| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _11_colorRed : packoffset(c0); |
| float4 _11_colorGreen : packoffset(c1); |
| float4 _11_colorWhite : packoffset(c2); |
| float4 _11_colorBlack : packoffset(c3); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| void setToColorBlack_vh4(out float4 _26) |
| { |
| _26 = _11_colorBlack; |
| } |
| |
| float4 main(float2 _34) |
| { |
| float4 b = _11_colorRed; |
| float4 c = _11_colorGreen; |
| float4 _46 = 0.0f.xxxx; |
| setToColorBlack_vh4(_46); |
| float4 d = _46; |
| float4 a = _11_colorWhite; |
| float4 _52 = _11_colorWhite * _11_colorWhite; |
| a = _52; |
| float4 _53 = _11_colorRed * _11_colorRed; |
| b = _53; |
| float4 _54 = _11_colorGreen * _11_colorGreen; |
| c = _54; |
| float4 _55 = _46 * _46; |
| d = _55; |
| bool _68 = false; |
| if (all(bool4(_52.x == _11_colorWhite.x, _52.y == _11_colorWhite.y, _52.z == _11_colorWhite.z, _52.w == _11_colorWhite.w))) |
| { |
| _68 = all(bool4(_53.x == _11_colorRed.x, _53.y == _11_colorRed.y, _53.z == _11_colorRed.z, _53.w == _11_colorRed.w)); |
| } |
| else |
| { |
| _68 = false; |
| } |
| bool _75 = false; |
| if (_68) |
| { |
| _75 = all(bool4(_54.x == _11_colorGreen.x, _54.y == _11_colorGreen.y, _54.z == _11_colorGreen.z, _54.w == _11_colorGreen.w)); |
| } |
| else |
| { |
| _75 = false; |
| } |
| bool _82 = false; |
| if (_75) |
| { |
| _82 = all(bool4(_55.x == _11_colorBlack.x, _55.y == _11_colorBlack.y, _55.z == _11_colorBlack.z, _55.w == _11_colorBlack.w)); |
| } |
| else |
| { |
| _82 = false; |
| } |
| float4 _83 = 0.0f.xxxx; |
| if (_82) |
| { |
| _83 = _11_colorGreen; |
| } |
| else |
| { |
| _83 = _11_colorRed; |
| } |
| return _83; |
| } |
| |
| void frag_main() |
| { |
| float2 _21 = 0.0f.xx; |
| sk_FragColor = main(_21); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |