blob: fda21f0aa58f39d87d1eb153aac7ddd61ca0d6b2 [file] [log] [blame]
out vec4 sk_FragColor;
uniform float unknownInput;
vec4 main() {
float r;
float g;
r = 1.0 - unknownInput;
g = unknownInput;
return vec4(r, g, 0.0, 1.0);
}