blob: d8441c56f75f7b7b04cea9eaccbdb98471a327e2 [file] [log] [blame]
out vec4 sk_FragColor;
vec4 main() {
vec4 x = vec4(1.0, 1.0, 1.0, 1.0);
while (x.w == 1.0) {
x.x -= 0.25;
if (x.x <= 0.0) break;
}
while (x.z > 0.0) {
x.z -= 0.25;
if (x.w == 1.0) continue;
x.y = 0.0;
}
return x;
}