blob: e982fe5692648d51846f2d89d7f6aa36442a2b53 [file] [log] [blame]
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
void frag_main()
{
do
{
sk_FragColor = 1.0f.xxxx;
} while (false);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}