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skia
/
skia
/
97be28c4cc05231fe6e70dc32662c24700e731cc
/
.
/
tests
/
sksl
/
shared
/
Offset.glsl
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out
vec4 sk_FragColor
;
struct
Test
{
layout
(
offset
=
0
)
int
x
;
layout
(
offset
=
4
)
int
y
;
int
z
;
};
void
main
()
{
Test
t
;
t
.
x
=
0
;
sk_FragColor
.
x
=
float
(
t
.
x
);
}