1. store_src_rg coords = src.rg | |
2. init_lane_masks CondMask = LoopMask = RetMask = true | |
3. zero_4_slots_unmasked a = 0 | |
4. zero_4_slots_unmasked b = 0 | |
5. copy_constant $0 = 0x40400000 (3.0) | |
6. swizzle_4 $0..3 = ($0..3).xxxx | |
7. copy_4_slots_unmasked a = $0..3 | |
8. copy_constant $0 = 0xC0A00000 (-5.0) | |
9. swizzle_4 $0..3 = ($0..3).xxxx | |
10. copy_4_slots_unmasked b = $0..3 | |
11. copy_4_slots_unmasked $0..3 = a | |
12. copy_4_slots_unmasked $4..7 = b | |
13. add_4_floats $0..3 += $4..7 | |
14. copy_4_slots_unmasked [live_fn].result = $0..3 | |
15. copy_4_slots_unmasked a = $0..3 | |
16. copy_constant $0 = 0x3F800000 (1.0) | |
17. swizzle_4 $0..3 = ($0..3).xxxx | |
18. copy_4_slots_unmasked color = $0..3 | |
19. copy_4_slots_unmasked $0..3 = color | |
20. copy_constant $4 = 0x38D1B717 (0.0001) | |
21. max_float $3 = max($3, $4) | |
22. swizzle_3 $3..5 = ($3..5).xxx | |
23. div_3_floats $0..2 /= $3..5 | |
24. copy_slot_unmasked $3 = color(3) | |
25. copy_4_slots_unmasked [unpremul].result = $0..3 | |
26. copy_4_slots_unmasked b = $0..3 | |
27. store_condition_mask $8 = CondMask | |
28. copy_4_slots_unmasked $9..12 = a | |
29. zero_4_slots_unmasked $13..16 = 0 | |
30. cmpne_4_floats $9..12 = notEqual($9..12, $13..16) | |
31. bitwise_or_2_ints $9..10 |= $11..12 | |
32. bitwise_or_int $9 |= $10 | |
33. copy_4_slots_unmasked $10..13 = b | |
34. zero_4_slots_unmasked $14..17 = 0 | |
35. cmpne_4_floats $10..13 = notEqual($10..13, $14..17) | |
36. bitwise_or_2_ints $10..11 |= $12..13 | |
37. bitwise_or_int $10 |= $11 | |
38. bitwise_and_int $9 &= $10 | |
39. copy_4_constants $0..3 = colorRed | |
40. merge_condition_mask CondMask = $8 & $9 | |
41. copy_4_constants $4..7 = colorGreen | |
42. copy_4_slots_masked $0..3 = Mask($4..7) | |
43. load_condition_mask CondMask = $8 | |
44. copy_4_slots_unmasked [main].result = $0..3 | |
45. load_src src.rgba = [main].result |