blob: 43835d7018b3d37fafe6baea934b74132848f530 [file] [log] [blame]
struct FSIn {
@builtin(front_facing) sk_Clockwise: bool,
};
struct FSOut {
@location(0) sk_FragColor: vec4<f32>,
};
struct A {
x: i32,
y: i32,
};
var<private> a1: A;
struct B {
x: f32,
y: array<f32, 2>,
z: A,
};
var<private> b1: B;
fn main(_stageOut: ptr<function, FSOut>) {
a1.x = 0;
b1.x = 0.0;
(*_stageOut).sk_FragColor.x = f32(a1.x) + f32(b1.x);
}
@fragment fn fragmentMain(_stageIn: FSIn) -> FSOut {
var _stageOut: FSOut;
main(&_stageOut);
return _stageOut;
}