blob: 0434a15774e4ac91e6012cfb12a6b2f46a7538ac [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 colorGreen;
uniform vec4 colorRed;
vec4 main() {
int i2[2] = int[2](1, 2);
int s2[2] = int[2](1, 2);
float f2[2] = float[2](1.0, 2.0);
float h2[2] = float[2](1.0, 2.0);
i2 = s2;
s2 = i2;
f2 = h2;
h2 = f2;
const float cf2[2] = float[2](1.0, 2.0);
return ((i2 == s2 && f2 == h2) && i2 == int[2](1, 2)) && h2 == cf2 ? colorGreen : colorRed;
}