1. store_src_rg coords = src.rg | |
2. init_lane_masks CondMask = LoopMask = RetMask = true | |
3. zero_3_slots_unmasked B = 0 | |
4. copy_constant $0 = 0xFFFFFFFF | |
5. copy_slot_unmasked B(0) = $0 | |
6. copy_constant $0 = 0xFFFFFFFF | |
7. copy_slot_unmasked B(1) = $0 | |
8. copy_constant $0 = 0xFFFFFFFF | |
9. copy_slot_unmasked B(2) = $0 | |
10. zero_3_slots_unmasked F = 0 | |
11. copy_constant $0 = 0x3F9D70A4 (1.23) | |
12. copy_slot_unmasked F(0) = $0 | |
13. zero_slot_unmasked $0 = 0 | |
14. copy_slot_unmasked F(1) = $0 | |
15. copy_constant $0 = 0x3F800000 (1.0) | |
16. copy_slot_unmasked F(2) = $0 | |
17. zero_3_slots_unmasked I = 0 | |
18. copy_constant $0 = 0x00000001 (1.401298e-45) | |
19. copy_slot_unmasked I(0) = $0 | |
20. copy_constant $0 = 0x00000001 (1.401298e-45) | |
21. copy_slot_unmasked I(1) = $0 | |
22. copy_constant $0 = 0x00000001 (1.401298e-45) | |
23. copy_slot_unmasked I(2) = $0 | |
24. copy_2_slots_unmasked $0..1 = F(0..1) | |
25. mul_float $0 *= $1 | |
26. copy_slot_unmasked $1 = F(2) | |
27. mul_float $0 *= $1 | |
28. copy_2_slots_unmasked $1..2 = B(0..1) | |
29. bitwise_and_int $1 &= $2 | |
30. copy_slot_unmasked $2 = B(2) | |
31. bitwise_and_int $1 &= $2 | |
32. copy_constant $2 = 0x3F800000 (1.0) | |
33. bitwise_and_int $1 &= $2 | |
34. zero_slot_unmasked $2 = 0 | |
35. copy_2_slots_unmasked $3..4 = I(0..1) | |
36. mul_int $3 *= $4 | |
37. copy_slot_unmasked $4 = I(2) | |
38. mul_int $3 *= $4 | |
39. cast_to_float_from_int $3 = IntToFloat($3) | |
40. copy_4_slots_unmasked [main].result = $0..3 | |
41. load_src src.rgba = [main].result |