| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _16_colorWhite : packoffset(c0); |
| float4 _16_colorGreen : packoffset(c1); |
| float4 _16_colorRed : packoffset(c2); |
| row_major float2x2 _16_testMatrix2x2 : packoffset(c3); |
| row_major float3x3 _16_testMatrix3x3 : packoffset(c5); |
| row_major float4x4 _16_testMatrix4x4 : packoffset(c8); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| bool test_iscalar_b() |
| { |
| int _43 = int(_16_colorWhite.x); |
| int x = _43; |
| int _44 = -_43; |
| x = _44; |
| return _44 == (-1); |
| } |
| |
| bool test_fvec_b() |
| { |
| float2 x = _16_colorWhite.xy; |
| float2 _52 = -_16_colorWhite.xy; |
| x = _52; |
| return all(bool2(_52.x == (-1.0f).xx.x, _52.y == (-1.0f).xx.y)); |
| } |
| |
| bool test_ivec_b() |
| { |
| int2 _66 = int(_16_colorWhite.x).xx; |
| int2 x = _66; |
| int2 _67 = -_66; |
| x = _67; |
| return all(bool2(_67.x == int2(-1, -1).x, _67.y == int2(-1, -1).y)); |
| } |
| |
| bool test_mat2_b() |
| { |
| float2x2 negated = float2x2(float2(-1.0f, -2.0f), float2(-3.0f, -4.0f)); |
| float2x2 x = _16_testMatrix2x2; |
| float2 _86 = -_16_testMatrix2x2[0]; |
| float2 _88 = -_16_testMatrix2x2[1]; |
| x = float2x2(_86, _88); |
| return all(bool2(_86.x == float2(-1.0f, -2.0f).x, _86.y == float2(-1.0f, -2.0f).y)) && all(bool2(_88.x == float2(-3.0f, -4.0f).x, _88.y == float2(-3.0f, -4.0f).y)); |
| } |
| |
| bool test_mat3_b() |
| { |
| float3x3 negated = float3x3(float3(-1.0f, -2.0f, -3.0f), float3(-4.0f, -5.0f, -6.0f), float3(-7.0f, -8.0f, -9.0f)); |
| float3x3 x = _16_testMatrix3x3; |
| float3 _113 = -_16_testMatrix3x3[0]; |
| float3 _115 = -_16_testMatrix3x3[1]; |
| float3 _117 = -_16_testMatrix3x3[2]; |
| x = float3x3(_113, _115, _117); |
| return (all(bool3(_113.x == float3(-1.0f, -2.0f, -3.0f).x, _113.y == float3(-1.0f, -2.0f, -3.0f).y, _113.z == float3(-1.0f, -2.0f, -3.0f).z)) && all(bool3(_115.x == float3(-4.0f, -5.0f, -6.0f).x, _115.y == float3(-4.0f, -5.0f, -6.0f).y, _115.z == float3(-4.0f, -5.0f, -6.0f).z))) && all(bool3(_117.x == float3(-7.0f, -8.0f, -9.0f).x, _117.y == float3(-7.0f, -8.0f, -9.0f).y, _117.z == float3(-7.0f, -8.0f, -9.0f).z)); |
| } |
| |
| bool test_mat4_b() |
| { |
| float4x4 negated = float4x4(float4(-1.0f, -2.0f, -3.0f, -4.0f), float4(-5.0f, -6.0f, -7.0f, -8.0f), float4(-9.0f, -10.0f, -11.0f, -12.0f), float4(-13.0f, -14.0f, -15.0f, -16.0f)); |
| float4x4 x = _16_testMatrix4x4; |
| float4 _149 = -_16_testMatrix4x4[0]; |
| float4 _151 = -_16_testMatrix4x4[1]; |
| float4 _153 = -_16_testMatrix4x4[2]; |
| float4 _155 = -_16_testMatrix4x4[3]; |
| x = float4x4(_149, _151, _153, _155); |
| return ((all(bool4(_149.x == float4(-1.0f, -2.0f, -3.0f, -4.0f).x, _149.y == float4(-1.0f, -2.0f, -3.0f, -4.0f).y, _149.z == float4(-1.0f, -2.0f, -3.0f, -4.0f).z, _149.w == float4(-1.0f, -2.0f, -3.0f, -4.0f).w)) && all(bool4(_151.x == float4(-5.0f, -6.0f, -7.0f, -8.0f).x, _151.y == float4(-5.0f, -6.0f, -7.0f, -8.0f).y, _151.z == float4(-5.0f, -6.0f, -7.0f, -8.0f).z, _151.w == float4(-5.0f, -6.0f, -7.0f, -8.0f).w))) && all(bool4(_153.x == float4(-9.0f, -10.0f, -11.0f, -12.0f).x, _153.y == float4(-9.0f, -10.0f, -11.0f, -12.0f).y, _153.z == float4(-9.0f, -10.0f, -11.0f, -12.0f).z, _153.w == float4(-9.0f, -10.0f, -11.0f, -12.0f).w))) && all(bool4(_155.x == float4(-13.0f, -14.0f, -15.0f, -16.0f).x, _155.y == float4(-13.0f, -14.0f, -15.0f, -16.0f).y, _155.z == float4(-13.0f, -14.0f, -15.0f, -16.0f).z, _155.w == float4(-13.0f, -14.0f, -15.0f, -16.0f).w)); |
| } |
| |
| float4 main(float2 _170) |
| { |
| float _RESERVED_IDENTIFIER_FIXUP_0_x = _16_colorWhite.x; |
| float _177 = -_16_colorWhite.x; |
| _RESERVED_IDENTIFIER_FIXUP_0_x = _177; |
| bool _183 = false; |
| if (_177 == (-1.0f)) |
| { |
| _183 = test_iscalar_b(); |
| } |
| else |
| { |
| _183 = false; |
| } |
| bool _187 = false; |
| if (_183) |
| { |
| _187 = test_fvec_b(); |
| } |
| else |
| { |
| _187 = false; |
| } |
| bool _191 = false; |
| if (_187) |
| { |
| _191 = test_ivec_b(); |
| } |
| else |
| { |
| _191 = false; |
| } |
| bool _195 = false; |
| if (_191) |
| { |
| _195 = test_mat2_b(); |
| } |
| else |
| { |
| _195 = false; |
| } |
| bool _199 = false; |
| if (_195) |
| { |
| _199 = test_mat3_b(); |
| } |
| else |
| { |
| _199 = false; |
| } |
| bool _203 = false; |
| if (_199) |
| { |
| _203 = test_mat4_b(); |
| } |
| else |
| { |
| _203 = false; |
| } |
| float4 _204 = 0.0f.xxxx; |
| if (_203) |
| { |
| _204 = _16_colorGreen; |
| } |
| else |
| { |
| _204 = _16_colorRed; |
| } |
| return _204; |
| } |
| |
| void frag_main() |
| { |
| float2 _30 = 0.0f.xx; |
| sk_FragColor = main(_30); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |