h" | |
| #include "SkDraw.h" | |
| #include "SkDrawProcs.h" | |
| #include "SkGlyphCache.h" | |
| #include "SkGpuDevice.h" | |
| #include "SkPath.h" | |
| #include "SkTextMapStateProc.h" | |
| #include "SkTextFormatParams.h" | |
| GrStencilAndCoverTextContext::GrStencilAndCoverTextContext(GrContext* context, | |
| SkGpuDevice* gpuDevice, | |
| const SkDeviceProperties& properties) | |
| : GrTextContext(context, gpuDevice, properties) | |
| , fStroke(SkStrokeRec::kFill_InitStyle) | |
| , fQueuedGlyphCount(0) | |
| , fFallbackGlyphsIdx(kGlyphBufferSize) { | |
| } | |
| GrStencilAndCoverTextContext* | |
| GrStencilAndCoverTextContext::Create(GrContext* context, SkGpuDevice* gpuDevice, | |
| const SkDeviceProperties& props) { | |
| GrStencilAndCoverTextContext* textContext = SkNEW_ARGS(GrStencilAndCoverTextContext, | |
| (context, gpuDevice, props)); | |
| #ifdef USE_BITMAP_TEXTBLOBS | |
| textContext->fFallbackTextContext = GrAtlasTextContext::Create(context, gpuDevice, props, | |
| false); | |
| #else | |
| textContext->fFallbackTextContext = GrBitmapTextContext::Create(context, gpuDevice, props); | |
| #endif | |
| return textContext; | |
| } | |
| GrStencilAndCoverTextContext::~GrStencilAndCoverTextContext() { | |
| } | |
| bool GrStencilAndCoverTextContext::canDraw(const GrRenderTarget* rt, | |
| const GrClip& clip, | |
| const GrPaint& paint, | |
| const SkPaint& skPaint, | |
| const SkMatrix& viewMatrix) { | |
| if (skPaint.getRasterizer()) { | |
| return false; | |
| } | |
| if (skPaint.getMaskFilter()) { | |
| return false; | |
| } | |
| if (skPaint.getPathEffect()) { | |
| return false; | |
| } | |
| // No hairlines unless we can map the 1 px width to the object space. | |
| if (skPaint.getStyle() == SkPaint::kStroke_Style | |
| && skPaint.getStrokeWidth() == 0 | |
| && viewMatrix.hasPerspective()) { | |
| return false; | |
| } | |
| // No color bitmap fonts. | |
| SkScalerContext::Rec rec; | |
| SkScalerContext::MakeRec(skPaint, &fDeviceProperties, NULL, &rec); | |
| return rec.getFormat() != SkMask::kARGB32_Format; | |
| } | |
| void GrStencilAndCoverTextContext::onDrawText(GrRenderTarget* rt, | |
| const GrClip& clip, | |
| const GrPaint& paint, | |
| const SkPaint& skPaint, | |
| const SkMatrix& viewMatrix, | |
| const char text[], | |
| size_t byteLength, | |
| SkScalar x, SkScalar y, | |
| const SkIRect& regionClipBounds) { | |
| SkASSERT(byteLength == 0 || text != NULL); | |
| if (text == NULL || byteLength == 0 /*|| fRC->isEmpty()*/) { | |
| return; | |
| } | |
| // This is the slow path, mainly used by Skia unit tests. The other | |
| // backends (8888, gpu, ...) use device-space dependent glyph caches. In | |
| // order to match the glyph positions that the other code paths produce, we | |
| // must also use device-space dependent glyph cache. This has the | |
| // side-effect that the glyph shape outline will be in device-space, | |
| // too. This in turn has the side-effect that NVPR can not stroke the paths, | |
| // as the stroke in NVPR is defined in object-space. | |
| // NOTE: here we have following coincidence that works at the moment: | |
| // - When using the device-space glyphs, the transforms we pass to NVPR | |
| // instanced drawing are the global transforms, and the view transform is | |
| // identity. NVPR can not use non-affine transforms in the instanced | |
| // drawing. This is taken care of by SkDraw::ShouldDrawTextAsPaths since it | |
