| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _10_testInputs : packoffset(c0); |
| float4 _10_colorBlack : packoffset(c1); |
| float4 _10_colorGreen : packoffset(c2); |
| float4 _10_colorRed : packoffset(c3); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float4 main(float2 _24) |
| { |
| float4 _RESERVED_IDENTIFIER_FIXUP_0_v = _10_testInputs; |
| int4 _47 = int4(int(_10_colorBlack.x), int(_10_colorBlack.y), int(_10_colorBlack.z), int(_10_colorBlack.w)); |
| int4 _RESERVED_IDENTIFIER_FIXUP_1_i = _47; |
| float _51 = _10_testInputs[_47.x]; |
| float _RESERVED_IDENTIFIER_FIXUP_2_x = _51; |
| float _54 = _10_testInputs[_47.y]; |
| float _RESERVED_IDENTIFIER_FIXUP_3_y = _54; |
| float _57 = _10_testInputs[_47.z]; |
| float _RESERVED_IDENTIFIER_FIXUP_4_z = _57; |
| float _60 = _10_testInputs[_47.w]; |
| float _RESERVED_IDENTIFIER_FIXUP_5_w = _60; |
| float4 _61 = float4(_51, _54, _57, _60); |
| float4 _67 = 0.0f.xxxx; |
| if (all(bool4(_61.x == float4(-1.25f, -1.25f, -1.25f, 0.0f).x, _61.y == float4(-1.25f, -1.25f, -1.25f, 0.0f).y, _61.z == float4(-1.25f, -1.25f, -1.25f, 0.0f).z, _61.w == float4(-1.25f, -1.25f, -1.25f, 0.0f).w))) |
| { |
| _67 = _10_colorGreen; |
| } |
| else |
| { |
| _67 = _10_colorRed; |
| } |
| return _67; |
| } |
| |
| void frag_main() |
| { |
| float2 _20 = 0.0f.xx; |
| sk_FragColor = main(_20); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |