blob: 8a81fecac40dc29c77b04904ec3c3db6db8cbfe0 [file] [log] [blame]
1. store_src_rg coords = src.rg
2. init_lane_masks CondMask = LoopMask = RetMask = true
3. copy_4_constants $0..3 = testInputs
4. copy_4_slots_unmasked v = $0..3
5. zero_slot_unmasked $0 = 0
6. copy_4_slots_unmasked $1..4 = v
7. swizzle_3 $1..3 = ($1..3).zyx
8. copy_4_slots_unmasked v = $0..3
9. zero_2_slots_unmasked $0..1 = 0
10. copy_4_slots_unmasked $2..5 = v
11. swizzle_1 $3 = ($3..5).z
12. copy_4_slots_unmasked v = $0..3
13. copy_constant $0 = 0x3F800000 (1.0)
14. copy_constant $1 = 0x3F800000 (1.0)
15. copy_4_slots_unmasked $2..5 = v
16. swizzle_2 $2..3 = ($2..5).wx
17. copy_4_slots_unmasked v = $0..3
18. swizzle_2 $0..1 = ($0..2).zy
19. copy_constant $2 = 0x3F800000 (1.0)
20. copy_constant $3 = 0x3F800000 (1.0)
21. copy_4_slots_unmasked v = $0..3
22. swizzle_2 $0..1 = ($0..1).xx
23. copy_constant $2 = 0x3F800000 (1.0)
24. copy_constant $3 = 0x3F800000 (1.0)
25. copy_4_slots_unmasked v = $0..3
26. swizzle_4 $0..3 = ($0..3).wzwz
27. copy_4_slots_unmasked v = $0..3
28. store_return_mask $0 = RetMask
29. copy_4_slots_unmasked $1..4 = v
30. copy_4_slots_unmasked v = $1..4
31. copy_constant x = 0x00000001 (1.401298e-45)
32. store_loop_mask $1 = LoopMask
33. jump jump +8 (#41)
34. copy_slot_unmasked $2 = v(0)
35. copy_slot_masked [fn].result = Mask($2)
36. mask_off_return_mask RetMask &= ~(CondMask & LoopMask & RetMask)
37. copy_slot_unmasked $2 = x
38. copy_constant $3 = 0x00000001 (1.401298e-45)
39. add_int $2 += $3
40. copy_slot_masked x = Mask($2)
41. copy_slot_unmasked $2 = x
42. copy_constant $3 = 0x00000002 (2.802597e-45)
43. cmple_int $2 = lessThanEqual($2, $3)
44. merge_loop_mask LoopMask &= $2
45. stack_rewind
46. branch_if_any_active_lanes branch_if_any_active_lanes -12 (#34)
47. load_loop_mask LoopMask = $1
48. load_return_mask RetMask = $0
49. copy_slot_unmasked $0 = [fn].result
50. copy_constant $1 = 0x42F60000 (123.0)
51. copy_constant $2 = 0x43E40000 (456.0)
52. swizzle_4 $0..3 = ($0..3).yyzz
53. copy_4_slots_unmasked v = $0..3
54. store_return_mask $0 = RetMask
55. copy_4_slots_unmasked $1..4 = v
56. copy_4_slots_unmasked v = $1..4
57. copy_constant x = 0x00000001 (1.401298e-45)
58. store_loop_mask $1 = LoopMask
59. jump jump +8 (#67)
60. copy_slot_unmasked $2 = v(0)
61. copy_slot_masked [fn].result = Mask($2)
62. mask_off_return_mask RetMask &= ~(CondMask & LoopMask & RetMask)
63. copy_slot_unmasked $2 = x
64. copy_constant $3 = 0x00000001 (1.401298e-45)
65. add_int $2 += $3
66. copy_slot_masked x = Mask($2)
67. copy_slot_unmasked $2 = x
68. copy_constant $3 = 0x00000002 (2.802597e-45)
69. cmple_int $2 = lessThanEqual($2, $3)
70. merge_loop_mask LoopMask &= $2
71. stack_rewind
72. branch_if_any_active_lanes branch_if_any_active_lanes -12 (#60)
73. load_loop_mask LoopMask = $1
74. load_return_mask RetMask = $0
75. copy_slot_unmasked $0 = [fn].result
76. copy_constant $1 = 0x42F60000 (123.0)
77. copy_constant $2 = 0x43E40000 (456.0)
78. swizzle_4 $0..3 = ($0..3).yyzz
79. copy_4_slots_unmasked v = $0..3
80. copy_constant $0 = 0x42F60000 (123.0)
81. copy_constant $1 = 0x43E40000 (456.0)
82. copy_constant $2 = 0x43E40000 (456.0)
83. store_return_mask $3 = RetMask
84. copy_4_slots_unmasked $4..7 = v
85. copy_4_slots_unmasked v = $4..7
86. copy_constant x = 0x00000001 (1.401298e-45)
87. store_loop_mask $4 = LoopMask
88. jump jump +8 (#96)
89. copy_slot_unmasked $5 = v(0)
90. copy_slot_masked [fn].result = Mask($5)
91. mask_off_return_mask RetMask &= ~(CondMask & LoopMask & RetMask)
92. copy_slot_unmasked $5 = x
93. copy_constant $6 = 0x00000001 (1.401298e-45)
94. add_int $5 += $6
95. copy_slot_masked x = Mask($5)
96. copy_slot_unmasked $5 = x
97. copy_constant $6 = 0x00000002 (2.802597e-45)
98. cmple_int $5 = lessThanEqual($5, $6)
99. merge_loop_mask LoopMask &= $5
100. stack_rewind
101. branch_if_any_active_lanes branch_if_any_active_lanes -12 (#89)
102. load_loop_mask LoopMask = $4
103. load_return_mask RetMask = $3
104. copy_slot_unmasked $3 = [fn].result
105. copy_4_slots_unmasked v = $0..3
106. copy_constant $0 = 0x42F60000 (123.0)
107. copy_constant $1 = 0x43E40000 (456.0)
108. copy_constant $2 = 0x43E40000 (456.0)
109. store_return_mask $3 = RetMask
110. copy_4_slots_unmasked $4..7 = v
111. copy_4_slots_unmasked v = $4..7
112. copy_constant x = 0x00000001 (1.401298e-45)
113. store_loop_mask $4 = LoopMask
114. jump jump +8 (#122)
115. copy_slot_unmasked $5 = v(0)
116. copy_slot_masked [fn].result = Mask($5)
117. mask_off_return_mask RetMask &= ~(CondMask & LoopMask & RetMask)
118. copy_slot_unmasked $5 = x
119. copy_constant $6 = 0x00000001 (1.401298e-45)
120. add_int $5 += $6
121. copy_slot_masked x = Mask($5)
122. copy_slot_unmasked $5 = x
123. copy_constant $6 = 0x00000002 (2.802597e-45)
124. cmple_int $5 = lessThanEqual($5, $6)
125. merge_loop_mask LoopMask &= $5
126. stack_rewind
127. branch_if_any_active_lanes branch_if_any_active_lanes -12 (#115)
128. load_loop_mask LoopMask = $4
129. load_return_mask RetMask = $3
130. copy_slot_unmasked $3 = [fn].result
131. copy_4_slots_unmasked v = $0..3
132. store_return_mask $0 = RetMask
133. copy_4_slots_unmasked $1..4 = v
134. copy_4_slots_unmasked v = $1..4
135. copy_constant x = 0x00000001 (1.401298e-45)
136. store_loop_mask $1 = LoopMask
137. jump jump +8 (#145)
138. copy_slot_unmasked $2 = v(0)
139. copy_slot_masked [fn].result = Mask($2)
140. mask_off_return_mask RetMask &= ~(CondMask & LoopMask & RetMask)
141. copy_slot_unmasked $2 = x
142. copy_constant $3 = 0x00000001 (1.401298e-45)
143. add_int $2 += $3
144. copy_slot_masked x = Mask($2)
145. copy_slot_unmasked $2 = x
146. copy_constant $3 = 0x00000002 (2.802597e-45)
147. cmple_int $2 = lessThanEqual($2, $3)
148. merge_loop_mask LoopMask &= $2
149. stack_rewind
150. branch_if_any_active_lanes branch_if_any_active_lanes -12 (#138)
151. load_loop_mask LoopMask = $1
152. load_return_mask RetMask = $0
153. copy_slot_unmasked $0 = [fn].result
154. copy_constant $1 = 0x42F60000 (123.0)
155. copy_constant $2 = 0x43E40000 (456.0)
156. swizzle_4 $0..3 = ($0..3).yxxz
157. copy_4_slots_unmasked v = $0..3
158. store_return_mask $0 = RetMask
159. copy_4_slots_unmasked $1..4 = v
160. copy_4_slots_unmasked v = $1..4
161. copy_constant x = 0x00000001 (1.401298e-45)
162. store_loop_mask $1 = LoopMask
163. jump jump +8 (#171)
164. copy_slot_unmasked $2 = v(0)
165. copy_slot_masked [fn].result = Mask($2)
166. mask_off_return_mask RetMask &= ~(CondMask & LoopMask & RetMask)
167. copy_slot_unmasked $2 = x
168. copy_constant $3 = 0x00000001 (1.401298e-45)
169. add_int $2 += $3
170. copy_slot_masked x = Mask($2)
171. copy_slot_unmasked $2 = x
172. copy_constant $3 = 0x00000002 (2.802597e-45)
173. cmple_int $2 = lessThanEqual($2, $3)
174. merge_loop_mask LoopMask &= $2
175. stack_rewind
176. branch_if_any_active_lanes branch_if_any_active_lanes -12 (#164)
177. load_loop_mask LoopMask = $1
178. load_return_mask RetMask = $0
179. copy_slot_unmasked $0 = [fn].result
180. copy_constant $1 = 0x42F60000 (123.0)
181. copy_constant $2 = 0x43E40000 (456.0)
182. swizzle_4 $0..3 = ($0..3).yxxz
183. copy_4_slots_unmasked v = $0..3
184. copy_constant $0 = 0x3F800000 (1.0)
185. copy_constant $1 = 0x3F800000 (1.0)
186. copy_constant $2 = 0x40000000 (2.0)
187. copy_constant $3 = 0x40400000 (3.0)
188. copy_4_slots_unmasked v = $0..3
189. copy_3_constants $0..2 = colorRed(0..2)
190. copy_constant $3 = 0x3F800000 (1.0)
191. copy_4_slots_unmasked v = $0..3
192. copy_constant $0 = colorRed(0)
193. copy_constant $1 = 0x3F800000 (1.0)
194. copy_2_constants $2..3 = colorRed(1..2)
195. copy_4_slots_unmasked v = $0..3
196. copy_slot_unmasked v(3) = $0
197. copy_slot_unmasked v(2) = $1
198. copy_slot_unmasked v(1) = $2
199. copy_slot_unmasked v(0) = $3
200. copy_2_slots_unmasked $0..1 = v(1..2)
201. copy_slot_unmasked v(0) = $0
202. copy_slot_unmasked v(3) = $1
203. copy_4_slots_unmasked $0..3 = v
204. swizzle_2 $0..1 = ($0..3).ww
205. copy_constant $2 = 0x3F800000 (1.0)
206. copy_slot_unmasked v(2) = $0
207. copy_slot_unmasked v(1) = $1
208. copy_slot_unmasked v(0) = $2
209. store_condition_mask $8 = CondMask
210. copy_4_slots_unmasked $9..12 = v
211. copy_constant $13 = 0x3F800000 (1.0)
212. swizzle_4 $13..16 = ($13..16).xxxx
213. cmpeq_4_floats $9..12 = equal($9..12, $13..16)
214. bitwise_and_2_ints $9..10 &= $11..12
215. bitwise_and_int $9 &= $10
216. copy_4_constants $0..3 = colorRed
217. merge_condition_mask CondMask = $8 & $9
218. copy_4_constants $4..7 = colorGreen
219. copy_4_slots_masked $0..3 = Mask($4..7)
220. load_condition_mask CondMask = $8
221. copy_4_slots_unmasked [main].result = $0..3
222. load_src src.rgba = [main].result