| // will turn off the use of device-space glyphs when perspective transforms | |
| // are in use. | |
| this->init(rt, clip, paint, skPaint, byteLength, kMaxAccuracy_RenderMode, viewMatrix, | |
| regionClipBounds); | |
| // Transform our starting point. | |
| if (fUsingDeviceSpaceGlyphs) { | |
| SkPoint loc; | |
| fContextInitialMatrix.mapXY(x, y, &loc); | |
| x = loc.fX; | |
| y = loc.fY; | |
| } | |
| SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc(); | |
| const char* stop = text + byteLength; | |
| // Measure first if needed. | |
| if (fSkPaint.getTextAlign() != SkPaint::kLeft_Align) { | |
| SkFixed stopX = 0; | |
| SkFixed stopY = 0; | |
| const char* textPtr = text; | |
| while (textPtr < stop) { | |
| // We don't need x, y here, since all subpixel variants will have the | |
| // same advance. | |
| const SkGlyph& glyph = glyphCacheProc(fGlyphCache, &textPtr, 0, 0); | |
| stopX += glyph.fAdvanceX; | |
| stopY += glyph.fAdvanceY; | |
| } | |
| SkASSERT(textPtr == stop); | |
| SkScalar alignX = SkFixedToScalar(stopX) * fTextRatio; | |
| SkScalar alignY = SkFixedToScalar(stopY) * fTextRatio; | |
| if (fSkPaint.getTextAlign() == SkPaint::kCenter_Align) { | |
| alignX = SkScalarHalf(alignX); | |
| alignY = SkScalarHalf(alignY); | |
| } | |
| x -= alignX; | |
| y -= alignY; | |
| } | |
| SkAutoKern autokern; | |
| SkFixed fixedSizeRatio = SkScalarToFixed(fTextRatio); | |
| SkFixed fx = SkScalarToFixed(x); | |
| SkFixed fy = SkScalarToFixed(y); | |
| while (text < stop) { | |
| const SkGlyph& glyph = glyphCacheProc(fGlyphCache, &text, 0, 0); | |
| fx += SkFixedMul(autokern.adjust(glyph), fixedSizeRatio); | |
| if (glyph.fWidth) { | |
| this->appendGlyph(glyph, SkPoint::Make(SkFixedToScalar(fx), SkFixedToScalar(fy))); | |
| } | |
| fx += SkFixedMul(glyph.fAdvanceX, fixedSizeRatio); | |
| fy += SkFixedMul(glyph.fAdvanceY, fixedSizeRatio); | |
| } | |
| this->finish(); | |
| } | |
| void GrStencilAndCoverTextContext::onDrawPosText(GrRenderTarget* rt, | |
| const GrClip& clip, | |
| const GrPaint& paint, | |
| const SkPaint& skPaint, | |
| const SkMatrix& viewMatrix, | |
| const char text[], | |
| size_t byteLength, | |
| const SkScalar pos[], | |
| int scalarsPerPosition, | |
| const SkPoint& offset, | |
| const SkIRect& regionClipBounds) { | |
| SkASSERT(byteLength == 0 || text != NULL); | |
| SkASSERT(1 == scalarsPerPosition || 2 == scalarsPerPosition); | |
| // nothing to draw | |
| if (text == NULL || byteLength == 0/* || fRC->isEmpty()*/) { | |
| return; | |
| } | |
| // This is the fast path. Here we do not bake in the device-transform to | |
| // the glyph outline or the advances. This is because we do not need to | |
| // position the glyphs at all, since the caller has done the positioning. | |
| // The positioning is based on SkPaint::measureText of individual | |
| // glyphs. That already uses glyph cache without device transforms. Device | |
| // transform is not part of SkPaint::measureText API, and thus we use the | |
| // same glyphs as what were measured. | |
| this->init(rt, clip, paint, skPaint, byteLength, kMaxPerformance_RenderMode, viewMatrix, | |
| regionClipBounds); | |
| SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc(); | |
| const char* stop = text + byteLength; | |
| SkTextMapStateProc tmsProc(SkMatrix::I(), offset, scalarsPerPosition); | |
| SkTextAlignProc alignProc(fSkPaint.getTextAlign()); | |
| while (text < stop) { | |
| const SkGlyph& glyph = glyphCacheProc(fGlyphCache, &text, 0, 0); | |
| if (glyph.fWidth) { | |
| SkPoint tmsLoc; | |
| tmsProc(pos, &tmsLoc); | |
| SkPoint loc; | |
| alignProc(tmsLoc, glyph, &loc); | |
| this->appendGlyph(glyph, loc); | |
| } | |
| pos += scalarsPerPosition; | |
| } | |
| this->finish(); | |
| } | |
| static GrPathRange* get_gr_glyphs(GrContext* ctx, | |
| const SkTypeface* typeface, | |
| const SkDescriptor* desc, | |
| const SkStrokeRec& stroke) { | |
| static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain(); | |
| GrUniqueKey key; | |
| GrUniqueKey::Builder builder(&key, kDomain, 4); | |
| struct GlyphKey { | |
| uint32_t fChecksum; | |
| uint32_t fTypeface; | |
| uint64_t fStroke; | |
| }; | |
| GlyphKey* glyphKey = reinterpret_cast<GlyphKey*>(&builder[0]); | |
| glyphKey->fChecksum = desc ? desc->getChecksum() : 0; | |
| glyphKey->fTypeface = typeface ? typeface->uniqueID() : 0; | |
| glyphKey->fStroke = GrPath::ComputeStrokeKey(stroke); | |
| builder.finish(); | |
| SkAutoTUnref<GrPathRange> glyphs( | |
| static_cast<GrPathRange*>(ctx->findAndRefCachedResource(key))); | |
| if (NULL == glyphs || (NULL != desc && !glyphs->isEqualTo(*desc))) { | |
| glyphs.reset(ctx->getGpu()->pathRendering()->createGlyphs(typeface, desc, stroke)); | |
| ctx->addResourceToCache(key, glyphs); | |
| } | |
| return glyphs.detach(); | |
| } | |
| void GrStencilAndCoverTextContext::init(GrRenderTarget* rt, | |
| const GrClip& clip, | |
| const GrPaint& paint, | |
| const SkPaint& skPaint, | |
| size_t textByteLength, | |
| RenderMode renderMode, | |
| const SkMatrix& viewMatrix, | |
| const SkIRect& regionClipBounds) { | |
| GrTextContext::init(rt, clip, paint, skPaint, regionClipBounds); | |
| fContextInitialMatrix = viewMatrix; | |
| fViewMatrix = viewMatrix; | |
| fLocalMatrix = SkMatrix::I(); | |
| const bool otherBackendsWillDrawAsPaths = | |
| SkDraw::ShouldDrawTextAsPaths(skPaint, fContextInitialMatrix); | |
| fUsingDeviceSpaceGlyphs = !otherBackendsWillDrawAsPaths && | |
| kMaxAccuracy_RenderMode == renderMode && | |
| SkToBool(fContextInitialMatrix.getType() & | |
| (SkMatrix::kScale_Mask | SkMatrix::kAffine_Mask)); | |
| if (fUsingDeviceSpaceGlyphs) { | |
| // SkDraw::ShouldDrawTextAsPaths takes care of perspective transforms. | |
| SkASSERT(!fContextInitialMatrix.hasPerspective()); | |
| // The whole shape (including stroke) will be baked into the glyph outlines. Make | |
| // NVPR just fill the baked shapes. | |
| fStroke = SkStrokeRec(SkStrokeRec::kFill_InitStyle); | |
| fTextRatio = fTextInverseRatio = 1.0f; | |
| // Glyphs loaded by GPU path rendering have an inverted y-direction. | |
| SkMatrix m; | |
| m.setScale(1, -1); | |
| fViewMatrix = m; | |
| // Post-flip the initial matrix so we're left with just the flip after | |
| // the paint preConcats the inverse. | |
| m = fContextInitialMatrix; | |
| m.postScale(1, -1); | |
| if (!m.invert(&fLocalMatrix)) { | |
| SkDebugf("Not invertible!\n"); | |
| return; | |
| } | |
| fGlyphCache = fSkPaint.detachCache(&fDeviceProperties, &fContextInitialMatrix, | |
| true /*ignoreGamma*/); | |
| fGlyphs = get_gr_glyphs(fContext, fGlyphCache->getScalerContext()->getTypeface(), | |
| &fGlyphCache->getDescriptor(), fStroke); | |
| } else { | |
| // Don't bake strokes into the glyph outlines. We will stroke the glyphs | |
| // using the GPU instead. This is the fast path. | |
