blob: c97e5732a3c2ceda3dba7a0e09f309a30104b13c [file] [log] [blame]
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %sk_Clockwise %sk_FragColor
OpExecutionMode %main OriginUpperLeft
OpName %sk_Clockwise "sk_Clockwise"
OpName %sk_FragColor "sk_FragColor"
OpName %main "main"
OpName %i "i"
OpDecorate %sk_Clockwise BuiltIn FrontFacing
OpDecorate %sk_FragColor RelaxedPrecision
OpDecorate %sk_FragColor Location 0
OpDecorate %sk_FragColor Index 0
OpDecorate %19 RelaxedPrecision
%bool = OpTypeBool
%_ptr_Input_bool = OpTypePointer Input %bool
%sk_Clockwise = OpVariable %_ptr_Input_bool Input
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%sk_FragColor = OpVariable %_ptr_Output_v4float Output
%void = OpTypeVoid
%11 = OpTypeFunction %void
%int = OpTypeInt 32 1
%_ptr_Function_int = OpTypePointer Function %int
%int_1 = OpConstant %int 1
%int_3 = OpConstant %int 3
%_ptr_Output_float = OpTypePointer Output %float
%int_0 = OpConstant %int 0
%main = OpFunction %void None %11
%12 = OpLabel
%i = OpVariable %_ptr_Function_int Function
OpStore %i %int_1
OpStore %i %int_3
%18 = OpIMul %int %int_1 %int_3
%19 = OpConvertSToF %float %int_3
%20 = OpAccessChain %_ptr_Output_float %sk_FragColor %int_0
OpStore %20 %19
OpReturn
OpFunctionEnd