blob: 3fa646567f27bed52846cd36ea6c40c0fb924281 [file] [log] [blame]
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
void frag_main()
{
float x = 0.0f;
switch (0)
{
case 0:
{
x = 0.0f;
if (0.0f < 1.0f)
{
break;
}
x = 1.0f;
break;
}
case 1:
{
x = 1.0f;
break;
}
}
sk_FragColor = x.xxxx;
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}