| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _10_colorGreen : packoffset(c0); |
| float4 _10_colorRed : packoffset(c1); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float4 main(float2 _24) |
| { |
| float _35[4] = { 1.0f, 2.0f, 3.0f, 4.0f }; |
| float f[4] = _35; |
| float h[4] = _35; |
| f = _35; |
| h = _35; |
| int3 _47[3] = { int3(1, 1, 1), int3(2, 2, 2), int3(3, 3, 3) }; |
| int3 i3[3] = _47; |
| int3 s3[3] = _47; |
| i3 = _47; |
| s3 = _47; |
| float2x2 _63[2] = { float2x2(float2(1.0f, 2.0f), float2(3.0f, 4.0f)), float2x2(float2(5.0f, 6.0f), float2(7.0f, 8.0f)) }; |
| float2x2 h2x2[2] = _63; |
| float2x2 f2x2[2] = _63; |
| f2x2 = _63; |
| h2x2 = _63; |
| bool _74 = false; |
| if (true && (true && (true && true))) |
| { |
| _74 = true && (true && true); |
| } |
| else |
| { |
| _74 = false; |
| } |
| bool _89 = false; |
| if (_74) |
| { |
| _89 = (all(bool2(float2(5.0f, 6.0f).x == float2(5.0f, 6.0f).x, float2(5.0f, 6.0f).y == float2(5.0f, 6.0f).y)) && all(bool2(float2(7.0f, 8.0f).x == float2(7.0f, 8.0f).x, float2(7.0f, 8.0f).y == float2(7.0f, 8.0f).y))) && (all(bool2(float2(1.0f, 2.0f).x == float2(1.0f, 2.0f).x, float2(1.0f, 2.0f).y == float2(1.0f, 2.0f).y)) && all(bool2(float2(3.0f, 4.0f).x == float2(3.0f, 4.0f).x, float2(3.0f, 4.0f).y == float2(3.0f, 4.0f).y))); |
| } |
| else |
| { |
| _89 = false; |
| } |
| float4 _90 = 0.0f.xxxx; |
| if (_89) |
| { |
| _90 = _10_colorGreen; |
| } |
| else |
| { |
| _90 = _10_colorRed; |
| } |
| return _90; |
| } |
| |
| void frag_main() |
| { |
| float2 _20 = 0.0f.xx; |
| sk_FragColor = main(_20); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |