| out vec4 sk_FragColor; | |
| uniform vec4 colorGreen; | |
| uniform vec4 colorRed; | |
| const int SEVEN = 7; | |
| const int TEN = 10; | |
| bool verify_const_globals_bii(int seven, int ten) { | |
| return seven == 7 && ten == 10; | |
| } | |
| vec4 main() { | |
| return verify_const_globals_bii(SEVEN, TEN) ? colorGreen : colorRed; | |
| } |