blob: ebbf13c4a4033252265eead818efff87c0d99226 [file] [log] [blame]
struct S
{
float x;
int y;
};
struct Nested
{
S a;
S b;
};
struct Compound
{
float4 f4;
int3 i3;
};
cbuffer _UniformBuffer : register(b0, space0)
{
float4 _14_colorRed : packoffset(c0);
float4 _14_colorGreen : packoffset(c1);
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
S returns_a_struct_S()
{
S s = { 0.0f, 0 };
s.x = 1.0f;
s.y = 2;
return s;
}
float accepts_a_struct_fS(S _47)
{
return _47.x + float(_47.y);
}
void modifies_a_struct_vS(inout S _56)
{
_56.x += 1.0f;
_56.y++;
}
S constructs_a_struct_S()
{
S _45 = { 2.0f, 3 };
return _45;
}
float4 main(float2 _65)
{
S _68 = returns_a_struct_S();
S s = _68;
S _70 = _68;
float x = accepts_a_struct_fS(_70);
S _72 = _68;
modifies_a_struct_vS(_72);
s = _72;
S expected = constructs_a_struct_S();
Nested n1 = { { 0.0f, 0 }, { 0.0f, 0 } };
n1.a = returns_a_struct_S();
n1.b = n1.a;
Nested n2 = n1;
Nested n3 = n1;
S _90 = n3.b;
modifies_a_struct_vS(_90);
n3.b = _90;
Compound _104 = { float4(1.0f, 2.0f, 3.0f, 4.0f), int3(5, 6, 7) };
Compound c1 = _104;
float4 _110 = float4(_14_colorGreen.y, 2.0f, 3.0f, 4.0f);
Compound _111 = { _110, int3(5, 6, 7) };
Compound c2 = _111;
float4 _116 = float4(_14_colorGreen.x, 2.0f, 3.0f, 4.0f);
Compound _117 = { _116, int3(5, 6, 7) };
Compound c3 = _117;
bool _128 = false;
if (x == 3.0f)
{
_128 = s.x == 2.0f;
}
else
{
_128 = false;
}
bool _134 = false;
if (_128)
{
_134 = s.y == 3;
}
else
{
_134 = false;
}
bool _146 = false;
if (_134)
{
_146 = (s.y == expected.y) && (s.x == expected.x);
}
else
{
_146 = false;
}
bool _156 = false;
if (_146)
{
S _150 = { 2.0f, 3 };
_156 = (s.y == 3) && (s.x == 2.0f);
}
else
{
_156 = false;
}
bool _168 = false;
if (_156)
{
S _160 = returns_a_struct_S();
_168 = (s.y != _160.y) || (s.x != _160.x);
}
else
{
_168 = false;
}
bool _192 = false;
if (_168)
{
_192 = ((n1.b.y == n2.b.y) && (n1.b.x == n2.b.x)) && ((n1.a.y == n2.a.y) && (n1.a.x == n2.a.x));
}
else
{
_192 = false;
}
bool _216 = false;
if (_192)
{
_216 = ((n1.b.y != n3.b.y) || (n1.b.x != n3.b.x)) || ((n1.a.y != n3.a.y) || (n1.a.x != n3.a.x));
}
else
{
_216 = false;
}
bool _236 = false;
if (_216)
{
S _220 = { 1.0f, 2 };
S _221 = { 2.0f, 3 };
Nested _222 = { _220, _221 };
_236 = ((n3.b.y == 3) && (n3.b.x == 2.0f)) && ((n3.a.y == 2) && (n3.a.x == 1.0f));
}
else
{
_236 = false;
}
bool _244 = false;
if (_236)
{
_244 = true && all(bool4(float4(1.0f, 2.0f, 3.0f, 4.0f).x == _110.x, float4(1.0f, 2.0f, 3.0f, 4.0f).y == _110.y, float4(1.0f, 2.0f, 3.0f, 4.0f).z == _110.z, float4(1.0f, 2.0f, 3.0f, 4.0f).w == _110.w));
}
else
{
_244 = false;
}
bool _250 = false;
if (_244)
{
_250 = false || any(bool4(_110.x != _116.x, _110.y != _116.y, _110.z != _116.z, _110.w != _116.w));
}
else
{
_250 = false;
}
bool valid = _250;
float4 _251 = 0.0f.xxxx;
if (_250)
{
_251 = _14_colorGreen;
}
else
{
_251 = _14_colorRed;
}
return _251;
}
void frag_main()
{
float2 _24 = 0.0f.xx;
sk_FragColor = main(_24);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}