1. store_src_rg coords = src.rg | |
2. init_lane_masks CondMask = LoopMask = RetMask = true | |
3. zero_slot_unmasked result = 0 | |
4. zero_slot_unmasked $0 = 0 | |
5. copy_constant $1 = 0x3F800000 (1.0) | |
6. shuffle $0..5 = ($0..5)[1 0 0 0 1 0] | |
7. zero_slot_unmasked $6 = 0 | |
8. copy_constant $7 = 0x3F800000 (1.0) | |
9. swizzle_3 $6..8 = ($6..8).xxy | |
10. copy_4_slots_unmasked g(0..3) = $0..3 | |
11. copy_4_slots_unmasked g(4..7) = $4..7 | |
12. copy_slot_unmasked g(8) = $8 | |
13. copy_2_slots_unmasked $0..1 = result(0..1) | |
14. add_float $0 += $1 | |
15. copy_slot_unmasked result = $0 | |
16. zero_slot_unmasked $0 = 0 | |
17. copy_constant $1 = 0x3F800000 (1.0) | |
18. shuffle $0..5 = ($0..5)[1 0 0 1 0 0] | |
19. zero_slot_unmasked $6 = 0 | |
20. copy_constant $7 = 0x3F800000 (1.0) | |
21. shuffle $2..8 = ($2..8)[4 0 1 4 2 3 5] | |
22. copy_4_slots_unmasked h(0..3) = $0..3 | |
23. copy_4_slots_unmasked h(4..7) = $4..7 | |
24. copy_slot_unmasked h(8) = $8 | |
25. copy_slot_unmasked $0 = result | |
26. copy_slot_unmasked $1 = h(0) | |
27. add_float $0 += $1 | |
28. copy_slot_unmasked result = $0 | |
29. zero_slot_unmasked $0 = 0 | |
30. copy_constant $1 = 0x3F800000 (1.0) | |
31. shuffle $0..7 = ($0..7)[1 0 0 1 0 0 0 0] | |
32. zero_slot_unmasked $8 = 0 | |
33. copy_constant $9 = 0x3F800000 (1.0) | |
34. shuffle $2..11 = ($2..11)[6 0 1 6 2 3 7 4 5 6] | |
35. zero_slot_unmasked $12 = 0 | |
36. copy_constant $13 = 0x3F800000 (1.0) | |
37. shuffle $3..15 = ($3..15)[9 0 1 2 9 3 4 5 9 6 7 8 10] | |
38. copy_4_slots_unmasked i(0..3) = $0..3 | |
39. copy_4_slots_unmasked i(4..7) = $4..7 | |
40. copy_4_slots_unmasked i(8..11) = $8..11 | |
41. copy_4_slots_unmasked i(12..15) = $12..15 | |
42. copy_slot_unmasked $0 = result | |
43. copy_slot_unmasked $1 = i(0) | |
44. add_float $0 += $1 | |
45. copy_slot_unmasked result = $0 | |
46. zero_slot_unmasked $0 = 0 | |
47. copy_constant $1 = 0x3F800000 (1.0) | |
48. shuffle $0..7 = ($0..7)[1 0 0 0 0 1 0 0] | |
49. zero_slot_unmasked $8 = 0 | |
50. copy_constant $9 = 0x3F800000 (1.0) | |
51. swizzle_4 $8..11 = ($8..11).xxyx | |
52. zero_slot_unmasked $12 = 0 | |
53. copy_constant $13 = 0x3F800000 (1.0) | |
54. swizzle_4 $12..15 = ($12..15).xxxy | |
55. copy_4_slots_unmasked j(0..3) = $0..3 | |
56. copy_4_slots_unmasked j(4..7) = $4..7 | |
57. copy_4_slots_unmasked j(8..11) = $8..11 | |
58. copy_4_slots_unmasked j(12..15) = $12..15 | |
59. copy_slot_unmasked $0 = result | |
60. copy_slot_unmasked $1 = j(0) | |
61. add_float $0 += $1 | |
62. copy_slot_unmasked result = $0 | |
63. zero_slot_unmasked $0 = 0 | |
64. copy_constant $1 = 0x3F800000 (1.0) | |
65. shuffle $0..7 = ($0..7)[1 0 0 1 0 0 0 0] | |
66. zero_slot_unmasked $8 = 0 | |
67. shuffle $2..7 = ($2..7)[6 6 0 1 6 6] | |
68. copy_4_slots_unmasked k(0..3) = $0..3 | |
69. copy_4_slots_unmasked k(4..7) = $4..7 | |
70. copy_slot_unmasked $0 = result | |
71. copy_slot_unmasked $1 = k(0) | |
72. add_float $0 += $1 | |
73. copy_slot_unmasked result = $0 | |
74. zero_slot_unmasked $0 = 0 | |
75. copy_constant $1 = 0x3F800000 (1.0) | |
76. shuffle $0..7 = ($0..7)[1 0 0 0 0 1 0 0] | |
77. zero_slot_unmasked $8 = 0 | |
78. shuffle $2..7 = ($2..7)[2 3 6 6 6 6] | |
79. copy_4_slots_unmasked l(0..3) = $0..3 | |
80. copy_4_slots_unmasked l(4..7) = $4..7 | |
81. copy_slot_unmasked $0 = result | |
82. copy_slot_unmasked $1 = l(0) | |
83. add_float $0 += $1 | |
84. copy_slot_unmasked result = $0 | |
85. store_condition_mask $16 = CondMask | |
86. copy_slot_unmasked $17 = result | |
87. copy_constant $18 = 0x40C00000 (6.0) | |
88. cmpeq_float $17 = equal($17, $18) | |
89. copy_4_constants $0..3 = colorRed | |
90. merge_condition_mask CondMask = $16 & $17 | |
91. copy_4_constants $4..7 = colorGreen | |
92. copy_4_slots_masked $0..3 = Mask($4..7) | |
93. load_condition_mask CondMask = $16 | |
94. copy_4_slots_unmasked [main].result = $0..3 | |
95. load_src src.rgba = [main].result |