|  | /* | 
|  | * Copyright 2011 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #include "SkBitmapDevice.h" | 
|  | #include "SkCanvas.h" | 
|  | #include "SkColorPriv.h" | 
|  | #include "SkMathPriv.h" | 
|  | #include "SkRegion.h" | 
|  | #include "Test.h" | 
|  | #include "sk_tool_utils.h" | 
|  |  | 
|  | #if SK_SUPPORT_GPU | 
|  | #include "GrContextFactory.h" | 
|  | #include "SkGpuDevice.h" | 
|  | #else | 
|  | class GrContext; | 
|  | class GrContextFactory; | 
|  | #endif | 
|  |  | 
|  | static const int DEV_W = 100, DEV_H = 100; | 
|  | static const SkIRect DEV_RECT = SkIRect::MakeWH(DEV_W, DEV_H); | 
|  | static const SkRect DEV_RECT_S = SkRect::MakeWH(DEV_W * SK_Scalar1, | 
|  | DEV_H * SK_Scalar1); | 
|  | static const U8CPU DEV_PAD = 0xee; | 
|  |  | 
|  | static SkPMColor getCanvasColor(int x, int y) { | 
|  | SkASSERT(x >= 0 && x < DEV_W); | 
|  | SkASSERT(y >= 0 && y < DEV_H); | 
|  |  | 
|  | U8CPU r = x; | 
|  | U8CPU g = y; | 
|  | U8CPU b = 0xc; | 
|  |  | 
|  | U8CPU a = 0x0; | 
|  | switch ((x+y) % 5) { | 
|  | case 0: | 
|  | a = 0xff; | 
|  | break; | 
|  | case 1: | 
|  | a = 0x80; | 
|  | break; | 
|  | case 2: | 
|  | a = 0xCC; | 
|  | break; | 
|  | case 3: | 
|  | a = 0x00; | 
|  | break; | 
|  | case 4: | 
|  | a = 0x01; | 
|  | break; | 
|  | } | 
|  | return SkPremultiplyARGBInline(a, r, g, b); | 
|  | } | 
|  |  | 
|  | // assumes any premu/.unpremul has been applied | 
|  | static uint32_t packColorType(SkColorType ct, U8CPU a, U8CPU r, U8CPU g, U8CPU b) { | 
|  | uint32_t r32; | 
|  | uint8_t* result = reinterpret_cast<uint8_t*>(&r32); | 
|  | switch (ct) { | 
|  | case kBGRA_8888_SkColorType: | 
|  | result[0] = b; | 
|  | result[1] = g; | 
|  | result[2] = r; | 
|  | result[3] = a; | 
|  | break; | 
|  | case kRGBA_8888_SkColorType: | 
|  | result[0] = r; | 
|  | result[1] = g; | 
|  | result[2] = b; | 
|  | result[3] = a; | 
|  | break; | 
|  | default: | 
|  | SkASSERT(0); | 
|  | return 0; | 
|  | } | 
|  | return r32; | 
|  | } | 
|  |  | 
|  | static uint32_t getBitmapColor(int x, int y, int w, SkColorType ct, SkAlphaType at) { | 
|  | int n = y * w + x; | 
|  | U8CPU b = n & 0xff; | 
|  | U8CPU g = (n >> 8) & 0xff; | 
|  | U8CPU r = (n >> 16) & 0xff; | 
|  | U8CPU a = 0; | 
|  | switch ((x+y) % 5) { | 
|  | case 4: | 
|  | a = 0xff; | 
|  | break; | 
|  | case 3: | 
|  | a = 0x80; | 
|  | break; | 
|  | case 2: | 
|  | a = 0xCC; | 
|  | break; | 
|  | case 1: | 
|  | a = 0x01; | 
|  | break; | 
|  | case 0: | 
|  | a = 0x00; | 
|  | break; | 
|  | } | 
|  | if (kPremul_SkAlphaType == at) { | 
|  | r = SkMulDiv255Ceiling(r, a); | 
|  | g = SkMulDiv255Ceiling(g, a); | 
|  | b = SkMulDiv255Ceiling(b, a); | 
|  | } | 
|  | return packColorType(ct, a, r, g , b); | 
