| ### Compilation failed: |
| |
| error: 1: invalid type |
| layout(set = 0, binding = 1) uniform texture2D aTexture; |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| error: 2: invalid type |
| layout(set = 0, binding = 2) uniform sampler2D aSampledTexture; |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| error: 4: 'in' is not permitted here |
| layout(location = 1) in float2 c; |
| ^^^^^^^^^^^^^^^^^^^^^^^ |
| error: 4: layout qualifier 'location' is not permitted here |
| layout(location = 1) in float2 c; |
| ^^^^^^^^^^^^^^^^^^^^^^^ |
| error: 7: unknown identifier 'sample' |
| return sample(s, c); |
| ^^^^^^ |
| error: 14: 'main' must return: 'vec4', 'float4', or 'half4' |
| void main() { |
| ^^^^^^^^^^^ |
| error: 15: unknown identifier 'sk_FragColor' |
| sk_FragColor = helper(aTexture, aSampledTexture); |
| ^^^^^^^^^^^^ |
| 7 errors |