blob: c9508ae0f4f8edfc817edcfe8a64539b7997f255 [file] [log] [blame]
out vec4 sk_FragColor;
vec4 main() {
float rgb[3];
float a;
rgb[0] = 0.0;
rgb[1] = 1.0;
rgb[2] = 0.0;
a = 1.0;
return vec4(rgb[0], rgb[1], rgb[2], a);
}