blob: 741b52ad4218ecfcc9c737abe647bb6bb2218d1c [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 colorGreen;
uniform vec4 colorRed;
vec4 main() {
float result = 0.0;
mat2 a = mat2(mat3(1.0));
result += a[0].x;
mat2 b = mat2(mat4(1.0));
result += b[0].x;
mat3 c = mat3(mat4(1.0));
result += c[0].x;
mat3 d = mat3(mat2(1.0));
result += d[0].x;
mat4 e = mat4(mat3(mat2(1.0)));
result += e[0].x;
mat2 f = mat2(mat3(mat4(1.0)));
result += f[0].x;
return result == 6.0 ? colorGreen : colorRed;
}