blob: 51e7eed86b7250ed026911c9dca1c0b760bb109f [file] [log] [blame]
cbuffer _UniformBuffer : register(b0, space0)
{
float4 _10_testInputs : packoffset(c0);
float4 _10_colorGreen : packoffset(c1);
float4 _10_colorRed : packoffset(c2);
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
float4 main(float2 _24)
{
float4 v = _10_testInputs;
float4 _35 = float4(_10_testInputs.x, 1.0f, 1.0f, 1.0f);
v = _35;
float2 _36 = _35.xy;
float _37 = _36.x;
v = float4(_37, _36.y, 1.0f, 1.0f);
v = float4(_37, 1.0f, 1.0f, 1.0f);
v = float4(0.0f, 1.0f, 1.0f, 1.0f);
float4 _47 = float4(float4(0.0f, 1.0f, 1.0f, 1.0f).xyz, 1.0f);
v = _47;
float2 _48 = _47.xy;
float _49 = _48.x;
v = float4(_49, _48.y, 1.0f, 1.0f);
v = float4(_49, 0.0f, 1.0f, 1.0f);
float4 _53 = float4(_49, 1.0f, 0.0f, 1.0f);
v = _53;
float2 _54 = _53.yz;
float _55 = _54.x;
v = float4(1.0f, _55, _54.y, 1.0f);
v = float4(0.0f, _55, 1.0f, 1.0f);
v = 1.0f.xxxx;
float4 _64 = float4(1.0f.xxxx.xyz, 1.0f);
v = _64;
float4 _68 = float4(_64.xy, 0.0f, 1.0f);
v = _68;
float2 _69 = _68.xy;
float _70 = _69.x;
float4 _72 = float4(_70, _69.y, 1.0f, 0.0f);
v = _72;
float2 _73 = _72.zw;
float _74 = _73.x;
v = float4(_70, 1.0f, _74, _73.y);
v = float4(_70, 0.0f, _74, 1.0f);
v = float4(_70, 1.0f, 1.0f, 1.0f);
float4 _79 = float4(_70, 1.0f, 0.0f, 1.0f);
v = _79;
float4 _84 = float4(1.0f, _79.yzw);
v = _84;
float2 _85 = _84.yz;
float _86 = _85.x;
v = float4(0.0f, _86, _85.y, 1.0f);
v = float4(0.0f, _86, 1.0f, 1.0f);
float4 _90 = float4(1.0f, _86, 1.0f, 1.0f);
v = _90;
float2 _91 = _90.zw;
float _92 = _91.x;
v = float4(0.0f, 0.0f, _92, _91.y);
v = float4(0.0f, 0.0f, _92, 1.0f);
v = float4(0.0f, 1.0f, 1.0f, 1.0f);
float4 _97 = 0.0f.xxxx;
if (true)
{
_97 = _10_colorGreen;
}
else
{
_97 = _10_colorRed;
}
return _97;
}
void frag_main()
{
float2 _20 = 0.0f.xx;
sk_FragColor = main(_20);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}