blob: 12b79bee144b9d7b8be4b350b107eb6579a163dd [file] [log] [blame]
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
static int zero = 0;
static float globalArray[2] = { 0.0f, 0.0f };
static float2x2 globalMatrix = float2x2(0.0f.xx, 0.0f.xx);
float4 main(float2 _36)
{
zero = 0;
float _19[2] = { 1.0f, 1.0f };
globalArray = _19;
globalMatrix = float2x2(1.0f.xx, 1.0f.xx);
float _40[2] = { 0.0f, 1.0f };
float localArray[2] = _40;
float2x2 localMatrix = float2x2(float2(0.0f, 1.0f), float2(2.0f, 3.0f));
return float4(globalArray[zero] * localArray[zero], 1.0f.xx[zero] * 1.0f.xx[zero], globalMatrix[zero] * localMatrix[zero]);
}
void frag_main()
{
float2 _32 = 0.0f.xx;
float4 _34 = main(_32);
sk_FragColor = _34;
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}