| fStroke = SkStrokeRec(fSkPaint); | |
| fSkPaint.setStyle(SkPaint::kFill_Style); | |
| if (fStroke.isHairlineStyle()) { | |
| // Approximate hairline stroke. | |
| SkScalar strokeWidth = SK_Scalar1 / | |
| (SkVector::Make(fContextInitialMatrix.getScaleX(), | |
| fContextInitialMatrix.getSkewY()).length()); | |
| fStroke.setStrokeStyle(strokeWidth, false /*strokeAndFill*/); | |
| } else if (fSkPaint.isFakeBoldText() && | |
| #ifdef SK_USE_FREETYPE_EMBOLDEN | |
| kMaxPerformance_RenderMode == renderMode && | |
| #endif | |
| SkStrokeRec::kStroke_Style != fStroke.getStyle()) { | |
| // Instead of baking fake bold into the glyph outlines, do it with the GPU stroke. | |
| SkScalar fakeBoldScale = SkScalarInterpFunc(fSkPaint.getTextSize(), | |
| kStdFakeBoldInterpKeys, | |
| kStdFakeBoldInterpValues, | |
| kStdFakeBoldInterpLength); | |
| SkScalar extra = SkScalarMul(fSkPaint.getTextSize(), fakeBoldScale); | |
| fStroke.setStrokeStyle(fStroke.needToApply() ? fStroke.getWidth() + extra : extra, | |
| true /*strokeAndFill*/); | |
| fSkPaint.setFakeBoldText(false); | |
| } | |
| bool canUseRawPaths; | |
| if (otherBackendsWillDrawAsPaths || kMaxPerformance_RenderMode == renderMode) { | |
| // We can draw the glyphs from canonically sized paths. | |
| fTextRatio = fSkPaint.getTextSize() / SkPaint::kCanonicalTextSizeForPaths; | |
| fTextInverseRatio = SkPaint::kCanonicalTextSizeForPaths / fSkPaint.getTextSize(); | |
| // Compensate for the glyphs being scaled by fTextRatio. | |
| if (!fStroke.isFillStyle()) { | |
| fStroke.setStrokeStyle(fStroke.getWidth() / fTextRatio, | |
| SkStrokeRec::kStrokeAndFill_Style == fStroke.getStyle()); | |
| } | |
| fSkPaint.setLinearText(true); | |
| fSkPaint.setLCDRenderText(false); | |
| fSkPaint.setAutohinted(false); | |
| fSkPaint.setHinting(SkPaint::kNo_Hinting); | |
| fSkPaint.setSubpixelText(true); | |
| fSkPaint.setTextSize(SkIntToScalar(SkPaint::kCanonicalTextSizeForPaths)); | |
| canUseRawPaths = SK_Scalar1 == fSkPaint.getTextScaleX() && | |
| 0 == fSkPaint.getTextSkewX() && | |
| !fSkPaint.isFakeBoldText() && | |
| !fSkPaint.isVerticalText(); | |
| } else { | |
| fTextRatio = fTextInverseRatio = 1.0f; | |
| canUseRawPaths = false; | |
| } | |
| SkMatrix textMatrix; | |
| // Glyphs loaded by GPU path rendering have an inverted y-direction. | |
| textMatrix.setScale(fTextRatio, -fTextRatio); | |
| fViewMatrix.preConcat(textMatrix); | |
| fLocalMatrix = textMatrix; | |
| fGlyphCache = fSkPaint.detachCache(&fDeviceProperties, NULL, true /*ignoreGamma*/); | |
| fGlyphs = canUseRawPaths ? | |
| get_gr_glyphs(fContext, fSkPaint.getTypeface(), NULL, fStroke) : | |
| get_gr_glyphs(fContext, fGlyphCache->getScalerContext()->getTypeface(), | |
| &fGlyphCache->getDescriptor(), fStroke); | |
| } | |
| fStateRestore.set(&fPipelineBuilder); | |
| fPipelineBuilder.setFromPaint(fPaint, fRenderTarget, fClip); | |
| GR_STATIC_CONST_SAME_STENCIL(kStencilPass, | |
| kZero_StencilOp, | |
| kZero_StencilOp, | |
| kNotEqual_StencilFunc, | |
| 0xffff, | |
| 0x0000, | |
| 0xffff); | |
| *fPipelineBuilder.stencil() = kStencilPass; | |
| SkASSERT(0 == fQueuedGlyphCount); | |
| SkASSERT(kGlyphBufferSize == fFallbackGlyphsIdx); | |
| } | |
| bool GrStencilAndCoverTextContext::mapToFallbackContext(SkMatrix* inverse) { | |
| // The current view matrix is flipped because GPU path rendering glyphs have an | |
| // inverted y-direction. Unflip the view matrix for the fallback context. If using | |
| // device-space glyphs, we'll also need to restore the original view matrix since | |
| // we moved that transfomation into our local glyph cache for this scenario. Also | |
| // track the inverse operation so the caller can unmap the paint and glyph positions. | |
| if (fUsingDeviceSpaceGlyphs) { | |
| fViewMatrix = fContextInitialMatrix; | |
| if (!fContextInitialMatrix.invert(inverse)) { | |
| return false; | |
| } | |
| inverse->preScale(1, -1); | |
| } else { | |
| inverse->setScale(1, -1); | |
| const SkMatrix& unflip = *inverse; // unflip is equal to its own inverse. | |
| fViewMatrix.preConcat(unflip); | |
| } | |
| return true; | |
| } | |
| inline void GrStencilAndCoverTextContext::appendGlyph(const SkGlyph& glyph, const SkPoint& pos) { | |
| if (fQueuedGlyphCount >= fFallbackGlyphsIdx) { | |
| SkASSERT(fQueuedGlyphCount == fFallbackGlyphsIdx); | |
| this->flush(); | |
| } | |
| // Stick the glyphs we can't draw at the end of the buffer, growing backwards. | |
| int index = (SkMask::kARGB32_Format == glyph.fMaskFormat) ? | |
| --fFallbackGlyphsIdx : fQueuedGlyphCount++; | |
| fGlyphIndices[index] = glyph.getGlyphID(); | |
| fGlyphPositions[index].set(fTextInverseRatio * pos.x(), -fTextInverseRatio * pos.y()); | |
| } | |
| static const SkScalar* get_xy_scalar_array(const SkPoint* pointArray) { | |
| GR_STATIC_ASSERT(2 * sizeof(SkScalar) == sizeof(SkPoint)); | |
| GR_STATIC_ASSERT(0 == offsetof(SkPoint, fX)); | |
| return &pointArray[0].fX; | |
| } | |
| void GrStencilAndCoverTextContext::flush() { | |
| if (fQueuedGlyphCount > 0) { | |
| SkAutoTUnref<GrPathProcessor> pp(GrPathProcessor::Create(fPaint.getColor(), | |
| fViewMatrix, | |
| fLocalMatrix)); | |
| fDrawTarget->drawPaths(&fPipelineBuilder, pp, fGlyphs, | |
| fGlyphIndices, GrPathRange::kU16_PathIndexType, | |
| get_xy_scalar_array(fGlyphPositions), | |
| GrPathRendering::kTranslate_PathTransformType, | |
| fQueuedGlyphCount, GrPathRendering::kWinding_FillType); | |
| fQueuedGlyphCount = 0; | |
| } | |
| if (fFallbackGlyphsIdx < kGlyphBufferSize) { | |
| int fallbackGlyphCount = kGlyphBufferSize - fFallbackGlyphsIdx; | |
| GrPaint paintFallback(fPaint); | |
| SkPaint skPaintFallback(fSkPaint); | |
| if (!fUsingDeviceSpaceGlyphs) { | |
| fStroke.applyToPaint(&skPaintFallback); | |
| } | |
| skPaintFallback.setTextAlign(SkPaint::kLeft_Align); // Align has already been accounted for. | |
| skPaintFallback.setTextEncoding(SkPaint::kGlyphID_TextEncoding); | |
| SkMatrix inverse; | |
| if (this->mapToFallbackContext(&inverse)) { | |
| inverse.mapPoints(&fGlyphPositions[fFallbackGlyphsIdx], fallbackGlyphCount); | |
| } | |
| fFallbackTextContext->drawPosText(fRenderTarget, fClip, paintFallback, skPaintFallback, | |
| fViewMatrix, (char*)&fGlyphIndices[fFallbackGlyphsIdx], | |
| 2 * fallbackGlyphCount, | |
| get_xy_scalar_array(&fGlyphPositions[fFallbackGlyphsIdx]), | |
| 2, SkPoint::Make(0, 0), fRegionClipBounds); | |
| fFallbackGlyphsIdx = kGlyphBufferSize; | |
| } | |
| } | |
| void GrStencilAndCoverTextContext::finish() { | |
| this->flush(); | |
| fGlyphs->unref(); | |
| fGlyphs = NULL; | |
| SkGlyphCache::AttachCache(fGlyphCache); | |
| fGlyphCache = NULL; | |
| fPipelineBuilder.stencil()->setDisabled(); | |
| fStateRestore.set(NULL); | |
| fViewMatrix = fContextInitialMatrix; | |
| GrTextContext::finish(); | |
| } | |