blob: 87108ddb6b202d1074b9f3eb655eafd4b05307d4 [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 colorRed;
uniform mat2 testMatrix2x2;
uniform float testArray[5];
const float globalArray[5] = float[5](1.0, 1.0, 1.0, 1.0, 1.0);
const vec2 globalVector = vec2(1.0, 1.0);
const mat2 globalMatrix = mat2(1.0, 1.0, 1.0, 1.0);
vec4 main() {
const float localArray[5] = float[5](0.0, 1.0, 2.0, 3.0, 4.0);
const vec2 localVector = vec2(1.0, 1.0);
const mat2 localMatrix = mat2(0.0, 1.0, 2.0, 3.0);
if (((((globalArray == testArray || globalVector == colorRed.xy) || globalMatrix == testMatrix2x2) || localArray == testArray) || localVector == colorRed.xy) || localMatrix == testMatrix2x2) {
return colorRed;
}
return vec4(0.0, 1.0, 0.0, 1.0);
}