blob: b99a0f4001646e835053bf3f3f333af7eef5fac8 [file] [log] [blame]
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
float userfunc_ff(float _23)
{
return _23 + 1.0f;
}
float4 main(float2 _29)
{
float b = 2.0f;
float c = 3.0f;
b = 2.0f;
b = 3.0f + 77.0f;
b = sin(3.0f + 77.0f);
float _40 = 3.0f + 77.0f;
float _43 = 3.0f + 77.0f;
b = userfunc_ff(_43);
float _45 = cos(3.0f);
b = _45;
b = _45;
for (int x = 0; x < 1; x++)
{
}
float d = c;
b = 3.0f;
float _62 = c + 1.0f;
d = _62;
return float4(float(3.0f == 2.0f), float(true), float(_62 == 5.0f), float(_62 == 4.0f));
}
void frag_main()
{
float2 _18 = 0.0f.xx;
sk_FragColor = main(_18);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}