|  | } | 
|  |  | 
|  | static void fillCanvas(SkCanvas* canvas) { | 
|  | SkBitmap bmp; | 
|  | if (bmp.isNull()) { | 
|  | SkDEBUGCODE(bool alloc = ) bmp.allocN32Pixels(DEV_W, DEV_H); | 
|  | SkASSERT(alloc); | 
|  | for (int y = 0; y < DEV_H; ++y) { | 
|  | for (int x = 0; x < DEV_W; ++x) { | 
|  | *bmp.getAddr32(x, y) = getCanvasColor(x, y); | 
|  | } | 
|  | } | 
|  | } | 
|  | canvas->save(); | 
|  | canvas->setMatrix(SkMatrix::I()); | 
|  | canvas->clipRect(DEV_RECT_S, SkRegion::kReplace_Op); | 
|  | SkPaint paint; | 
|  | paint.setXfermodeMode(SkXfermode::kSrc_Mode); | 
|  | canvas->drawBitmap(bmp, 0, 0, &paint); | 
|  | canvas->restore(); | 
|  | } | 
|  |  | 
|  | /** | 
|  | *  Lucky for us, alpha is always in the same spot (SK_A32_SHIFT), for both RGBA and BGRA. | 
|  | *  Thus this routine doesn't need to know the exact colortype | 
|  | */ | 
|  | static uint32_t premul(uint32_t color) { | 
|  | unsigned a = SkGetPackedA32(color); | 
|  | // these next three are not necessarily r,g,b in that order, but they are r,g,b in some order. | 
|  | unsigned c0 = SkGetPackedR32(color); | 
|  | unsigned c1 = SkGetPackedG32(color); | 
|  | unsigned c2 = SkGetPackedB32(color); | 
|  | c0 = SkMulDiv255Ceiling(c0, a); | 
|  | c1 = SkMulDiv255Ceiling(c1, a); | 
|  | c2 = SkMulDiv255Ceiling(c2, a); | 
|  | return SkPackARGB32NoCheck(a, c0, c1, c2); | 
|  | } | 
|  |  | 
|  | static SkPMColor convert_to_PMColor(SkColorType ct, SkAlphaType at, uint32_t color) { | 
|  | if (kUnpremul_SkAlphaType == at) { | 
|  | color = premul(color); | 
|  | } | 
|  | switch (ct) { | 
|  | case kRGBA_8888_SkColorType: | 
|  | color = SkSwizzle_RGBA_to_PMColor(color); | 
|  | break; | 
|  | case kBGRA_8888_SkColorType: | 
|  | color = SkSwizzle_BGRA_to_PMColor(color); | 
|  | break; | 
|  | default: | 
|  | SkASSERT(0); | 
|  | break; | 
|  | } | 
|  | return color; | 
|  | } | 
|  |  | 
|  | static bool checkPixel(SkPMColor a, SkPMColor b, bool didPremulConversion) { | 
|  | if (!didPremulConversion) { | 
|  | return a == b; | 
|  | } | 
|  | int32_t aA = static_cast<int32_t>(SkGetPackedA32(a)); | 
|  | int32_t aR = static_cast<int32_t>(SkGetPackedR32(a)); | 
|  | int32_t aG = static_cast<int32_t>(SkGetPackedG32(a)); | 
|  | int32_t aB = SkGetPackedB32(a); | 
|  |  | 
|  | int32_t bA = static_cast<int32_t>(SkGetPackedA32(b)); | 
|  | int32_t bR = static_cast<int32_t>(SkGetPackedR32(b)); | 
|  | int32_t bG = static_cast<int32_t>(SkGetPackedG32(b)); | 
|  | int32_t bB = static_cast<int32_t>(SkGetPackedB32(b)); | 
|  |  | 
|  | return aA == bA && | 
|  | SkAbs32(aR - bR) <= 1 && | 
|  | SkAbs32(aG - bG) <= 1 && | 
|  | SkAbs32(aB - bB) <= 1; | 
|  | } | 
|  |  | 
|  | static bool checkWrite(skiatest::Reporter* reporter, SkCanvas* canvas, const SkBitmap& bitmap, | 
