blob: 3dcb6d7847ba46304f0426c4137d2570d13c95fa [file] [log] [blame]
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
float4 main(float2 _21)
{
float4 x = 1.0f.xxxx;
while (x.w == 1.0f)
{
x.x -= 0.25f;
if (x.x <= 0.0f)
{
break;
}
}
while (x.z > 0.0f)
{
x.z -= 0.25f;
if (x.w == 1.0f)
{
continue;
}
x.y = 0.0f;
}
return x;
}
void frag_main()
{
float2 _17 = 0.0f.xx;
sk_FragColor = main(_17);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}