blob: 5c87a4f80eba39524f938b148cac6f27f97a8403 [file] [log] [blame]
cbuffer _UniformBuffer : register(b0, space0)
{
float4 _12_colorGreen : packoffset(c0);
float4 _12_colorRed : packoffset(c1);
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
float2 tricky_h2hhh2h(float _27, float _28, inout float2 _29, float _30)
{
_29 = _29.yx;
return float2(_27 + _28, _30);
}
void func_vh4(inout float4 _41)
{
float _45 = 1.0f;
float _47 = 2.0f;
float2 _50 = _41.xz;
float _52 = 5.0f;
float2 _53 = tricky_h2hhh2h(_45, _47, _50, _52);
_41 = float4(_50.x, _41.y, _50.y, _41.w);
float2 t = _53;
_41 = float4(_41.x, _53.x, _41.z, _53.y);
}
float4 main(float2 _60)
{
float4 result = float4(0.0f, 1.0f, 2.0f, 3.0f);
float4 _65 = float4(0.0f, 1.0f, 2.0f, 3.0f);
func_vh4(_65);
result = _65;
float4 _72 = 0.0f.xxxx;
if (all(bool4(_65.x == float4(2.0f, 3.0f, 0.0f, 5.0f).x, _65.y == float4(2.0f, 3.0f, 0.0f, 5.0f).y, _65.z == float4(2.0f, 3.0f, 0.0f, 5.0f).z, _65.w == float4(2.0f, 3.0f, 0.0f, 5.0f).w)))
{
_72 = _12_colorGreen;
}
else
{
_72 = _12_colorRed;
}
return _72;
}
void frag_main()
{
float2 _22 = 0.0f.xx;
sk_FragColor = main(_22);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}