|  | int writeX, int writeY) { | 
|  | SkImageInfo canvasInfo; | 
|  | size_t canvasRowBytes; | 
|  | const uint32_t* canvasPixels; | 
|  |  | 
|  | // Can't use canvas->peekPixels(), as we are trying to look at GPU pixels sometimes as well. | 
|  | // At some point this will be unsupported, as we won't allow accessBitmap() to magically call | 
|  | // readPixels for the client. | 
|  | SkBitmap secretDevBitmap; | 
|  | { | 
|  | SkBaseDevice* dev = canvas->getDevice(); | 
|  | if (!dev) { | 
|  | return false; | 
|  | } | 
|  | secretDevBitmap = dev->accessBitmap(false); | 
|  | } | 
|  | SkAutoLockPixels alp(secretDevBitmap); | 
|  | canvasInfo = secretDevBitmap.info(); | 
|  | canvasRowBytes = secretDevBitmap.rowBytes(); | 
|  | canvasPixels = static_cast<const uint32_t*>(secretDevBitmap.getPixels()); | 
|  |  | 
|  | if (NULL == canvasPixels) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | if (canvasInfo.width() != DEV_W || | 
|  | canvasInfo.height() != DEV_H || | 
|  | canvasInfo.colorType() != kN32_SkColorType) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | const SkImageInfo bmInfo = bitmap.info(); | 
|  |  | 
|  | SkIRect writeRect = SkIRect::MakeXYWH(writeX, writeY, bitmap.width(), bitmap.height()); | 
|  | for (int cy = 0; cy < DEV_H; ++cy) { | 
|  | for (int cx = 0; cx < DEV_W; ++cx) { | 
|  | SkPMColor canvasPixel = canvasPixels[cx]; | 
|  | if (writeRect.contains(cx, cy)) { | 
|  | int bx = cx - writeX; | 
|  | int by = cy - writeY; | 
|  | uint32_t bmpColor8888 = getBitmapColor(bx, by, bitmap.width(), | 
|  | bmInfo.colorType(), bmInfo.alphaType()); | 
|  | bool mul = (kUnpremul_SkAlphaType == bmInfo.alphaType()); | 
|  | SkPMColor bmpPMColor = convert_to_PMColor(bmInfo.colorType(), bmInfo.alphaType(), | 
|  | bmpColor8888); | 
|  | bool check = checkPixel(bmpPMColor, canvasPixel, mul); | 
|  | REPORTER_ASSERT(reporter, check); | 
|  | if (!check) { | 
|  | return false; | 
|  | } | 
|  | } else { | 
|  | bool check; | 
|  | SkPMColor testColor = getCanvasColor(cx, cy); | 
|  | REPORTER_ASSERT(reporter, check = (canvasPixel == testColor)); | 
|  | if (!check) { | 
|  | return false; | 
|  | } | 
|  | } | 
|  | } | 
|  | if (cy != DEV_H -1) { | 
|  | const char* pad = reinterpret_cast<const char*>(canvasPixels + DEV_W); | 
|  | for (size_t px = 0; px < canvasRowBytes - 4 * DEV_W; ++px) { | 
|  | bool check; | 
|  | REPORTER_ASSERT(reporter, check = (pad[px] == static_cast<char>(DEV_PAD))); | 
|  | if (!check) { | 
|  | return false; | 
|  | } | 
|  | } | 
|  | } | 
|  | canvasPixels += canvasRowBytes/4; | 
|  | } | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | enum DevType { | 
|  | kRaster_DevType, | 
|  | #if SK_SUPPORT_GPU | 
|  | kGpu_BottomLeft_DevType, | 
