| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _12_colorGreen : packoffset(c0); |
| float4 _12_colorRed : packoffset(c1); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float foo_ff2(float2 _26) |
| { |
| return _26.x * _26.y; |
| } |
| |
| void bar_vf(inout float _35) |
| { |
| float y[2] = { 0.0f, 0.0f }; |
| y[0] = _35; |
| y[1] = _35 * 2.0f; |
| float2 _55 = float2(y[0], y[1]); |
| _35 = foo_ff2(_55); |
| } |
| |
| float4 main(float2 _58) |
| { |
| float x = 10.0f; |
| float _62 = 10.0f; |
| bar_vf(_62); |
| x = _62; |
| float4 _67 = 0.0f.xxxx; |
| if (_62 == 200.0f) |
| { |
| _67 = _12_colorGreen; |
| } |
| else |
| { |
| _67 = _12_colorRed; |
| } |
| return _67; |
| } |
| |
| void frag_main() |
| { |
| float2 _22 = 0.0f.xx; |
| sk_FragColor = main(_22); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |