blob: cc3e16bb7ddfec2e1fda58e372ee3667efbb3225 [file] [log] [blame]
### Compilation failed:
error: SPIR-V validation error: [VUID-StandaloneSpirv-Location-04919] Member index 0 is missing a location assignment
%T = OpTypeStruct %int
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %3 %sk_Clockwise
OpExecutionMode %main OriginUpperLeft
OpName %T "T"
OpMemberName %T 0 "x"
OpName %sk_Clockwise "sk_Clockwise"
OpName %main "main"
OpMemberDecorate %T 0 Offset 0
OpDecorate %T Block
OpDecorate %sk_Clockwise BuiltIn FrontFacing
%int = OpTypeInt 32 1
%T = OpTypeStruct %int
%_ptr_Input_T = OpTypePointer Input %T
%3 = OpVariable %_ptr_Input_T Input
%bool = OpTypeBool
%_ptr_Input_bool = OpTypePointer Input %bool
%sk_Clockwise = OpVariable %_ptr_Input_bool Input
%void = OpTypeVoid
%11 = OpTypeFunction %void
%main = OpFunction %void None %11
%12 = OpLabel
OpReturn
OpFunctionEnd
1 error