|  | kGpu_TopLeft_DevType, | 
|  | #endif | 
|  | }; | 
|  |  | 
|  | struct CanvasConfig { | 
|  | DevType fDevType; | 
|  | bool fTightRowBytes; | 
|  | }; | 
|  |  | 
|  | static const CanvasConfig gCanvasConfigs[] = { | 
|  | {kRaster_DevType, true}, | 
|  | {kRaster_DevType, false}, | 
|  | #if SK_SUPPORT_GPU | 
|  | {kGpu_BottomLeft_DevType, true}, // row bytes has no meaning on gpu devices | 
|  | {kGpu_TopLeft_DevType, true}, // row bytes has no meaning on gpu devices | 
|  | #endif | 
|  | }; | 
|  |  | 
|  | #include "SkMallocPixelRef.h" | 
|  |  | 
|  | // This is a tricky pattern, because we have to setConfig+rowBytes AND specify | 
|  | // a custom pixelRef (which also has to specify its rowBytes), so we have to be | 
|  | // sure that the two rowBytes match (and the infos match). | 
|  | // | 
|  | static bool allocRowBytes(SkBitmap* bm, const SkImageInfo& info, size_t rowBytes) { | 
|  | if (!bm->setInfo(info, rowBytes)) { | 
|  | return false; | 
|  | } | 
|  | SkPixelRef* pr = SkMallocPixelRef::NewAllocate(info, rowBytes, NULL); | 
|  | bm->setPixelRef(pr)->unref(); | 
|  | return true; | 
|  | } | 
|  |  | 
|  | static SkBaseDevice* createDevice(const CanvasConfig& c, GrContext* grCtx) { | 
|  | switch (c.fDevType) { | 
|  | case kRaster_DevType: { | 
|  | SkBitmap bmp; | 
|  | size_t rowBytes = c.fTightRowBytes ? 0 : 4 * DEV_W + 100; | 
|  | SkImageInfo info = SkImageInfo::MakeN32Premul(DEV_W, DEV_H); | 
|  | if (!allocRowBytes(&bmp, info, rowBytes)) { | 
|  | sk_throw(); | 
|  | return NULL; | 
|  | } | 
|  | // if rowBytes isn't tight then set the padding to a known value | 
|  | if (rowBytes) { | 
|  | SkAutoLockPixels alp(bmp); | 
|  | // We'd just use memset here but GCC 4.8.1 throws up a bogus warning when we do. | 
|  | for (size_t i = 0; i < bmp.getSafeSize(); i++) { | 
|  | ((uint8_t*)bmp.getPixels())[i] = DEV_PAD; | 
|  | } | 
|  | } | 
|  | return new SkBitmapDevice(bmp); | 
|  | } | 
|  | #if SK_SUPPORT_GPU | 
|  | case kGpu_BottomLeft_DevType: | 
|  | case kGpu_TopLeft_DevType: | 
|  | GrTextureDesc desc; | 
|  | desc.fFlags = kRenderTarget_GrTextureFlagBit; | 
|  | desc.fWidth = DEV_W; | 
|  | desc.fHeight = DEV_H; | 
|  | desc.fConfig = kSkia8888_GrPixelConfig; | 
|  | desc.fOrigin = kGpu_TopLeft_DevType == c.fDevType ? | 
|  | kTopLeft_GrSurfaceOrigin : kBottomLeft_GrSurfaceOrigin; | 
|  | GrAutoScratchTexture ast(grCtx, desc, GrContext::kExact_ScratchTexMatch); | 
|  | SkAutoTUnref<GrTexture> tex(ast.detach()); | 
|  | return new SkGpuDevice(grCtx, tex); | 
|  | #endif | 
|  | } | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | static bool setupBitmap(SkBitmap* bm, SkColorType ct, SkAlphaType at, int w, int h, int tightRB) { | 
|  | size_t rowBytes = tightRB ? 0 : 4 * w + 60; | 
|  | SkImageInfo info = SkImageInfo::Make(w, h, ct, at); | 
|  | if (!allocRowBytes(bm, info, rowBytes)) { | 
|  | return false; | 
|  | } | 
|  | SkAutoLockPixels alp(*bm); | 
|  | for (int y = 0; y < h; ++y) { | 
|  | for (int x = 0; x < w; ++x) { | 
|  | *bm->getAddr32(x, y) = getBitmapColor(x, y, w, ct, at); | 
|  | } | 
|  | } | 
|  | return true; | 
|  | } | 
|  |  | 
|  | DEF_GPUTEST(WritePixels, reporter, factory) { | 
|  | SkCanvas canvas; | 
|  |  | 
|  | const SkIRect testRects[] = { | 
|  | // entire thing | 
|  | DEV_RECT, | 
|  | // larger on all sides | 
|  | SkIRect::MakeLTRB(-10, -10, DEV_W + 10, DEV_H + 10), | 
|  | // fully contained | 
|  | SkIRect::MakeLTRB(DEV_W / 4, DEV_H / 4, 3 * DEV_W / 4, 3 * DEV_H / 4), | 
|  | // outside top left | 
|  | SkIRect::MakeLTRB(-10, -10, -1, -1), | 
|  | // touching top left corner | 
|  | SkIRect::MakeLTRB(-10, -10, 0, 0), | 
|  | // overlapping top left corner | 
|  | SkIRect::MakeLTRB(-10, -10, DEV_W / 4, DEV_H / 4), | 
|  | // overlapping top left and top right corners | 
|  | SkIRect::MakeLTRB(-10, -10, DEV_W  + 10, DEV_H / 4), | 
|  | // touching entire top edge | 
|  | SkIRect::MakeLTRB(-10, -10, DEV_W  + 10, 0), | 
|  | // overlapping top right corner | 
|  | SkIRect::MakeLTRB(3 * DEV_W / 4, -10, DEV_W  + 10, DEV_H / 4), | 
|  | // contained in x, overlapping top edge | 
|  | SkIRect::MakeLTRB(DEV_W / 4, -10, 3 * DEV_W  / 4, DEV_H / 4), | 
|  | // outside top right corner | 
|  | SkIRect::MakeLTRB(DEV_W + 1, -10, DEV_W + 10, -1), | 
|  | // touching top right corner | 
|  | SkIRect::MakeLTRB(DEV_W, -10, DEV_W + 10, 0), | 
|  | // overlapping top left and bottom left corners | 
|  | SkIRect::MakeLTRB(-10, -10, DEV_W / 4, DEV_H + 10), | 
|  | // touching entire left edge | 
|  | SkIRect::MakeLTRB(-10, -10, 0, DEV_H + 10), | 
|  | // overlapping bottom left corner | 
|  | SkIRect::MakeLTRB(-10, 3 * DEV_H / 4, DEV_W / 4, DEV_H + 10), | 
|  | // contained in y, overlapping left edge | 
|  | SkIRect::MakeLTRB(-10, DEV_H / 4, DEV_W / 4, 3 * DEV_H / 4), | 
|  | // outside bottom left corner | 
|  | SkIRect::MakeLTRB(-10, DEV_H + 1, -1, DEV_H + 10), | 
|  | // touching bottom left corner | 
|  | SkIRect::MakeLTRB(-10, DEV_H, 0, DEV_H + 10), | 
|  | // overlapping bottom left and bottom right corners | 
|  | SkIRect::MakeLTRB(-10, 3 * DEV_H / 4, DEV_W + 10, DEV_H + 10), | 
|  | // touching entire left edge | 
|  | SkIRect::MakeLTRB(0, DEV_H, DEV_W, DEV_H + 10), | 
|  | // overlapping bottom right corner | 
|  | SkIRect::MakeLTRB(3 * DEV_W / 4, 3 * DEV_H / 4, DEV_W + 10, DEV_H + 10), | 
|  | // overlapping top right and bottom right corners | 
|  | SkIRect::MakeLTRB(3 * DEV_W / 4, -10, DEV_W + 10, DEV_H + 10), | 
|  | }; | 
|  |  | 
|  | for (size_t i = 0; i < SK_ARRAY_COUNT(gCanvasConfigs); ++i) { | 
|  | int glCtxTypeCnt = 1; | 
|  | #if SK_SUPPORT_GPU | 
|  | bool isGPUDevice = kGpu_TopLeft_DevType == gCanvasConfigs[i].fDevType || | 
|  | kGpu_BottomLeft_DevType == gCanvasConfigs[i].fDevType; | 
|  | if (isGPUDevice) { | 
|  | glCtxTypeCnt = GrContextFactory::kGLContextTypeCnt; | 
|  | } | 
|  | #endif | 
|  | for (int glCtxType = 0; glCtxType < glCtxTypeCnt; ++glCtxType) { | 
|  | GrContext* context = NULL; | 
|  | #if SK_SUPPORT_GPU | 
|  | if (isGPUDevice) { | 
|  | GrContextFactory::GLContextType type = | 
|  | static_cast<GrContextFactory::GLContextType>(glCtxType); | 
|  | if (!GrContextFactory::IsRenderingGLContext(type)) { | 
|  | continue; | 
|  | } | 
|  | context = factory->get(type); | 
|  | if (NULL == context) { | 
|  | continue; | 
|  | } | 
|  | } | 
|  | #endif | 
|  |  | 
|  | SkAutoTUnref<SkBaseDevice> device(createDevice(gCanvasConfigs[i], context)); | 
|  | SkCanvas canvas(device); | 
|  |  | 
|  | static const struct { | 
|  | SkColorType fColorType; | 
|  | SkAlphaType fAlphaType; | 
|  | } gSrcConfigs[] = { | 
|  | { kRGBA_8888_SkColorType, kPremul_SkAlphaType }, | 
|  | { kRGBA_8888_SkColorType, kUnpremul_SkAlphaType }, | 
|  | { kBGRA_8888_SkColorType, kPremul_SkAlphaType }, | 
|  | { kBGRA_8888_SkColorType, kUnpremul_SkAlphaType }, | 
|  | }; | 
|  | for (size_t r = 0; r < SK_ARRAY_COUNT(testRects); ++r) { | 
|  | const SkIRect& rect = testRects[r]; | 
|  | for (int tightBmp = 0; tightBmp < 2; ++tightBmp) { | 
|  | for (size_t c = 0; c < SK_ARRAY_COUNT(gSrcConfigs); ++c) { | 
|  | const SkColorType ct = gSrcConfigs[c].fColorType; | 
|  | const SkAlphaType at = gSrcConfigs[c].fAlphaType; | 
|  |  | 
|  | fillCanvas(&canvas); | 
|  | SkBitmap bmp; | 
|  | REPORTER_ASSERT(reporter, setupBitmap(&bmp, ct, at, rect.width(), | 
|  | rect.height(), SkToBool(tightBmp))); | 
|  | uint32_t idBefore = canvas.getDevice()->accessBitmap(false).getGenerationID(); | 
|  |  | 
|  | // sk_tool_utils::write_pixels(&canvas, bmp, rect.fLeft, rect.fTop, ct, at); | 
|  | canvas.writePixels(bmp, rect.fLeft, rect.fTop); | 
|  |  | 
|  | uint32_t idAfter = canvas.getDevice()->accessBitmap(false).getGenerationID(); | 
|  | REPORTER_ASSERT(reporter, checkWrite(reporter, &canvas, bmp, rect.fLeft, rect.fTop)); | 
|  |  | 
|  | // we should change the genID iff pixels were actually written. | 
|  | SkIRect canvasRect = SkIRect::MakeSize(canvas.getDeviceSize()); | 
|  | SkIRect writeRect = SkIRect::MakeXYWH(rect.fLeft, rect.fTop, | 
|  | bmp.width(), bmp.height()); | 
|  | bool intersects = SkIRect::Intersects(canvasRect, writeRect) ; | 
|  | REPORTER_ASSERT(reporter, intersects == (idBefore != idAfter)); | 
|  | } | 
|  | } | 
|  | } | 
|  | } | 
|  | } | 
|  | } |