| struct S |
| { |
| int i; |
| }; |
| |
| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _12_colorGreen : packoffset(c0); |
| float4 _12_colorRed : packoffset(c1); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float4 fnGreen_h4bf2(bool _27, float2 _28) |
| { |
| return _12_colorGreen; |
| } |
| |
| float4 fnRed_h4ifS(int _40, float _41, S _42) |
| { |
| return _12_colorRed; |
| } |
| |
| float4 main(float2 _48) |
| { |
| float4 _54 = 0.0f.xxxx; |
| if (_12_colorGreen.y != 0.0f) |
| { |
| bool _60 = true; |
| float2 _62 = _48; |
| _54 = fnGreen_h4bf2(_60, _62); |
| } |
| else |
| { |
| int _65 = 123; |
| float _67 = 3.1400001049041748046875f; |
| S _68 = { 0 }; |
| S _69 = _68; |
| _54 = fnRed_h4ifS(_65, _67, _69); |
| } |
| return _54; |
| } |
| |
| void frag_main() |
| { |
| float2 _22 = 0.0f.xx; |
| sk_FragColor = main(_22); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |